forked from OSchip/llvm-project
Fix an oversight in isPotentiallyReachable where we wouldn't do any CFG-walking
to find loops if the From and To instructions were in the same block. Refactor the code a little now that we need to fill to start the CFG-walking algorithm with more than one starting basic block sometimes. Special thanks to Andrew Trick for catching an error in my understanding of natural loops in code review. llvm-svn: 188236
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@ -49,6 +49,9 @@ unsigned GetSuccessorNumber(BasicBlock *BB, BasicBlock *Succ);
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bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum,
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bool AllowIdenticalEdges = false);
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/// \brief Determine whether instruction 'To' is reachable from 'From',
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/// returning true if uncertain.
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///
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/// Determine whether there is a path from From to To within a single function.
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/// Returns false only if we can prove that once 'From' has been executed then
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/// 'To' can not be executed. Conservatively returns true.
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@ -64,6 +67,15 @@ bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum,
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bool isPotentiallyReachable(const Instruction *From, const Instruction *To,
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DominatorTree *DT = 0, LoopInfo *LI = 0);
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/// \brief Determine whether block 'To' is reachable from 'From', returning
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/// true if uncertain.
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///
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/// Determine whether there is a path from From to To within a single function.
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/// Returns false only if we can prove that once 'From' has been reached then
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/// 'To' can not be executed. Conservatively returns true.
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bool isPotentiallyReachable(const BasicBlock *From, const BasicBlock *To,
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DominatorTree *DT = 0, LoopInfo *LI = 0);
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} // End llvm namespace
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#endif
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@ -133,53 +133,9 @@ static bool loopContainsBoth(LoopInfo *LI,
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return L1 != NULL && L1 == L2;
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}
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static bool isPotentiallyReachableSameBlock(const Instruction *A,
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const Instruction *B,
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LoopInfo *LI) {
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// The same block case is special because it's the only time we're looking
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// within a single block to see which comes first. Once we start looking at
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// multiple blocks, the first instruction of the block is reachable, so we
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// only need to determine reachability between whole blocks.
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const BasicBlock *BB = A->getParent();
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// If the block is in a loop then we can reach any instruction in the block
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// from any other instruction in the block by going around the backedge.
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// Check whether we're in a loop (or aren't sure).
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// Can't be in a loop if it's the entry block -- the entry block may not
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// have predecessors.
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bool HasLoop = BB != &BB->getParent()->getEntryBlock();
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// Can't be in a loop if LoopInfo doesn't know about it.
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if (LI && HasLoop) {
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HasLoop = LI->getLoopFor(BB) != 0;
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}
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if (HasLoop)
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return true;
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// Linear scan, start at 'A', see whether we hit 'B' or the end first.
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for (BasicBlock::const_iterator I = A, E = BB->end(); I != E; ++I) {
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if (&*I == B)
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return true;
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}
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return false;
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}
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bool llvm::isPotentiallyReachable(const Instruction *A, const Instruction *B,
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static bool isPotentiallyReachableInner(SmallVectorImpl<BasicBlock *> &Worklist,
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BasicBlock *StopBB,
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DominatorTree *DT, LoopInfo *LI) {
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assert(A->getParent()->getParent() == B->getParent()->getParent() &&
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"This analysis is function-local!");
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const BasicBlock *StopBB = B->getParent();
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if (A->getParent() == B->getParent())
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return isPotentiallyReachableSameBlock(A, B, LI);
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if (A->getParent() == &A->getParent()->getParent()->getEntryBlock())
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return true;
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if (B->getParent() == &A->getParent()->getParent()->getEntryBlock())
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return false;
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// When the stop block is unreachable, it's dominated from everywhere,
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// regardless of whether there's a path between the two blocks.
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if (DT && !DT->isReachableFromEntry(StopBB))
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@ -188,11 +144,7 @@ bool llvm::isPotentiallyReachable(const Instruction *A, const Instruction *B,
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// Limit the number of blocks we visit. The goal is to avoid run-away compile
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// times on large CFGs without hampering sensible code. Arbitrarily chosen.
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unsigned Limit = 32;
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SmallSet<const BasicBlock*, 64> Visited;
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SmallVector<BasicBlock*, 32> Worklist;
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Worklist.push_back(const_cast<BasicBlock*>(A->getParent()));
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do {
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BasicBlock *BB = Worklist.pop_back_val();
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if (!Visited.insert(BB))
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@ -221,7 +173,72 @@ bool llvm::isPotentiallyReachable(const Instruction *A, const Instruction *B,
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}
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} while (!Worklist.empty());
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// We have exhaustived all possible paths and are certain that 'To' can not
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// be reached from 'From'.
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// We have exhausted all possible paths and are certain that 'To' can not be
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// reached from 'From'.
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return false;
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}
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bool llvm::isPotentiallyReachable(const BasicBlock *A, const BasicBlock *B,
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DominatorTree *DT, LoopInfo *LI) {
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assert(A->getParent() == B->getParent() &&
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"This analysis is function-local!");
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SmallVector<BasicBlock*, 32> Worklist;
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Worklist.push_back(const_cast<BasicBlock*>(A));
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return isPotentiallyReachableInner(Worklist, const_cast<BasicBlock*>(B),
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DT, LI);
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}
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bool llvm::isPotentiallyReachable(const Instruction *A, const Instruction *B,
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DominatorTree *DT, LoopInfo *LI) {
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assert(A->getParent()->getParent() == B->getParent()->getParent() &&
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"This analysis is function-local!");
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SmallVector<BasicBlock*, 32> Worklist;
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if (A->getParent() == B->getParent()) {
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// The same block case is special because it's the only time we're looking
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// within a single block to see which instruction comes first. Once we
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// start looking at multiple blocks, the first instruction of the block is
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// reachable, so we only need to determine reachability between whole
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// blocks.
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BasicBlock *BB = const_cast<BasicBlock *>(A->getParent());
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// If the block is in a loop then we can reach any instruction in the block
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// from any other instruction in the block by going around a backedge.
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if (LI && LI->getLoopFor(BB) != 0)
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return true;
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// Linear scan, start at 'A', see whether we hit 'B' or the end first.
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for (BasicBlock::const_iterator I = A, E = BB->end(); I != E; ++I) {
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if (&*I == B)
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return true;
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}
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// Can't be in a loop if it's the entry block -- the entry block may not
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// have predecessors.
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if (BB == &BB->getParent()->getEntryBlock())
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return false;
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// Otherwise, continue doing the normal per-BB CFG walk.
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for (succ_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
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Worklist.push_back(*I);
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if (Worklist.empty()) {
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// We've proven that there's no path!
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return false;
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}
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} else {
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Worklist.push_back(const_cast<BasicBlock*>(A->getParent()));
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}
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if (A->getParent() == &A->getParent()->getParent()->getEntryBlock())
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return true;
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if (B->getParent() == &A->getParent()->getParent()->getEntryBlock())
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return false;
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return isPotentiallyReachableInner(Worklist,
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const_cast<BasicBlock*>(B->getParent()),
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DT, LI);
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}
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@ -147,6 +147,23 @@ TEST_F(IsPotentiallyReachableTest, SameBlockPath) {
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ExpectPath(true);
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}
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TEST_F(IsPotentiallyReachableTest, SameBlockNoLoop) {
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ParseAssembly(
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"define void @test() {\n"
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"entry:\n"
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" br label %middle\n"
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"middle:\n"
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" %B = bitcast i8 undef to i8\n"
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" bitcast i8 undef to i8\n"
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" bitcast i8 undef to i8\n"
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" %A = bitcast i8 undef to i8\n"
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" br label %nextblock\n"
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"nextblock:\n"
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" ret void\n"
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"}\n");
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ExpectPath(false);
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}
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TEST_F(IsPotentiallyReachableTest, StraightNoPath) {
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ParseAssembly(
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"define void @test() {\n"
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