forked from OSchip/llvm-project
[LLDB][GUI] Check fields validity in actions
This patch adds a virtual method HasError to fields, it can be overridden by fields that have errors. Additionally, a form method CheckFieldsValidity was added to be called by actions that expects all the field to be valid. Differential Revision: https://reviews.llvm.org/D106459
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@ -1061,6 +1061,9 @@ public:
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// Select the last element in the field if multiple elements exists.
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virtual void FieldDelegateSelectLastElement() { return; }
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// Returns true if the field has an error, false otherwise.
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virtual bool FieldDelegateHasError() { return false; }
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bool FieldDelegateIsVisible() { return m_is_visible; }
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void FieldDelegateHide() { m_is_visible = false; }
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@ -1098,7 +1101,7 @@ public:
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// field and an optional line for an error if it exists.
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int FieldDelegateGetHeight() override {
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int height = GetFieldHeight();
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if (HasError())
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if (FieldDelegateHasError())
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height++;
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return height;
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}
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@ -1138,7 +1141,7 @@ public:
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}
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void DrawError(SubPad &surface) {
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if (!HasError())
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if (!FieldDelegateHasError())
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return;
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surface.MoveCursor(0, 0);
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surface.AttributeOn(COLOR_PAIR(RedOnBlack));
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@ -1239,6 +1242,8 @@ public:
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return eKeyNotHandled;
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}
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bool FieldDelegateHasError() override { return !m_error.empty(); }
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void FieldDelegateExitCallback() override {
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if (!IsSpecified() && m_required)
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SetError("This field is required!");
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@ -1246,8 +1251,6 @@ public:
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bool IsSpecified() { return !m_content.empty(); }
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bool HasError() { return !m_error.empty(); }
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void ClearError() { m_error.clear(); }
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const std::string &GetError() { return m_error; }
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@ -1920,6 +1923,19 @@ public:
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void SetError(const char *error) { m_error = error; }
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// If all fields are valid, true is returned. Otherwise, an error message is
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// set and false is returned. This method is usually called at the start of an
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// action that requires valid fields.
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bool CheckFieldsValidity() {
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for (int i = 0; i < GetNumberOfFields(); i++) {
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if (GetField(i)->FieldDelegateHasError()) {
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SetError("Some fields are invalid!");
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return false;
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}
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}
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return true;
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}
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// Factory methods to create and add fields of specific types.
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TextFieldDelegate *AddTextField(const char *label, const char *content,
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@ -2535,6 +2551,10 @@ public:
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void Attach(Window &window) {
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ClearError();
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bool all_fields_are_valid = CheckFieldsValidity();
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if (!all_fields_are_valid)
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return;
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bool process_is_running = StopRunningProcess();
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if (process_is_running)
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return;
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