[ARM] Regenerate vdup tests

llvm-svn: 345276
This commit is contained in:
Simon Pilgrim 2018-10-25 15:33:47 +00:00
parent 958865202d
commit 8f11ddc397
1 changed files with 271 additions and 81 deletions

View File

@ -1,9 +1,12 @@
; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon -verify-machineinstrs %s -o - \
; RUN: | FileCheck %s
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=arm-eabi -float-abi=soft -mattr=+neon -verify-machineinstrs | FileCheck %s
define <8 x i8> @v_dup8(i8 %A) nounwind {
;CHECK-LABEL: v_dup8:
;CHECK: vdup.8
; CHECK-LABEL: v_dup8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.8 d16, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <8 x i8> zeroinitializer, i8 %A, i32 0
%tmp2 = insertelement <8 x i8> %tmp1, i8 %A, i32 1
%tmp3 = insertelement <8 x i8> %tmp2, i8 %A, i32 2
@ -16,8 +19,11 @@ define <8 x i8> @v_dup8(i8 %A) nounwind {
}
define <4 x i16> @v_dup16(i16 %A) nounwind {
;CHECK-LABEL: v_dup16:
;CHECK: vdup.16
; CHECK-LABEL: v_dup16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.16 d16, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <4 x i16> zeroinitializer, i16 %A, i32 0
%tmp2 = insertelement <4 x i16> %tmp1, i16 %A, i32 1
%tmp3 = insertelement <4 x i16> %tmp2, i16 %A, i32 2
@ -26,24 +32,34 @@ define <4 x i16> @v_dup16(i16 %A) nounwind {
}
define <2 x i32> @v_dup32(i32 %A) nounwind {
;CHECK-LABEL: v_dup32:
;CHECK: vdup.32
; CHECK-LABEL: v_dup32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 d16, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <2 x i32> zeroinitializer, i32 %A, i32 0
%tmp2 = insertelement <2 x i32> %tmp1, i32 %A, i32 1
ret <2 x i32> %tmp2
}
define <2 x float> @v_dupfloat(float %A) nounwind {
;CHECK-LABEL: v_dupfloat:
;CHECK: vdup.32
; CHECK-LABEL: v_dupfloat:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 d16, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <2 x float> zeroinitializer, float %A, i32 0
%tmp2 = insertelement <2 x float> %tmp1, float %A, i32 1
ret <2 x float> %tmp2
}
define <16 x i8> @v_dupQ8(i8 %A) nounwind {
;CHECK-LABEL: v_dupQ8:
;CHECK: vdup.8
; CHECK-LABEL: v_dupQ8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.8 q8, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <16 x i8> zeroinitializer, i8 %A, i32 0
%tmp2 = insertelement <16 x i8> %tmp1, i8 %A, i32 1
%tmp3 = insertelement <16 x i8> %tmp2, i8 %A, i32 2
@ -64,8 +80,12 @@ define <16 x i8> @v_dupQ8(i8 %A) nounwind {
}
define <8 x i16> @v_dupQ16(i16 %A) nounwind {
;CHECK-LABEL: v_dupQ16:
;CHECK: vdup.16
; CHECK-LABEL: v_dupQ16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.16 q8, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <8 x i16> zeroinitializer, i16 %A, i32 0
%tmp2 = insertelement <8 x i16> %tmp1, i16 %A, i32 1
%tmp3 = insertelement <8 x i16> %tmp2, i16 %A, i32 2
@ -78,8 +98,12 @@ define <8 x i16> @v_dupQ16(i16 %A) nounwind {
}
define <4 x i32> @v_dupQ32(i32 %A) nounwind {
;CHECK-LABEL: v_dupQ32:
;CHECK: vdup.32
; CHECK-LABEL: v_dupQ32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 q8, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <4 x i32> zeroinitializer, i32 %A, i32 0
%tmp2 = insertelement <4 x i32> %tmp1, i32 %A, i32 1
%tmp3 = insertelement <4 x i32> %tmp2, i32 %A, i32 2
@ -88,8 +112,12 @@ define <4 x i32> @v_dupQ32(i32 %A) nounwind {
}
define <4 x float> @v_dupQfloat(float %A) nounwind {
;CHECK-LABEL: v_dupQfloat:
;CHECK: vdup.32
; CHECK-LABEL: v_dupQfloat:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 q8, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <4 x float> zeroinitializer, float %A, i32 0
%tmp2 = insertelement <4 x float> %tmp1, float %A, i32 1
%tmp3 = insertelement <4 x float> %tmp2, float %A, i32 2
@ -100,163 +128,248 @@ define <4 x float> @v_dupQfloat(float %A) nounwind {
; Check to make sure it works with shuffles, too.
define <8 x i8> @v_shuffledup8(i8 %A) nounwind {
;CHECK-LABEL: v_shuffledup8:
;CHECK: vdup.8
; CHECK-LABEL: v_shuffledup8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.8 d16, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <8 x i8> undef, i8 %A, i32 0
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
ret <8 x i8> %tmp2
}
define <4 x i16> @v_shuffledup16(i16 %A) nounwind {
;CHECK-LABEL: v_shuffledup16:
;CHECK: vdup.16
; CHECK-LABEL: v_shuffledup16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.16 d16, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <4 x i16> undef, i16 %A, i32 0
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
ret <4 x i16> %tmp2
}
define <2 x i32> @v_shuffledup32(i32 %A) nounwind {
;CHECK-LABEL: v_shuffledup32:
;CHECK: vdup.32
; CHECK-LABEL: v_shuffledup32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 d16, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <2 x i32> undef, i32 %A, i32 0
%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
ret <2 x i32> %tmp2
}
define <2 x float> @v_shuffledupfloat(float %A) nounwind {
;CHECK-LABEL: v_shuffledupfloat:
;CHECK: vdup.32
; CHECK-LABEL: v_shuffledupfloat:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 d16, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <2 x float> undef, float %A, i32 0
%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer
ret <2 x float> %tmp2
}
define <16 x i8> @v_shuffledupQ8(i8 %A) nounwind {
;CHECK-LABEL: v_shuffledupQ8:
;CHECK: vdup.8
; CHECK-LABEL: v_shuffledupQ8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.8 q8, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <16 x i8> undef, i8 %A, i32 0
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> zeroinitializer
ret <16 x i8> %tmp2
}
define <8 x i16> @v_shuffledupQ16(i16 %A) nounwind {
;CHECK-LABEL: v_shuffledupQ16:
;CHECK: vdup.16
; CHECK-LABEL: v_shuffledupQ16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.16 q8, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <8 x i16> undef, i16 %A, i32 0
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> zeroinitializer
ret <8 x i16> %tmp2
}
define <4 x i32> @v_shuffledupQ32(i32 %A) nounwind {
;CHECK-LABEL: v_shuffledupQ32:
;CHECK: vdup.32
; CHECK-LABEL: v_shuffledupQ32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 q8, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <4 x i32> undef, i32 %A, i32 0
%tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> zeroinitializer
ret <4 x i32> %tmp2
}
define <4 x float> @v_shuffledupQfloat(float %A) nounwind {
;CHECK-LABEL: v_shuffledupQfloat:
;CHECK: vdup.32
; CHECK-LABEL: v_shuffledupQfloat:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 q8, r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = insertelement <4 x float> undef, float %A, i32 0
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer
ret <4 x float> %tmp2
}
define <8 x i8> @vduplane8(<8 x i8>* %A) nounwind {
;CHECK-LABEL: vduplane8:
;CHECK: vdup.8
; CHECK-LABEL: vduplane8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vdup.8 d16, d16[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 >
ret <8 x i8> %tmp2
}
define <4 x i16> @vduplane16(<4 x i16>* %A) nounwind {
;CHECK-LABEL: vduplane16:
;CHECK: vdup.16
; CHECK-LABEL: vduplane16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vdup.16 d16, d16[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i16>, <4 x i16>* %A
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 >
ret <4 x i16> %tmp2
}
define <2 x i32> @vduplane32(<2 x i32>* %A) nounwind {
;CHECK-LABEL: vduplane32:
;CHECK: vdup.32
; CHECK-LABEL: vduplane32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vdup.32 d16, d16[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x i32>, <2 x i32>* %A
%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> < i32 1, i32 1 >
ret <2 x i32> %tmp2
}
define <2 x float> @vduplanefloat(<2 x float>* %A) nounwind {
;CHECK-LABEL: vduplanefloat:
;CHECK: vdup.32
; CHECK-LABEL: vduplanefloat:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vdup.32 d16, d16[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x float>, <2 x float>* %A
%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> < i32 1, i32 1 >
ret <2 x float> %tmp2
}
define <16 x i8> @vduplaneQ8(<8 x i8>* %A) nounwind {
;CHECK-LABEL: vduplaneQ8:
;CHECK: vdup.8
; CHECK-LABEL: vduplaneQ8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vdup.8 q8, d16[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <16 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 >
ret <16 x i8> %tmp2
}
define <8 x i16> @vduplaneQ16(<4 x i16>* %A) nounwind {
;CHECK-LABEL: vduplaneQ16:
;CHECK: vdup.16
; CHECK-LABEL: vduplaneQ16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vdup.16 q8, d16[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i16>, <4 x i16>* %A
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <8 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 >
ret <8 x i16> %tmp2
}
define <4 x i32> @vduplaneQ32(<2 x i32>* %A) nounwind {
;CHECK-LABEL: vduplaneQ32:
;CHECK: vdup.32
; CHECK-LABEL: vduplaneQ32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vdup.32 q8, d16[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x i32>, <2 x i32>* %A
%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 >
ret <4 x i32> %tmp2
}
define <4 x float> @vduplaneQfloat(<2 x float>* %A) nounwind {
;CHECK-LABEL: vduplaneQfloat:
;CHECK: vdup.32
; CHECK-LABEL: vduplaneQfloat:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vdup.32 q8, d16[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x float>, <2 x float>* %A
%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 >
ret <4 x float> %tmp2
}
define <2 x i64> @foo(<2 x i64> %arg0_int64x1_t) nounwind readnone {
; CHECK-LABEL: foo:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: mov r0, r2
; CHECK-NEXT: mov r1, r3
; CHECK-NEXT: mov pc, lr
entry:
%0 = shufflevector <2 x i64> %arg0_int64x1_t, <2 x i64> undef, <2 x i32> <i32 1, i32 1>
ret <2 x i64> %0
}
define <2 x i64> @bar(<2 x i64> %arg0_int64x1_t) nounwind readnone {
; CHECK-LABEL: bar:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: mov r2, r0
; CHECK-NEXT: mov r3, r1
; CHECK-NEXT: mov pc, lr
entry:
%0 = shufflevector <2 x i64> %arg0_int64x1_t, <2 x i64> undef, <2 x i32> <i32 0, i32 0>
ret <2 x i64> %0
}
define <2 x double> @baz(<2 x double> %arg0_int64x1_t) nounwind readnone {
; CHECK-LABEL: baz:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: mov r0, r2
; CHECK-NEXT: mov r1, r3
; CHECK-NEXT: mov pc, lr
entry:
%0 = shufflevector <2 x double> %arg0_int64x1_t, <2 x double> undef, <2 x i32> <i32 1, i32 1>
ret <2 x double> %0
}
define <2 x double> @qux(<2 x double> %arg0_int64x1_t) nounwind readnone {
; CHECK-LABEL: qux:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: mov r2, r0
; CHECK-NEXT: mov r3, r1
; CHECK-NEXT: mov pc, lr
entry:
%0 = shufflevector <2 x double> %arg0_int64x1_t, <2 x double> undef, <2 x i32> <i32 0, i32 0>
ret <2 x double> %0
}
; Radar 7373643
;CHECK-LABEL: redundantVdup:
;CHECK: vmov.i8
;CHECK-NOT: vdup.8
;CHECK: vstr
define void @redundantVdup(<8 x i8>* %ptr) nounwind {
; CHECK-LABEL: redundantVdup:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov.i8 d16, #0x80
; CHECK-NEXT: vstr d16, [r0]
; CHECK-NEXT: mov pc, lr
%1 = insertelement <8 x i8> undef, i8 -128, i32 0
%2 = shufflevector <8 x i8> %1, <8 x i8> undef, <8 x i32> zeroinitializer
store <8 x i8> %2, <8 x i8>* %ptr, align 8
@ -264,8 +377,13 @@ define void @redundantVdup(<8 x i8>* %ptr) nounwind {
}
define <4 x i32> @tdupi(i32 %x, i32 %y) {
;CHECK-LABEL: tdupi:
;CHECK: vdup.32
; CHECK-LABEL: tdupi:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 q8, r0
; CHECK-NEXT: vmov.32 d17[1], r1
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%1 = insertelement <4 x i32> undef, i32 %x, i32 0
%2 = insertelement <4 x i32> %1, i32 %x, i32 1
%3 = insertelement <4 x i32> %2, i32 %x, i32 2
@ -274,8 +392,13 @@ define <4 x i32> @tdupi(i32 %x, i32 %y) {
}
define <4 x float> @tdupf(float %x, float %y) {
;CHECK-LABEL: tdupf:
;CHECK: vdup.32
; CHECK-LABEL: tdupf:
; CHECK: @ %bb.0:
; CHECK-NEXT: vdup.32 q0, r0
; CHECK-NEXT: vmov s3, r1
; CHECK-NEXT: vmov r0, r1, d0
; CHECK-NEXT: vmov r2, r3, d1
; CHECK-NEXT: mov pc, lr
%1 = insertelement <4 x float> undef, float %x, i32 0
%2 = insertelement <4 x float> %1, float %x, i32 1
%3 = insertelement <4 x float> %2, float %x, i32 2
@ -286,9 +409,15 @@ define <4 x float> @tdupf(float %x, float %y) {
; This test checks that when splatting an element from a vector into another,
; the value isn't moved out to GPRs first.
define <4 x i32> @tduplane(<4 x i32> %invec) {
;CHECK-LABEL: tduplane:
;CHECK-NOT: vmov {{.*}}, d16[1]
;CHECK: vdup.32 {{.*}}, d16[1]
; CHECK-LABEL: tduplane:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: mov r0, #255
; CHECK-NEXT: vdup.32 q8, d16[1]
; CHECK-NEXT: vmov.32 d17[1], r0
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%in = extractelement <4 x i32> %invec, i32 1
%1 = insertelement <4 x i32> undef, i32 %in, i32 0
%2 = insertelement <4 x i32> %1, i32 %in, i32 1
@ -298,8 +427,13 @@ define <4 x i32> @tduplane(<4 x i32> %invec) {
}
define <2 x float> @check_f32(<4 x float> %v) nounwind {
;CHECK-LABEL: check_f32:
;CHECK: vdup.32 {{.*}}, d{{..}}[1]
; CHECK-LABEL: check_f32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov d17, r2, r3
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: vdup.32 d16, d17[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%x = extractelement <4 x float> %v, i32 3
%1 = insertelement <2 x float> undef, float %x, i32 0
%2 = insertelement <2 x float> %1, float %x, i32 1
@ -307,8 +441,13 @@ define <2 x float> @check_f32(<4 x float> %v) nounwind {
}
define <2 x i32> @check_i32(<4 x i32> %v) nounwind {
;CHECK-LABEL: check_i32:
;CHECK: vdup.32 {{.*}}, d{{..}}[1]
; CHECK-LABEL: check_i32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov d17, r2, r3
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: vdup.32 d16, d17[1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%x = extractelement <4 x i32> %v, i32 3
%1 = insertelement <2 x i32> undef, i32 %x, i32 0
%2 = insertelement <2 x i32> %1, i32 %x, i32 1
@ -316,8 +455,13 @@ define <2 x i32> @check_i32(<4 x i32> %v) nounwind {
}
define <4 x i16> @check_i16(<8 x i16> %v) nounwind {
;CHECK-LABEL: check_i16:
;CHECK: vdup.16 {{.*}}, d{{..}}[3]
; CHECK-LABEL: check_i16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov d17, r2, r3
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: vdup.16 d16, d16[3]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%x = extractelement <8 x i16> %v, i32 3
%1 = insertelement <4 x i16> undef, i16 %x, i32 0
%2 = insertelement <4 x i16> %1, i16 %x, i32 1
@ -325,8 +469,13 @@ define <4 x i16> @check_i16(<8 x i16> %v) nounwind {
}
define <8 x i8> @check_i8(<16 x i8> %v) nounwind {
;CHECK-LABEL: check_i8:
;CHECK: vdup.8 {{.*}}, d{{..}}[3]
; CHECK-LABEL: check_i8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov d17, r2, r3
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: vdup.8 d16, d16[3]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%x = extractelement <16 x i8> %v, i32 3
%1 = insertelement <8 x i8> undef, i8 %x, i32 0
%2 = insertelement <8 x i8> %1, i8 %x, i32 1
@ -336,8 +485,16 @@ define <8 x i8> @check_i8(<16 x i8> %v) nounwind {
; Check that an SPR splat produces a vdup.
define <2 x float> @check_spr_splat2(<2 x float> %p, i16 %q) {
;CHECK-LABEL: check_spr_splat2:
;CHECK: vdup.32 d
; CHECK-LABEL: check_spr_splat2:
; CHECK: @ %bb.0:
; CHECK-NEXT: lsl r2, r2, #16
; CHECK-NEXT: vmov d17, r0, r1
; CHECK-NEXT: asr r2, r2, #16
; CHECK-NEXT: vdup.32 d16, r2
; CHECK-NEXT: vcvt.f32.s32 d16, d16
; CHECK-NEXT: vsub.f32 d16, d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%conv = sitofp i16 %q to float
%splat.splatinsert = insertelement <2 x float> undef, float %conv, i32 0
%splat.splat = shufflevector <2 x float> %splat.splatinsert, <2 x float> undef, <2 x i32> zeroinitializer
@ -346,8 +503,18 @@ define <2 x float> @check_spr_splat2(<2 x float> %p, i16 %q) {
}
define <4 x float> @check_spr_splat4(<4 x float> %p, i16 %q) {
;CHECK-LABEL: check_spr_splat4:
;CHECK: vld1.16
; CHECK-LABEL: check_spr_splat4:
; CHECK: @ %bb.0:
; CHECK-NEXT: mov r12, sp
; CHECK-NEXT: vmov d19, r2, r3
; CHECK-NEXT: vld1.16 {d16[]}, [r12:16]
; CHECK-NEXT: vmov d18, r0, r1
; CHECK-NEXT: vmovl.s16 q8, d16
; CHECK-NEXT: vcvt.f32.s32 q8, q8
; CHECK-NEXT: vsub.f32 q8, q8, q9
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%conv = sitofp i16 %q to float
%splat.splatinsert = insertelement <4 x float> undef, float %conv, i32 0
%splat.splat = shufflevector <4 x float> %splat.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
@ -356,8 +523,18 @@ define <4 x float> @check_spr_splat4(<4 x float> %p, i16 %q) {
}
; Same codegen as above test; scalar is splatted using vld1, so shuffle index is irrelevant.
define <4 x float> @check_spr_splat4_lane1(<4 x float> %p, i16 %q) {
;CHECK-LABEL: check_spr_splat4_lane1:
;CHECK: vld1.16
; CHECK-LABEL: check_spr_splat4_lane1:
; CHECK: @ %bb.0:
; CHECK-NEXT: mov r12, sp
; CHECK-NEXT: vmov d19, r2, r3
; CHECK-NEXT: vld1.16 {d16[]}, [r12:16]
; CHECK-NEXT: vmov d18, r0, r1
; CHECK-NEXT: vmovl.s16 q8, d16
; CHECK-NEXT: vcvt.f32.s32 q8, q8
; CHECK-NEXT: vsub.f32 q8, q8, q9
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%conv = sitofp i16 %q to float
%splat.splatinsert = insertelement <4 x float> undef, float %conv, i32 1
%splat.splat = shufflevector <4 x float> %splat.splatinsert, <4 x float> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
@ -370,12 +547,25 @@ define <4 x float> @check_spr_splat4_lane1(<4 x float> %p, i16 %q) {
define <8 x i8> @check_i8_varidx(<16 x i8> %v, i32 %idx) {
; CHECK-LABEL: check_i8_varidx:
; CHECK: mov r[[FP:[0-9]+]], sp
; CHECK: ldr r[[IDX:[0-9]+]], [r[[FP]], #4]
; CHECK: mov r[[SPCOPY:[0-9]+]], sp
; CHECK: and r[[MASKED_IDX:[0-9]+]], r[[IDX]], #15
; CHECK: vst1.64 {d{{.*}}, d{{.*}}}, [r[[SPCOPY]]:128], r[[MASKED_IDX]]
; CHECK: vld1.8 {d{{.*}}[]}, [r[[SPCOPY]]]
; CHECK: @ %bb.0:
; CHECK-NEXT: .save {r11}
; CHECK-NEXT: push {r11}
; CHECK-NEXT: .setfp r11, sp
; CHECK-NEXT: mov r11, sp
; CHECK-NEXT: .pad #28
; CHECK-NEXT: sub sp, sp, #28
; CHECK-NEXT: bic sp, sp, #15
; CHECK-NEXT: ldr r12, [r11, #4]
; CHECK-NEXT: vmov d17, r2, r3
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: mov r1, sp
; CHECK-NEXT: and r0, r12, #15
; CHECK-NEXT: vst1.64 {d16, d17}, [r1:128], r0
; CHECK-NEXT: vld1.8 {d16[]}, [r1]
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov sp, r11
; CHECK-NEXT: pop {r11}
; CHECK-NEXT: mov pc, lr
%x = extractelement <16 x i8> %v, i32 %idx
%1 = insertelement <8 x i8> undef, i8 %x, i32 0
%2 = insertelement <8 x i8> %1, i8 %x, i32 1