forked from OSchip/llvm-project
Set N->OperandList to 0 after deletion. Otherwise, it's possible that it will
be either deleted or referenced afterwards. llvm-svn: 57786
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@ -216,7 +216,7 @@ ISD::CondCode ISD::getSetCCSwappedOperands(ISD::CondCode Operation) {
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unsigned OldG = (Operation >> 1) & 1;
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return ISD::CondCode((Operation & ~6) | // Keep the N, U, E bits
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(OldL << 1) | // New G bit
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(OldG << 2)); // New L bit.
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(OldG << 2)); // New L bit.
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}
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/// getSetCCInverse - Return the operation corresponding to !(X op Y), where
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@ -227,8 +227,10 @@ ISD::CondCode ISD::getSetCCInverse(ISD::CondCode Op, bool isInteger) {
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Operation ^= 7; // Flip L, G, E bits, but not U.
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else
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Operation ^= 15; // Flip all of the condition bits.
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if (Operation > ISD::SETTRUE2)
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Operation &= ~8; // Don't let N and U bits get set.
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Operation &= ~8; // Don't let N and U bits get set.
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return ISD::CondCode(Operation);
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}
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@ -506,7 +508,8 @@ static void AddNodeIDNode(FoldingSetNodeID &ID, const SDNode *N) {
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/// encodeMemSDNodeFlags - Generic routine for computing a value for use in
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/// the CSE map that carries both alignment and volatility information.
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///
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static unsigned encodeMemSDNodeFlags(bool isVolatile, unsigned Alignment) {
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static inline unsigned
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encodeMemSDNodeFlags(bool isVolatile, unsigned Alignment) {
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return isVolatile | ((Log2_32(Alignment) + 1) << 1);
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}
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@ -561,9 +564,10 @@ void SelectionDAG::RemoveDeadNodes(SmallVectorImpl<SDNode *> &DeadNodes,
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if (Operand->use_empty())
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DeadNodes.push_back(Operand);
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}
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if (N->OperandsNeedDelete) {
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if (N->OperandsNeedDelete)
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delete[] N->OperandList;
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}
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N->OperandList = 0;
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N->NumOperands = 0;
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@ -589,12 +593,14 @@ void SelectionDAG::DeleteNode(SDNode *N) {
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}
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void SelectionDAG::DeleteNodeNotInCSEMaps(SDNode *N) {
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// Drop all of the operands and decrement used node's use counts.
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for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
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I->getVal()->removeUser(std::distance(N->op_begin(), I), N);
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if (N->OperandsNeedDelete)
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if (N->OperandsNeedDelete) {
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delete[] N->OperandList;
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N->OperandList = 0;
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}
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assert(N != AllNodes.begin());
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NodeAllocator.Deallocate(AllNodes.remove(N));
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@ -675,13 +681,13 @@ SDNode *SelectionDAG::AddNonLeafNodeToCSEMaps(SDNode *N) {
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case ISD::DBG_STOPPOINT:
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case ISD::EH_LABEL:
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case ISD::DECLARE:
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return 0; // Never add these nodes.
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return 0; // Never add these nodes.
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}
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// Check that remaining values produced are not flags.
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for (unsigned i = 1, e = N->getNumValues(); i != e; ++i)
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if (N->getValueType(i) == MVT::Flag)
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return 0; // Never CSE anything that produces a flag.
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return 0; // Never CSE anything that produces a flag.
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SDNode *New = CSEMap.GetOrInsertNode(N);
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if (New != N) return New; // Node already existed.
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@ -703,13 +709,13 @@ SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N, SDValue Op,
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case ISD::DBG_LABEL:
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case ISD::DBG_STOPPOINT:
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case ISD::EH_LABEL:
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return 0; // Never add these nodes.
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return 0; // Never add these nodes.
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}
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// Check that remaining values produced are not flags.
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for (unsigned i = 1, e = N->getNumValues(); i != e; ++i)
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if (N->getValueType(i) == MVT::Flag)
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return 0; // Never CSE anything that produces a flag.
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return 0; // Never CSE anything that produces a flag.
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SDValue Ops[] = { Op };
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FoldingSetNodeID ID;
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@ -729,7 +735,7 @@ SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
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// Check that remaining values produced are not flags.
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for (unsigned i = 1, e = N->getNumValues(); i != e; ++i)
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if (N->getValueType(i) == MVT::Flag)
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return 0; // Never CSE anything that produces a flag.
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return 0; // Never CSE anything that produces a flag.
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SDValue Ops[] = { Op1, Op2 };
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FoldingSetNodeID ID;
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@ -755,13 +761,13 @@ SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
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case ISD::DBG_STOPPOINT:
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case ISD::EH_LABEL:
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case ISD::DECLARE:
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return 0; // Never add these nodes.
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return 0; // Never add these nodes.
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}
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// Check that remaining values produced are not flags.
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for (unsigned i = 1, e = N->getNumValues(); i != e; ++i)
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if (N->getValueType(i) == MVT::Flag)
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return 0; // Never CSE anything that produces a flag.
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return 0; // Never CSE anything that produces a flag.
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FoldingSetNodeID ID;
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AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, NumOps);
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@ -833,8 +839,12 @@ void SelectionDAG::allnodes_clear() {
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while (!AllNodes.empty()) {
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SDNode *N = AllNodes.remove(AllNodes.begin());
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N->SetNextInBucket(0);
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if (N->OperandsNeedDelete)
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if (N->OperandsNeedDelete) {
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delete [] N->OperandList;
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N->OperandList = 0;
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}
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NodeAllocator.Deallocate(N);
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}
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}
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@ -4208,6 +4218,7 @@ SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
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if (NumOps > N->NumOperands) {
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if (N->OperandsNeedDelete)
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delete[] N->OperandList;
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if (N->isMachineOpcode()) {
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// We're creating a final node that will live unmorphed for the
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// remainder of the current SelectionDAG iteration, so we can allocate
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