forked from OSchip/llvm-project
Bug fix in GREndPathNodeBuilderImpl: Use the specified state to construct
a node, not the state of the predecessor. llvm-svn: 49823
This commit is contained in:
parent
c1279f5e4b
commit
86051690ea
|
@ -448,7 +448,7 @@ ExplodedNodeImpl* GREndPathNodeBuilderImpl::generateNodeImpl(void* State) {
|
|||
bool IsNew;
|
||||
|
||||
ExplodedNodeImpl* Node =
|
||||
Eng.G->getNodeImpl(BlockEntrance(&B), Pred->State, &IsNew);
|
||||
Eng.G->getNodeImpl(BlockEntrance(&B), State, &IsNew);
|
||||
|
||||
|
||||
Node->addPredecessor(Pred);
|
||||
|
|
Loading…
Reference in New Issue