forked from OSchip/llvm-project
[X86] Don't allow commuting to form phsub operations.
Fixes PR31714. llvm-svn: 292713
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@ -33864,11 +33864,11 @@ static SDValue combineSub(SDNode *N, SelectionDAG &DAG,
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}
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}
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// Try to synthesize horizontal adds from adds of shuffles.
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// Try to synthesize horizontal subs from subs of shuffles.
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EVT VT = N->getValueType(0);
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if (((Subtarget.hasSSSE3() && (VT == MVT::v8i16 || VT == MVT::v4i32)) ||
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(Subtarget.hasInt256() && (VT == MVT::v16i16 || VT == MVT::v8i32))) &&
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isHorizontalBinOp(Op0, Op1, true))
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isHorizontalBinOp(Op0, Op1, false))
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return DAG.getNode(X86ISD::HSUB, SDLoc(N), VT, Op0, Op1);
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return OptimizeConditionalInDecrement(N, DAG);
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@ -229,12 +229,31 @@ define <4 x i32> @phsubd4(<4 x i32> %x) {
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define <8 x i16> @phsubw1_reverse(<8 x i16> %x, <8 x i16> %y) {
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; SSSE3-LABEL: phsubw1_reverse:
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; SSSE3: # BB#0:
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; SSSE3-NEXT: phsubw %xmm1, %xmm0
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; SSSE3-NEXT: movdqa {{.*#+}} xmm3 = [2,3,6,7,10,11,14,15,14,15,10,11,12,13,14,15]
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; SSSE3-NEXT: movdqa %xmm1, %xmm4
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; SSSE3-NEXT: pshufb %xmm3, %xmm4
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; SSSE3-NEXT: movdqa %xmm0, %xmm2
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; SSSE3-NEXT: pshufb %xmm3, %xmm2
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; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm4[0]
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; SSSE3-NEXT: movdqa {{.*#+}} xmm3 = [0,1,4,5,8,9,12,13,8,9,12,13,12,13,14,15]
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; SSSE3-NEXT: pshufb %xmm3, %xmm1
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; SSSE3-NEXT: pshufb %xmm3, %xmm0
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; SSSE3-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
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; SSSE3-NEXT: psubw %xmm0, %xmm2
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; SSSE3-NEXT: movdqa %xmm2, %xmm0
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; SSSE3-NEXT: retq
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;
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; AVX-LABEL: phsubw1_reverse:
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; AVX: # BB#0:
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; AVX-NEXT: vphsubw %xmm1, %xmm0, %xmm0
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; AVX-NEXT: vmovdqa {{.*#+}} xmm2 = [2,3,6,7,10,11,14,15,14,15,10,11,12,13,14,15]
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; AVX-NEXT: vpshufb %xmm2, %xmm1, %xmm3
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; AVX-NEXT: vpshufb %xmm2, %xmm0, %xmm2
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; AVX-NEXT: vpunpcklqdq {{.*#+}} xmm2 = xmm2[0],xmm3[0]
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; AVX-NEXT: vmovdqa {{.*#+}} xmm3 = [0,1,4,5,8,9,12,13,8,9,12,13,12,13,14,15]
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; AVX-NEXT: vpshufb %xmm3, %xmm1, %xmm1
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; AVX-NEXT: vpshufb %xmm3, %xmm0, %xmm0
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; AVX-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
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; AVX-NEXT: vpsubw %xmm0, %xmm2, %xmm0
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; AVX-NEXT: retq
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%a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
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%b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
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@ -245,12 +264,18 @@ define <8 x i16> @phsubw1_reverse(<8 x i16> %x, <8 x i16> %y) {
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define <4 x i32> @phsubd1_reverse(<4 x i32> %x, <4 x i32> %y) {
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; SSSE3-LABEL: phsubd1_reverse:
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; SSSE3: # BB#0:
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; SSSE3-NEXT: phsubd %xmm1, %xmm0
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; SSSE3-NEXT: movaps %xmm0, %xmm2
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; SSSE3-NEXT: shufps {{.*#+}} xmm2 = xmm2[1,3],xmm1[1,3]
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; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,2]
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; SSSE3-NEXT: psubd %xmm0, %xmm2
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; SSSE3-NEXT: movdqa %xmm2, %xmm0
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; SSSE3-NEXT: retq
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;
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; AVX-LABEL: phsubd1_reverse:
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; AVX: # BB#0:
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; AVX-NEXT: vphsubd %xmm1, %xmm0, %xmm0
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; AVX-NEXT: vshufps {{.*#+}} xmm2 = xmm0[1,3],xmm1[1,3]
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; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,2]
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; AVX-NEXT: vpsubd %xmm0, %xmm2, %xmm0
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; AVX-NEXT: retq
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%a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
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%b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
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