Make MachineFunctionPass::runOnFunction non-virtual. Subclasses override

the virtual function runOnMachineFunction instead. And add access specifiers.

llvm-svn: 37924
This commit is contained in:
Dan Gohman 2007-07-05 20:39:35 +00:00
parent de9c825859
commit 83b095df36
1 changed files with 4 additions and 1 deletions

View File

@ -28,17 +28,20 @@ struct MachineFunctionPass : public FunctionPass {
explicit MachineFunctionPass(intptr_t ID) : FunctionPass(ID) {} explicit MachineFunctionPass(intptr_t ID) : FunctionPass(ID) {}
protected:
/// runOnMachineFunction - This method must be overloaded to perform the /// runOnMachineFunction - This method must be overloaded to perform the
/// desired machine code transformation or analysis. /// desired machine code transformation or analysis.
/// ///
virtual bool runOnMachineFunction(MachineFunction &MF) = 0; virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
public:
// FIXME: This pass should declare that the pass does not invalidate any LLVM // FIXME: This pass should declare that the pass does not invalidate any LLVM
// passes. // passes.
virtual bool runOnFunction(Function &F) { bool runOnFunction(Function &F) {
return runOnMachineFunction(MachineFunction::get(&F)); return runOnMachineFunction(MachineFunction::get(&F));
} }
private:
virtual void virtfn(); // out of line virtual fn to give class a home. virtual void virtfn(); // out of line virtual fn to give class a home.
}; };