forked from OSchip/llvm-project
make my atrocious linear search at least search in the order that is
more likely to hit. llvm-svn: 63714
This commit is contained in:
parent
7941b81498
commit
8411e168f8
|
@ -160,14 +160,13 @@ const LineEntry *LineTableInfo::FindNearestLineEntry(unsigned FID,
|
|||
const std::vector<LineEntry> &Entries = LineEntries[FID];
|
||||
assert(!Entries.empty() && "No #line entries for this FID after all!");
|
||||
|
||||
if (Entries[0].FileOffset > Offset) return 0;
|
||||
|
||||
// FIXME: Dumb linear search.
|
||||
// Find the maximal element that is still before Offset.
|
||||
for (unsigned i = 1, e = Entries.size(); i != e; ++i)
|
||||
if (Entries[i].FileOffset > Offset) return &Entries[i-1];
|
||||
// Otherwise, all entries are before Offset.
|
||||
return &Entries.back();
|
||||
for (std::vector<LineEntry>::const_reverse_iterator I = Entries.rbegin(),
|
||||
E = Entries.rend(); I != E; ++I)
|
||||
if (I->FileOffset <= Offset) return &*I;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue