When changing a function, make sure to update the CallGraphNode for the

function, not just the CallGraph.

llvm-svn: 16388
This commit is contained in:
Chris Lattner 2004-09-18 00:27:20 +00:00
parent d4f3238c12
commit 85d5ccc006
1 changed files with 1 additions and 0 deletions

View File

@ -190,6 +190,7 @@ void CallGraph::changeFunction(Function *OldF, Function *NewF) {
assert(I != FunctionMap.end() && I->second && !New &&
"OldF didn't exist in CG or NewF already does!");
New = I->second;
New->F = NewF;
FunctionMap.erase(I);
}