forked from OSchip/llvm-project
SLPVectorizer: Improve the compile time of isConsecutive by adding a simple constant-gep check before using SCEV.
This check does not always work because not all of the GEPs use a constant offset, but it happens often enough to reduce the number of times we use SCEV. llvm-svn: 186465
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@ -983,6 +983,24 @@ bool BoUpSLP::isConsecutiveAccess(Value *A, Value *B) {
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if (PtrA->getType() != PtrB->getType())
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return false;
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// Calculate a constant offset from the base pointer without using SCEV
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// in the supported cases.
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// TODO: Add support for the case where one of the pointers is a GEP that
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// uses the other pointer.
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GetElementPtrInst *GepA = dyn_cast<GetElementPtrInst>(PtrA);
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GetElementPtrInst *GepB = dyn_cast<GetElementPtrInst>(PtrB);
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if (GepA && GepB && GepA->getPointerOperand() == GepB->getPointerOperand()) {
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unsigned BW = DL->getPointerSizeInBits(ASA);
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APInt OffsetA(BW, 0) ,OffsetB(BW, 0);
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if (GepA->accumulateConstantOffset(*DL, OffsetA) &&
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GepB->accumulateConstantOffset(*DL, OffsetB)) {
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Type *Ty = cast<PointerType>(PtrA->getType())->getElementType();
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int64_t Sz = DL->getTypeStoreSize(Ty);
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return ((OffsetB.getSExtValue() - OffsetA.getSExtValue()) == Sz);
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}
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}
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// Calculate the distance.
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const SCEV *PtrSCEVA = SE->getSCEV(PtrA);
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const SCEV *PtrSCEVB = SE->getSCEV(PtrB);
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