forked from OSchip/llvm-project
ELF2: Rename getMostConstrainingVisibility -> getVisibility. NFC.
The previous name was too long. llvm-svn: 250920
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@ -573,7 +573,7 @@ bool lld::elf2::canBePreempted(const SymbolBody *Body, bool NeedsGot) {
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}
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if (!Config->Shared)
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return false;
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return Body->getMostConstrainingVisibility() == STV_DEFAULT;
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return Body->getVisibility() == STV_DEFAULT;
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}
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template <class ELFT> void OutputSection<ELFT>::writeTo(uint8_t *Buf) {
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@ -645,7 +645,7 @@ template <class ELFT> bool lld::elf2::includeInSymtab(const SymbolBody &B) {
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}
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bool lld::elf2::includeInDynamicSymtab(const SymbolBody &B) {
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uint8_t V = B.getMostConstrainingVisibility();
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uint8_t V = B.getVisibility();
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if (V != STV_DEFAULT && V != STV_PROTECTED)
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return false;
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@ -803,7 +803,7 @@ void SymbolTableSection<ELFT>::writeGlobalSymbols(uint8_t *Buf) {
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ESym->setBindingAndType(getSymbolBinding(Body), Type);
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ESym->st_size = Size;
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ESym->setVisibility(Body->getMostConstrainingVisibility());
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ESym->setVisibility(Body->getVisibility());
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ESym->st_value = getSymVA<ELFT>(*Body);
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if (Section)
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@ -820,7 +820,7 @@ void SymbolTableSection<ELFT>::writeGlobalSymbols(uint8_t *Buf) {
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template <class ELFT>
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uint8_t SymbolTableSection<ELFT>::getSymbolBinding(SymbolBody *Body) {
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uint8_t Visibility = Body->getMostConstrainingVisibility();
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uint8_t Visibility = Body->getVisibility();
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if (Visibility != STV_DEFAULT && Visibility != STV_PROTECTED)
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return STB_LOCAL;
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if (const auto *EBody = dyn_cast<ELFSymbolBody<ELFT>>(Body))
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@ -40,10 +40,8 @@ template <class ELFT> int SymbolBody::compare(SymbolBody *Other) {
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if (L > R)
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return -Other->compare<ELFT>(this);
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uint8_t LV = getMostConstrainingVisibility();
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uint8_t RV = Other->getMostConstrainingVisibility();
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MostConstrainingVisibility = getMinVisibility(LV, RV);
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Other->MostConstrainingVisibility = MostConstrainingVisibility;
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Visibility = Other->Visibility =
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getMinVisibility(Visibility, Other->Visibility);
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IsUsedInRegularObj |= Other->IsUsedInRegularObj;
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Other->IsUsedInRegularObj |= IsUsedInRegularObj;
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@ -83,9 +83,7 @@ public:
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// Returns the symbol name.
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StringRef getName() const { return Name; }
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uint8_t getMostConstrainingVisibility() const {
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return MostConstrainingVisibility;
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}
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uint8_t getVisibility() const { return Visibility; }
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unsigned getDynamicSymbolTableIndex() const {
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return DynamicSymbolTableIndex;
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@ -116,15 +114,15 @@ public:
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protected:
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SymbolBody(Kind K, StringRef Name, bool IsWeak, uint8_t Visibility,
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bool IsTLS)
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: SymbolKind(K), IsWeak(IsWeak), MostConstrainingVisibility(Visibility),
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IsTLS(IsTLS), Name(Name) {
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: SymbolKind(K), IsWeak(IsWeak), Visibility(Visibility), IsTLS(IsTLS),
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Name(Name) {
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IsUsedInRegularObj = K != SharedKind && K != LazyKind;
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IsUsedInDynamicReloc = 0;
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}
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const unsigned SymbolKind : 8;
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unsigned IsWeak : 1;
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unsigned MostConstrainingVisibility : 2;
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unsigned Visibility : 2;
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unsigned IsUsedInRegularObj : 1;
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unsigned IsUsedInDynamicReloc : 1;
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unsigned IsTLS : 1;
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