forked from OSchip/llvm-project
Moved RemoveDeadBindings logic for the contents of 'Store' to a virtual RemoveDeadBindings method in StoreManager.
llvm-svn: 53726
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9ace803308
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88a6b7fa80
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@ -15,18 +15,33 @@
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#define LLVM_CLANG_ANALYSIS_STORE_H
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#include "clang/Analysis/PathSensitive/RValues.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/DenseSet.h"
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#include <vector>
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namespace clang {
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typedef const void* Store;
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class LiveVariables;
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class Stmt;
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class StoreManager {
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public:
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typedef llvm::SmallSet<SymbolID, 20> LiveSymbolsTy;
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typedef llvm::DenseSet<SymbolID> DeadSymbolsTy;
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typedef std::vector<ValueDecl*> DeclRootsTy;
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virtual ~StoreManager() {}
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virtual RVal GetRVal(Store St, LVal LV, QualType T) = 0;
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virtual RVal GetRVal(Store St, LVal LV, QualType T = QualType()) = 0;
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virtual Store SetRVal(Store St, LVal LV, RVal V) = 0;
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virtual Store Remove(Store St, LVal LV) = 0;
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virtual Store getInitialStore() = 0;
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virtual Store RemoveDeadBindings(Store store, Stmt* Loc,
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const LiveVariables& Live,
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DeclRootsTy& DRoots, LiveSymbolsTy& LSymbols,
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DeadSymbolsTy& DSymbols) = 0;
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};
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} // end clang namespace
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@ -31,7 +31,6 @@
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/ImmutableMap.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/Support/Allocator.h"
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#include "llvm/Support/Compiler.h"
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@ -57,7 +56,7 @@ public:
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typedef llvm::ImmutableSet<llvm::APSInt*> IntSetTy;
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typedef llvm::ImmutableMap<SymbolID,IntSetTy> ConstNotEqTy;
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typedef llvm::ImmutableMap<SymbolID,const llvm::APSInt*> ConstEqTy;
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private:
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void operator=(const ValueState& R) const;
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@ -128,6 +127,7 @@ public:
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// Iterators.
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// FIXME: We'll be removing the VarBindings iterator very soon. Right now
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// it assumes that Store is a VarBindingsTy.
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typedef llvm::ImmutableMap<VarDecl*,RVal> VarBindingsTy;
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@ -140,6 +140,7 @@ public:
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VarBindingsTy B(static_cast<const VarBindingsTy::TreeTy*>(St));
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return B.end();
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}
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typedef Environment::seb_iterator seb_iterator;
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seb_iterator seb_begin() const { return Env.seb_begin(); }
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@ -184,6 +185,7 @@ template<> struct GRTrait<ValueState*> {
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class ValueStateManager {
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private:
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EnvironmentManager EnvMgr;
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llvm::OwningPtr<StoreManager> StMgr;
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@ -204,6 +206,10 @@ private:
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/// Alloc - A BumpPtrAllocator to allocate states.
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llvm::BumpPtrAllocator& Alloc;
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/// DRoots - A vector to hold of worklist used by RemoveDeadSymbols.
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/// This vector is persistent because it is reused over and over.
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StoreManager::DeclRootsTy DRoots;
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private:
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Environment RemoveBlkExpr(const Environment& Env, Expr* E) {
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@ -232,11 +238,11 @@ public:
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BasicValueFactory& getBasicValueFactory() { return BasicVals; }
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SymbolManager& getSymbolManager() { return SymMgr; }
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typedef llvm::DenseSet<SymbolID> DeadSymbolsTy;
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typedef StoreManager::DeadSymbolsTy DeadSymbolsTy;
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const ValueState* RemoveDeadBindings(const ValueState* St, Stmt* Loc,
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const LiveVariables& Liveness,
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DeadSymbolsTy& DeadSymbols);
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DeadSymbolsTy& DeadSyms);
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const ValueState* RemoveSubExprBindings(const ValueState* St) {
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ValueState NewSt = *St;
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@ -11,6 +11,7 @@
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Analysis/Analyses/LiveVariables.h"
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#include "clang/Analysis/PathSensitive/BasicStore.h"
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#include "llvm/ADT/ImmutableMap.h"
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#include "llvm/Support/Compiler.h"
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@ -34,6 +35,15 @@ public:
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virtual Store getInitialStore() {
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return VBFactory.GetEmptyMap().getRoot();
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}
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virtual Store RemoveDeadBindings(Store store, Stmt* Loc,
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const LiveVariables& Live,
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DeclRootsTy& DRoots, LiveSymbolsTy& LSymbols,
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DeadSymbolsTy& DSymbols);
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static inline VarBindingsTy GetVarBindings(Store store) {
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return VarBindingsTy(static_cast<const VarBindingsTy::TreeTy*>(store));
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}
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};
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} // end anonymous namespace
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@ -108,34 +118,85 @@ RVal BasicStoreManager::GetRVal(Store St, LVal LV, QualType T) {
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return UnknownVal();
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}
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Store BasicStoreManager::SetRVal(Store St, LVal LV, RVal V) {
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VarBindingsTy B(static_cast<const VarBindingsTy::TreeTy*>(St));
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switch (LV.getSubKind()) {
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case lval::DeclValKind:
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Store BasicStoreManager::SetRVal(Store store, LVal LV, RVal V) {
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switch (LV.getSubKind()) {
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case lval::DeclValKind: {
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VarBindingsTy B = GetVarBindings(store);
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return V.isUnknown()
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? VBFactory.Remove(B,cast<lval::DeclVal>(LV).getDecl()).getRoot()
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: VBFactory.Add(B, cast<lval::DeclVal>(LV).getDecl(), V).getRoot();
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}
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default:
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assert ("SetRVal for given LVal type not yet implemented.");
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return St;
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return store;
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}
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}
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Store BasicStoreManager::Remove(Store St, LVal LV) {
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VarBindingsTy B(static_cast<const VarBindingsTy::TreeTy*>(St));
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Store BasicStoreManager::Remove(Store store, LVal LV) {
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switch (LV.getSubKind()) {
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case lval::DeclValKind:
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case lval::DeclValKind: {
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VarBindingsTy B = GetVarBindings(store);
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return VBFactory.Remove(B,cast<lval::DeclVal>(LV).getDecl()).getRoot();
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}
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default:
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assert ("Remove for given LVal type not yet implemented.");
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return St;
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return store;
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}
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}
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Store BasicStoreManager::RemoveDeadBindings(Store store,
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Stmt* Loc,
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const LiveVariables& Liveness,
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DeclRootsTy& DRoots,
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LiveSymbolsTy& LSymbols,
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DeadSymbolsTy& DSymbols) {
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VarBindingsTy B = GetVarBindings(store);
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typedef RVal::symbol_iterator symbol_iterator;
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// Iterate over the variable bindings.
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for (VarBindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I)
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if (Liveness.isLive(Loc, I.getKey())) {
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DRoots.push_back(I.getKey());
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RVal X = I.getData();
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for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
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LSymbols.insert(*SI);
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}
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// Scan for live variables and live symbols.
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llvm::SmallPtrSet<ValueDecl*, 10> Marked;
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while (!DRoots.empty()) {
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ValueDecl* V = DRoots.back();
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DRoots.pop_back();
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if (Marked.count(V))
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continue;
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Marked.insert(V);
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RVal X = GetRVal(store, lval::DeclVal(cast<VarDecl>(V)), QualType());
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for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
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LSymbols.insert(*SI);
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if (!isa<lval::DeclVal>(X))
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continue;
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const lval::DeclVal& LVD = cast<lval::DeclVal>(X);
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DRoots.push_back(LVD.getDecl());
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}
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// Remove dead variable bindings.
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for (VarBindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I)
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if (!Marked.count(I.getKey())) {
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store = Remove(store, lval::DeclVal(I.getKey()));
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RVal X = I.getData();
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for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
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if (!LSymbols.count(*SI)) DSymbols.insert(*SI);
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}
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return store;
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}
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@ -33,20 +33,21 @@ const llvm::APSInt* ValueState::getSymVal(SymbolID sym) const {
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const ValueState*
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ValueStateManager::RemoveDeadBindings(const ValueState* St, Stmt* Loc,
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const LiveVariables& Liveness,
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DeadSymbolsTy& DeadSymbols) {
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DeadSymbolsTy& DSymbols) {
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// This code essentially performs a "mark-and-sweep" of the VariableBindings.
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// The roots are any Block-level exprs and Decls that our liveness algorithm
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// tells us are live. We then see what Decls they may reference, and keep
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// those around. This code more than likely can be made faster, and the
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// frequency of which this method is called should be experimented with
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// for optimum performance.
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llvm::SmallVector<ValueDecl*, 10> WList;
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llvm::SmallPtrSet<ValueDecl*, 10> Marked;
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llvm::SmallSet<SymbolID, 20> MarkedSymbols;
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// for optimum performance.
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DRoots.clear();
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StoreManager::LiveSymbolsTy LSymbols;
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ValueState NewSt = *St;
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// FIXME: Put this in environment.
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// Clean up the environment.
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// Drop bindings for subexpressions.
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NewSt.Env = EnvMgr.RemoveSubExprBindings(NewSt.Env);
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@ -62,12 +63,12 @@ ValueStateManager::RemoveDeadBindings(const ValueState* St, Stmt* Loc,
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if (isa<lval::DeclVal>(X)) {
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lval::DeclVal LV = cast<lval::DeclVal>(X);
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WList.push_back(LV.getDecl());
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DRoots.push_back(LV.getDecl());
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}
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for (RVal::symbol_iterator SI = X.symbol_begin(), SE = X.symbol_end();
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SI != SE; ++SI) {
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MarkedSymbols.insert(*SI);
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LSymbols.insert(*SI);
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}
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}
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else {
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@ -80,69 +81,18 @@ ValueStateManager::RemoveDeadBindings(const ValueState* St, Stmt* Loc,
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}
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}
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// Iterate over the variable bindings.
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for (ValueState::vb_iterator I = St->vb_begin(), E = St->vb_end(); I!=E ; ++I)
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if (Liveness.isLive(Loc, I.getKey())) {
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WList.push_back(I.getKey());
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RVal X = I.getData();
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for (RVal::symbol_iterator SI = X.symbol_begin(), SE = X.symbol_end();
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SI != SE; ++SI) {
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MarkedSymbols.insert(*SI);
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}
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}
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// Perform the mark-and-sweep.
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while (!WList.empty()) {
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ValueDecl* V = WList.back();
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WList.pop_back();
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if (Marked.count(V))
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continue;
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Marked.insert(V);
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RVal X = GetRVal(St, lval::DeclVal(cast<VarDecl>(V)));
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for (RVal::symbol_iterator SI = X.symbol_begin(), SE = X.symbol_end();
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SI != SE; ++SI) {
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MarkedSymbols.insert(*SI);
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}
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if (!isa<lval::DeclVal>(X))
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continue;
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const lval::DeclVal& LVD = cast<lval::DeclVal>(X);
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WList.push_back(LVD.getDecl());
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}
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// Clean up the store.
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DSymbols.clear();
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NewSt.St = StMgr->RemoveDeadBindings(St->getStore(), Loc, Liveness, DRoots,
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LSymbols, DSymbols);
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// Remove dead variable bindings.
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DeadSymbols.clear();
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for (ValueState::vb_iterator I = St->vb_begin(), E = St->vb_end(); I!=E ; ++I)
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if (!Marked.count(I.getKey())) {
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NewSt.St = StMgr->Remove(NewSt.St, lval::DeclVal(I.getKey()));
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RVal X = I.getData();
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for (RVal::symbol_iterator SI = X.symbol_begin(), SE = X.symbol_end();
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SI != SE; ++SI)
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if (!MarkedSymbols.count(*SI)) DeadSymbols.insert(*SI);
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}
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// Remove dead symbols.
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// Remove the dead symbols from the symbol tracker.
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for (ValueState::ce_iterator I = St->ce_begin(), E=St->ce_end(); I!=E; ++I) {
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SymbolID sym = I.getKey();
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if (!MarkedSymbols.count(sym)) {
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DeadSymbols.insert(sym);
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if (!LSymbols.count(sym)) {
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DSymbols.insert(sym);
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NewSt.ConstEq = CEFactory.Remove(NewSt.ConstEq, sym);
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}
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}
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@ -151,8 +101,8 @@ ValueStateManager::RemoveDeadBindings(const ValueState* St, Stmt* Loc,
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SymbolID sym = I.getKey();
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if (!MarkedSymbols.count(sym)) {
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DeadSymbols.insert(sym);
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if (!LSymbols.count(sym)) {
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DSymbols.insert(sym);
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NewSt.ConstNotEq = CNEFactory.Remove(NewSt.ConstNotEq, sym);
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}
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}
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