forked from OSchip/llvm-project
Add a lock() function in PassRegistry to speed up multi-thread synchronization.
When calling lock() after all passes are registered, the PassRegistry doesn't need a mutex anymore to look up passes. This speeds up multithreaded llvm execution by ~5% (tested with 4 threads). In an asserts build of llvm this has an even bigger impact. Note that it's not required to use the lock function. llvm-svn: 231276
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@ -41,6 +41,9 @@ struct PassRegistrationListener;
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class PassRegistry {
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mutable sys::SmartRWMutex<true> Lock;
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/// Only if false, synchronization must use the Lock mutex.
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std::atomic<bool> locked;
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/// PassInfoMap - Keep track of the PassInfo object for each registered pass.
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typedef DenseMap<const void *, const PassInfo *> MapType;
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MapType PassInfoMap;
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@ -52,7 +55,7 @@ class PassRegistry {
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std::vector<PassRegistrationListener *> Listeners;
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public:
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PassRegistry() {}
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PassRegistry() : locked(false) {}
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~PassRegistry();
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/// getPassRegistry - Access the global registry object, which is
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@ -60,6 +63,10 @@ public:
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/// llvm_shutdown.
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static PassRegistry *getPassRegistry();
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/// Enables fast thread synchronization in getPassInfo().
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/// After calling lock() no more passes may be registered.
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void lock() { locked = true; }
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/// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass'
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/// type identifier (&MyPass::ID).
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const PassInfo *getPassInfo(const void *TI) const;
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@ -13,6 +13,7 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/PassRegistry.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/IR/Function.h"
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#include "llvm/PassSupport.h"
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#include "llvm/Support/Compiler.h"
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@ -39,13 +40,23 @@ PassRegistry *PassRegistry::getPassRegistry() {
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PassRegistry::~PassRegistry() {}
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const PassInfo *PassRegistry::getPassInfo(const void *TI) const {
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sys::SmartScopedReader<true> Guard(Lock);
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// We don't need thread synchronization after the PassRegistry is locked
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// (that means: is read-only).
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Optional<sys::SmartScopedReader<true>> Guard;
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if (!locked)
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Guard.emplace(Lock);
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MapType::const_iterator I = PassInfoMap.find(TI);
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return I != PassInfoMap.end() ? I->second : nullptr;
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}
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const PassInfo *PassRegistry::getPassInfo(StringRef Arg) const {
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sys::SmartScopedReader<true> Guard(Lock);
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// We don't need thread synchronization after the PassRegistry is locked
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// (that means: is read-only).
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Optional<sys::SmartScopedReader<true>> Guard;
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if (!locked)
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Guard.emplace(Lock);
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StringMapType::const_iterator I = PassInfoStringMap.find(Arg);
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return I != PassInfoStringMap.end() ? I->second : nullptr;
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}
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@ -55,6 +66,9 @@ const PassInfo *PassRegistry::getPassInfo(StringRef Arg) const {
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//
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void PassRegistry::registerPass(const PassInfo &PI, bool ShouldFree) {
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assert(!locked && "Trying to register a pass in a locked PassRegistry");
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sys::SmartScopedWriter<true> Guard(Lock);
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bool Inserted =
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PassInfoMap.insert(std::make_pair(PI.getTypeInfo(), &PI)).second;
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@ -68,6 +82,8 @@ void PassRegistry::registerPass(const PassInfo &PI, bool ShouldFree) {
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if (ShouldFree)
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ToFree.push_back(std::unique_ptr<const PassInfo>(&PI));
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assert(!locked && "PassRegistry locked during registering a pass");
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}
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void PassRegistry::enumerateWith(PassRegistrationListener *L) {
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