forked from OSchip/llvm-project
Misc cleanups and simplifications for NewGVN.
Mostly use a bit more idiomatic C++ where we can, so we can combine some things later. Reviewers: davide Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D28111 llvm-svn: 290550
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@ -215,6 +215,24 @@ public:
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OS << "} ";
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}
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};
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class op_inserter
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: public std::iterator<std::output_iterator_tag, void, void, void, void> {
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private:
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typedef BasicExpression Container;
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Container *BE;
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public:
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explicit op_inserter(BasicExpression &E) : BE(&E) {}
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explicit op_inserter(BasicExpression *E) : BE(E) {}
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op_inserter &operator=(Value *val) {
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BE->op_push_back(val);
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return *this;
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}
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op_inserter &operator*() { return *this; }
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op_inserter &operator++() { return *this; }
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op_inserter &operator++(int) { return *this; }
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};
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class CallExpression final : public BasicExpression {
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private:
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@ -417,6 +435,24 @@ public:
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OS << "}";
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}
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};
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class int_op_inserter
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: public std::iterator<std::output_iterator_tag, void, void, void, void> {
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private:
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typedef AggregateValueExpression Container;
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Container *AVE;
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public:
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explicit int_op_inserter(AggregateValueExpression &E) : AVE(&E) {}
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explicit int_op_inserter(AggregateValueExpression *E) : AVE(E) {}
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int_op_inserter &operator=(unsigned int val) {
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AVE->int_op_push_back(val);
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return *this;
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}
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int_op_inserter &operator*() { return *this; }
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int_op_inserter &operator++() { return *this; }
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int_op_inserter &operator++(int) { return *this; }
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};
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class PHIExpression final : public BasicExpression {
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private:
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@ -407,20 +407,22 @@ PHIExpression *NewGVN::createPHIExpression(Instruction *I) {
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E->allocateOperands(ArgRecycler, ExpressionAllocator);
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E->setType(I->getType());
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E->setOpcode(I->getOpcode());
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for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
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BasicBlock *B = PN->getIncomingBlock(i);
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if (!ReachableBlocks.count(B)) {
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DEBUG(dbgs() << "Skipping unreachable block " << getBlockName(B)
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<< " in PHI node " << *PN << "\n");
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continue;
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}
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if (I->getOperand(i) != I) {
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const BasicBlockEdge BBE(B, PhiBlock);
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E->op_push_back(lookupOperandLeader(I->getOperand(i), I, BBE));
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} else {
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E->op_push_back(I->getOperand(i));
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}
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}
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auto ReachablePhiArg = [&](const Use &U) {
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return ReachableBlocks.count(PN->getIncomingBlock(U));
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};
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// Filter out unreachable operands
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auto Filtered = make_filter_range(PN->operands(), ReachablePhiArg);
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std::transform(Filtered.begin(), Filtered.end(), op_inserter(E),
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[&](const Use &U) -> Value * {
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// Don't try to transform self-defined phis
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if (U == PN)
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return PN;
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const BasicBlockEdge BBE(PN->getIncomingBlock(U), PhiBlock);
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return lookupOperandLeader(U, I, BBE);
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});
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return E;
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}
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@ -436,12 +438,14 @@ bool NewGVN::setBasicExpressionInfo(Instruction *I, BasicExpression *E,
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E->setOpcode(I->getOpcode());
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E->allocateOperands(ArgRecycler, ExpressionAllocator);
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for (auto &O : I->operands()) {
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// Transform the operand array into an operand leader array, and keep track of
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// whether all members are constant.
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std::transform(I->op_begin(), I->op_end(), op_inserter(E), [&](Value *O) {
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auto Operand = lookupOperandLeader(O, I, B);
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if (!isa<Constant>(Operand))
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AllConstant = false;
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E->op_push_back(Operand);
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}
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AllConstant &= isa<Constant>(Operand);
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return Operand;
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});
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return AllConstant;
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}
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@ -615,19 +619,14 @@ NewGVN::createAggregateValueExpression(Instruction *I, const BasicBlock *B) {
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AggregateValueExpression(I->getNumOperands(), II->getNumIndices());
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setBasicExpressionInfo(I, E, B);
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E->allocateIntOperands(ExpressionAllocator);
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for (auto &Index : II->indices())
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E->int_op_push_back(Index);
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std::copy(II->idx_begin(), II->idx_end(), int_op_inserter(E));
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return E;
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} else if (auto *EI = dyn_cast<ExtractValueInst>(I)) {
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AggregateValueExpression *E = new (ExpressionAllocator)
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AggregateValueExpression(I->getNumOperands(), EI->getNumIndices());
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setBasicExpressionInfo(EI, E, B);
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E->allocateIntOperands(ExpressionAllocator);
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for (auto &Index : EI->indices())
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E->int_op_push_back(Index);
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std::copy(EI->idx_begin(), EI->idx_end(), int_op_inserter(E));
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return E;
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}
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llvm_unreachable("Unhandled type of aggregate value operation");
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@ -777,9 +776,11 @@ const Expression *NewGVN::performSymbolicCallEvaluation(Instruction *I,
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CallInst *CI = cast<CallInst>(I);
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if (AA->doesNotAccessMemory(CI))
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return createCallExpression(CI, nullptr, B);
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else if (AA->onlyReadsMemory(CI))
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return createCallExpression(CI, MSSAWalker->getClobberingMemoryAccess(CI),
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else if (AA->onlyReadsMemory(CI)) {
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MemoryAccess *DefiningAccess = MSSAWalker->getClobberingMemoryAccess(CI);
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return createCallExpression(CI, lookupMemoryAccessEquiv(DefiningAccess),
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B);
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}
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else
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return nullptr;
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}
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@ -1226,13 +1227,12 @@ void NewGVN::initializeCongruenceClasses(Function &F) {
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NextCongruenceNum = 2;
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// Initialize all other instructions to be in INITIAL class.
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CongruenceClass::MemberSet InitialValues;
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for (auto &B : F)
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for (auto &I : B)
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InitialValues.insert(&I);
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InitialClass = createCongruenceClass(NULL, NULL);
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for (auto L : InitialValues)
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ValueToClass[L] = InitialClass;
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for (auto &B : F)
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for (auto &I : B) {
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InitialValues.insert(&I);
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ValueToClass[&I] = InitialClass;
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}
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InitialClass->Members.swap(InitialValues);
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// Initialize arguments to be in their own unique congruence classes
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@ -1472,14 +1472,14 @@ bool NewGVN::runGVN(Function &F, DominatorTree *_DT, AssumptionCache *_AC,
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}
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// Delete all unreachable blocks.
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for (auto &B : F) {
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BasicBlock *BB = &B;
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if (!ReachableBlocks.count(BB)) {
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DEBUG(dbgs() << "We believe block " << getBlockName(BB)
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<< " is unreachable\n");
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deleteInstructionsInBlock(BB);
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Changed = true;
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}
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auto UnreachableBlockPred =
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[&](const BasicBlock &BB) { return !ReachableBlocks.count(&BB); };
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for (auto &BB : make_filter_range(F, UnreachableBlockPred)) {
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DEBUG(dbgs() << "We believe block " << getBlockName(&BB)
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<< " is unreachable\n");
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deleteInstructionsInBlock(&BB);
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Changed = true;
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}
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cleanupTables();
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@ -1750,18 +1750,24 @@ bool NewGVN::eliminateInstructions(Function &F) {
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// values, and eliminating them. However, this is mildly
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// pointless. It requires doing lookups on every instruction,
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// regardless of whether we will ever eliminate it. For
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// instructions part of most singleton congruence class, we know we
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// will never eliminate it.
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// instructions part of most singleton congruence classes, we know we
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// will never eliminate them.
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// Instead, this eliminator looks at the congruence classes directly, sorts
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// them into a DFS ordering of the dominator tree, and then we just
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// perform eliminate straight on the sets by walking the congruence
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// perform elimination straight on the sets by walking the congruence
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// class member uses in order, and eliminate the ones dominated by the
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// last member. This is technically O(N log N) where N = number of
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// instructions (since in theory all instructions may be in the same
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// congruence class).
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// last member. This is worst case O(E log E) where E = number of
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// instructions in a single congruence class. In theory, this is all
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// instructions. In practice, it is much faster, as most instructions are
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// either in singleton congruence classes or can't possibly be eliminated
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// anyway (if there are no overlapping DFS ranges in class).
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// When we find something not dominated, it becomes the new leader
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// for elimination purposes
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// for elimination purposes.
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// TODO: If we wanted to be faster, We could remove any members with no
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// overlapping ranges while sorting, as we will never eliminate anything
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// with those members, as they don't dominate anything else in our set.
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bool AnythingReplaced = false;
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