[PPC64][VSX] Add a couple of new data types for vec_vsx_ld and vec_vsx_st intrinsics and fix incorrect testcases with minor refactoring

New added data types:
  vector double vec_vsx_ld (int, const double *);
  vector float vec_vsx_ld (int, const float *);
  vector bool short vec_vsx_ld (int, const vector bool short *);
  vector bool int vec_vsx_ld (int, const vector bool int *);
  vector signed int vec_vsx_ld (int, const signed int *);
  vector unsigned int vec_vsx_ld (int, const unsigned int *);

  void vec_vsx_st (vector double, int, double *);
  void vec_vsx_st (vector float, int, float *);
  void vec_vsx_st (vector bool short, int, vector bool short *);
  void vec_vsx_st (vector bool short, int, signed short *);
  void vec_vsx_st (vector bool short, int, unsigned short *);
  void vec_vsx_st (vector bool int, int, vector bool int *);
  void vec_vsx_st (vector bool int, int, signed int *);
  void vec_vsx_st (vector bool int, int, unsigned int *);

Also fix testcases which use non-vector argument version of vec_vsx_ld or
vec_vsx_st, but pass incorrect parameter.

llvm-svn: 266166
This commit is contained in:
Chuang-Yu Cheng 2016-04-13 05:16:31 +00:00
parent 17423dd422
commit 8eac7ae9ad
2 changed files with 167 additions and 57 deletions

View File

@ -10268,16 +10268,31 @@ vec_vupklsw(vector bool int __a) {
#ifdef __VSX__
static __inline__ vector bool int __ATTRS_o_ai
vec_vsx_ld(int __a, const vector bool int *__b) {
return (vector bool int)__builtin_vsx_lxvw4x(__a, __b);
}
static __inline__ vector signed int __ATTRS_o_ai
vec_vsx_ld(int __a, const vector signed int *__b) {
return (vector signed int)__builtin_vsx_lxvw4x(__a, __b);
}
static __inline__ vector signed int __ATTRS_o_ai
vec_vsx_ld(int __a, const signed int *__b) {
return (vector signed int)__builtin_vsx_lxvw4x(__a, __b);
}
static __inline__ vector unsigned int __ATTRS_o_ai
vec_vsx_ld(int __a, const vector unsigned int *__b) {
return (vector unsigned int)__builtin_vsx_lxvw4x(__a, __b);
}
static __inline__ vector unsigned int __ATTRS_o_ai
vec_vsx_ld(int __a, const unsigned int *__b) {
return (vector unsigned int)__builtin_vsx_lxvw4x(__a, __b);
}
static __inline__ vector float __ATTRS_o_ai
vec_vsx_ld(int __a, const vector float *__b) {
return (vector float)__builtin_vsx_lxvw4x(__a, __b);
@ -10303,6 +10318,16 @@ vec_vsx_ld(int __a, const vector double *__b) {
return (vector double)__builtin_vsx_lxvd2x(__a, __b);
}
static __inline__ vector double __ATTRS_o_ai
vec_vsx_ld(int __a, const double *__b) {
return (vector double)__builtin_vsx_lxvd2x(__a, __b);
}
static __inline__ vector bool short __ATTRS_o_ai
vec_vsx_ld(int __a, const vector bool short *__b) {
return (vector bool short)__builtin_vsx_lxvw4x(__a, __b);
}
static __inline__ vector signed short __ATTRS_o_ai
vec_vsx_ld(int __a, const vector signed short *__b) {
return (vector signed short)__builtin_vsx_lxvw4x(__a, __b);
@ -10354,6 +10379,21 @@ vec_vsx_ld(int __a, const unsigned char *__b) {
#ifdef __VSX__
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool int __a, int __b,
vector bool int *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool int __a, int __b,
signed int *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool int __a, int __b,
unsigned int *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed int __a, int __b,
vector signed int *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
@ -10401,6 +10441,25 @@ static __inline__ void __ATTRS_o_ai vec_vsx_st(vector double __a, int __b,
__builtin_vsx_stxvd2x((vector double)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector double __a, int __b,
double *__c) {
__builtin_vsx_stxvd2x((vector double)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool short __a, int __b,
vector bool short *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool short __a, int __b,
signed short *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool short __a, int __b,
unsigned short *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed short __a, int __b,
vector signed short *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
@ -10422,6 +10481,21 @@ static __inline__ void __ATTRS_o_ai vec_vsx_st(vector unsigned short __a,
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
vector bool char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
signed char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
unsigned char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed char __a, int __b,
vector signed char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
@ -10443,21 +10517,6 @@ static __inline__ void __ATTRS_o_ai vec_vsx_st(vector unsigned char __a,
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
vector bool char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
signed char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
unsigned char *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
#endif
/* vec_xor */

View File

@ -3,50 +3,61 @@
// RUN: %clang_cc1 -faltivec -target-feature +vsx -triple powerpc64le-unknown-unknown -emit-llvm %s -o - | FileCheck %s -check-prefix=CHECK-LE
#include <altivec.h>
vector bool char vbc = { 0, 1, 0, 1, 0, 1, 0, 1,
0, 1, 0, 1, 0, 1, 0, 1 };
vector signed char vsc = { -8, 9, -10, 11, -12, 13, -14, 15,
-0, 1, -2, 3, -4, 5, -6, 7};
vector unsigned char vuc = { 8, 9, 10, 11, 12, 13, 14, 15,
0, 1, 2, 3, 4, 5, 6, 7};
vector bool char vbc = { 0, 1, 0, 1, 0, 1, 0, 1,
0, 1, 0, 1, 0, 1, 0, 1 };
vector float vf = { -1.5, 2.5, -3.5, 4.5 };
vector double vd = { 3.5, -7.5 };
vector bool short vbs = { 0, 1, 0, 1, 0, 1, 0, 1 };
vector signed short vss = { -1, 2, -3, 4, -5, 6, -7, 8 };
vector unsigned short vus = { 0, 1, 2, 3, 4, 5, 6, 7 };
vector bool int vbi = { 0, 1, 0, 1 };
vector signed int vsi = { -1, 2, -3, 4 };
vector unsigned int vui = { 0, 1, 2, 3 };
vector bool long long vbll = { 1, 0 };
vector signed long long vsll = { 255LL, -937LL };
vector unsigned long long vull = { 1447LL, 2894LL };
vector signed short vss = { -1, 2, -3, 4, -5, 6, -7, 8 };
vector unsigned short vus = { 0, 1, 2, 3, 4, 5, 6, 7 };
float f = 12.34;
double d = 23.4;
signed char sc = -128;
unsigned char uc = 1;
signed short ss = -32768;
unsigned short us = 1;
float af[4] = {23.4f, 56.7f, 89.0f, 12.3f};
double ad[2] = {23.4, 56.7};
signed char asc[16] = { -8, 9, -10, 11, -12, 13, -14, 15,
-0, 1, -2, 3, -4, 5, -6, 7};
unsigned char auc[16] = { 8, 9, 10, 11, 12, 13, 14, 15,
0, 1, 2, 3, 4, 5, 6, 7};
signed short ass[8] = { -1, 2, -3, 4, -5, 6, -7, 8 };
unsigned short aus[8] = { 0, 1, 2, 3, 4, 5, 6, 7 };
signed int asi[4] = { -1, 2, -3, 4 };
unsigned int aui[4] = { 0, 1, 2, 3 };
signed long asl[2] = { -1L, 2L };
unsigned long aul[2] = { 1L, 2L };
vector float res_vf;
vector double res_vd;
vector signed int res_vsi;
vector unsigned int res_vui;
vector bool int res_vbi;
vector bool long long res_vbll;
vector signed long long res_vsll;
vector unsigned long long res_vull;
vector signed short res_vss;
vector unsigned short res_vus;
vector bool char res_vbc;
vector signed char res_vsc;
vector unsigned char res_vuc;
vector bool short res_vbs;
vector signed short res_vss;
vector unsigned short res_vus;
vector bool int res_vbi;
vector signed int res_vsi;
vector unsigned int res_vui;
vector bool long long res_vbll;
vector signed long long res_vsll;
vector unsigned long long res_vull;
float res_f;
double res_d;
signed int res_si;
unsigned int res_ui;
signed char res_sc;
unsigned char res_uc;
signed short res_ss;
unsigned short res_us;
float res_af[4];
double res_ad[2];
signed char res_asc[16];
unsigned char res_auc[16];
signed short res_ass[8];
unsigned short res_aus[8];
signed int res_asi[4];
unsigned int res_aui[4];
void dummy() { }
@ -325,19 +336,31 @@ void test1() {
/* vec_vsx_ld */
res_vbi = vec_vsx_ld(0, &vbi);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vsi = vec_vsx_ld(0, &vsi);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vsi = vec_vsx_ld(0, asi);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vui = vec_vsx_ld(0, &vui);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vui = vec_vsx_ld(0, aui);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vf = vec_vsx_ld (0, &vf);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vf = vec_vsx_ld (0, &f);
res_vf = vec_vsx_ld (0, af);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
@ -353,19 +376,19 @@ void test1() {
// CHECK: @llvm.ppc.vsx.lxvd2x
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
res_vull = vec_vsx_ld(0, &vull);
res_vd = vec_vsx_ld(0, ad);
// CHECK: @llvm.ppc.vsx.lxvd2x
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
res_vd = vec_vsx_ld(0, &vd);
// CHECK: @llvm.ppc.vsx.lxvd2x
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
res_vbs = vec_vsx_ld(0, &vbs);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vss = vec_vsx_ld(0, &vss);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vss = vec_vsx_ld(0, &ss);
res_vss = vec_vsx_ld(0, ass);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
@ -373,7 +396,7 @@ void test1() {
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vus = vec_vsx_ld(0, &us);
res_vus = vec_vsx_ld(0, aus);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
@ -389,21 +412,33 @@ void test1() {
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vsc = vec_vsx_ld(0, &sc);
res_vsc = vec_vsx_ld(0, asc);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vuc = vec_vsx_ld(0, &uc);
res_vuc = vec_vsx_ld(0, auc);
// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
/* vec_vsx_st */
vec_vsx_st(vbi, 0, &res_vbi);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbi, 0, res_aui);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbi, 0, res_asi);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vsi, 0, &res_vsi);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vsi, 0, &res_si);
vec_vsx_st(vsi, 0, res_asi);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
@ -411,7 +446,7 @@ void test1() {
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vui, 0, &res_ui);
vec_vsx_st(vui, 0, res_aui);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
@ -419,7 +454,7 @@ void test1() {
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vf, 0, &res_f);
vec_vsx_st(vf, 0, res_af);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
@ -435,11 +470,27 @@ void test1() {
// CHECK: @llvm.ppc.vsx.stxvd2x
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
vec_vsx_st(vd, 0, res_ad);
// CHECK: @llvm.ppc.vsx.stxvd2x
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
vec_vsx_st(vbs, 0, &res_vbs);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbs, 0, res_aus);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbs, 0, res_ass);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vss, 0, &res_vss);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vss, 0, &res_ss);
vec_vsx_st(vss, 0, res_ass);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
@ -447,7 +498,7 @@ void test1() {
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vus, 0, &res_us);
vec_vsx_st(vus, 0, res_aus);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
@ -455,7 +506,7 @@ void test1() {
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vsc, 0, &res_sc);
vec_vsx_st(vsc, 0, res_asc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
@ -463,7 +514,7 @@ void test1() {
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vuc, 0, &res_uc);
vec_vsx_st(vuc, 0, res_auc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
@ -471,11 +522,11 @@ void test1() {
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbc, 0, &res_sc);
vec_vsx_st(vbc, 0, res_asc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vbc, 0, &res_uc);
vec_vsx_st(vbc, 0, res_auc);
// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x