Add a new metadata symbol type for checkers to use. Metadata symbols must be associated with a region and will be collected if the region dies or its checker fails to mark it as in use.

llvm-svn: 111076
This commit is contained in:
Jordy Rose 2010-08-14 20:18:45 +00:00
parent 51e3967484
commit 7fa9bf05bc
5 changed files with 173 additions and 19 deletions

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@ -270,6 +270,8 @@ public:
virtual void EvalEndPath(GREndPathNodeBuilder &B, void *tag,
GRExprEngine &Eng) {}
virtual void MarkLiveSymbols(const GRState *state, SymbolReaper &SymReaper) {}
virtual void VisitBranchCondition(GRBranchNodeBuilder &Builder,
GRExprEngine &Eng,
const Stmt *Condition, void *tag) {}

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@ -40,6 +40,7 @@ class SymExpr : public llvm::FoldingSetNode {
public:
enum Kind { BEGIN_SYMBOLS,
RegionValueKind, ConjuredKind, DerivedKind, ExtentKind,
MetadataKind,
END_SYMBOLS,
SymIntKind, SymSymKind };
private:
@ -190,6 +191,9 @@ public:
}
};
/// SymbolExtent - Represents the extent (size in bytes) of a bounded region.
/// Clients should not ask the SymbolManager for a region's extent. Always use
/// SubRegion::getExtent instead -- the value returned may not be a symbol.
class SymbolExtent : public SymbolData {
const SubRegion *R;
@ -218,6 +222,51 @@ public:
}
};
/// SymbolMetadata - Represents path-dependent metadata about a specific region.
/// Metadata symbols remain live as long as they are marked as in use before
/// dead-symbol sweeping AND their associated regions are still alive.
/// Intended for use by checkers.
class SymbolMetadata : public SymbolData {
const MemRegion* R;
const Stmt* S;
QualType T;
unsigned Count;
const void* Tag;
public:
SymbolMetadata(SymbolID sym, const MemRegion* r, const Stmt* s, QualType t,
unsigned count, const void* tag)
: SymbolData(MetadataKind, sym), R(r), S(s), T(t), Count(count), Tag(tag) {}
const MemRegion *getRegion() const { return R; }
const Stmt* getStmt() const { return S; }
unsigned getCount() const { return Count; }
const void* getTag() const { return Tag; }
QualType getType(ASTContext&) const;
void dumpToStream(llvm::raw_ostream &os) const;
static void Profile(llvm::FoldingSetNodeID& profile, const MemRegion *R,
const Stmt *S, QualType T, unsigned Count,
const void *Tag) {
profile.AddInteger((unsigned) MetadataKind);
profile.AddPointer(R);
profile.AddPointer(S);
profile.Add(T);
profile.AddInteger(Count);
profile.AddPointer(Tag);
}
virtual void Profile(llvm::FoldingSetNodeID& profile) {
Profile(profile, R, S, T, Count, Tag);
}
// Implement isa<T> support.
static inline bool classof(const SymExpr* SE) {
return SE->getKind() == MetadataKind;
}
};
// SymIntExpr - Represents symbolic expression like 'x' + 3.
class SymIntExpr : public SymExpr {
const SymExpr *LHS;
@ -336,6 +385,10 @@ public:
const SymbolExtent *getExtentSymbol(const SubRegion *R);
const SymbolMetadata* getMetadataSymbol(const MemRegion* R, const Stmt* S,
QualType T, unsigned VisitCount,
const void* SymbolTag = 0);
const SymIntExpr *getSymIntExpr(const SymExpr *lhs, BinaryOperator::Opcode op,
const llvm::APSInt& rhs, QualType t);
@ -359,6 +412,7 @@ class SymbolReaper {
typedef llvm::DenseSet<SymbolRef> SetTy;
SetTy TheLiving;
SetTy MetadataInUse;
SetTy TheDead;
const LocationContext *LCtx;
const Stmt *Loc;
@ -374,12 +428,24 @@ public:
const Stmt *getCurrentStatement() const { return Loc; }
bool isLive(SymbolRef sym);
bool isLive(const Stmt *ExprVal) const;
bool isLive(const VarRegion *VR) const;
// markLive - Unconditionally marks a symbol as live. This should never be
// used by checkers, only by the state infrastructure such as the store and
// environment. Checkers should instead use metadata symbols and markInUse.
void markLive(SymbolRef sym);
// markInUse - Marks a symbol as important to a checker. For metadata symbols,
// this will keep the symbol alive as long as its associated region is also
// live. For other symbols, this has no effect; checkers are not permitted
// to influence the life of other symbols. This should be used before any
// symbol marking has occurred, i.e. in the MarkLiveSymbols callback.
void markInUse(SymbolRef sym);
// maybeDead - If a symbol is known to be live, marks the symbol as live.
// Otherwise, if the symbol cannot be proven live, it is marked as dead.
// Returns true if the symbol is dead, false if live.
bool maybeDead(SymbolRef sym);
typedef SetTy::const_iterator dead_iterator;
@ -389,6 +455,13 @@ public:
bool hasDeadSymbols() const {
return !TheDead.empty();
}
/// isDead - Returns whether or not a symbol has been confirmed dead. This
/// should only be called once all marking of dead symbols has completed.
/// (For checkers, this means only in the EvalDeadSymbols callback.)
bool isDead(SymbolRef sym) const {
return TheDead.count(sym);
}
};
class SymbolVisitor {

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@ -106,6 +106,9 @@ public:
DefinedOrUnknownSVal getDerivedRegionValueSymbolVal(SymbolRef parentSymbol,
const TypedRegion *R);
DefinedSVal getMetadataSymbolVal(const void *SymbolTag, const MemRegion *MR,
const Expr *E, QualType T, unsigned Count);
DefinedSVal getFunctionPointer(const FunctionDecl *FD);
DefinedSVal getBlockPointer(const BlockDecl *BD, CanQualType locTy,

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@ -578,15 +578,23 @@ void GRExprEngine::ProcessStmt(const CFGElement CE,GRStmtNodeBuilder& builder) {
Builder->setAuditor(BatchAuditor.get());
// Create the cleaned state.
const ExplodedNode *BasePred = Builder->getBasePredecessor();
const LocationContext *LC = EntryNode->getLocationContext();
SymbolReaper SymReaper(LC, CurrentStmt, SymMgr);
SymbolReaper SymReaper(BasePred->getLocationContext(), CurrentStmt, SymMgr);
if (AMgr.shouldPurgeDead()) {
const GRState *St = EntryNode->getState();
CleanedState = AMgr.shouldPurgeDead()
? StateMgr.RemoveDeadBindings(EntryNode->getState(),
BasePred->getLocationContext()->getCurrentStackFrame(),
SymReaper)
: EntryNode->getState();
for (CheckersOrdered::iterator I = Checkers.begin(), E = Checkers.end();
I != E; ++I) {
Checker *checker = I->second;
checker->MarkLiveSymbols(St, SymReaper);
}
const StackFrameContext *SFC = LC->getCurrentStackFrame();
CleanedState = StateMgr.RemoveDeadBindings(St, SFC, SymReaper);
} else {
CleanedState = EntryNode->getState();
}
// Process any special transfer function for dead symbols.
ExplodedNodeSet Tmp;

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@ -78,6 +78,11 @@ void SymbolExtent::dumpToStream(llvm::raw_ostream& os) const {
os << "extent_$" << getSymbolID() << '{' << getRegion() << '}';
}
void SymbolMetadata::dumpToStream(llvm::raw_ostream& os) const {
os << "meta_$" << getSymbolID() << '{'
<< getRegion() << ',' << T.getAsString() << '}';
}
void SymbolRegionValue::dumpToStream(llvm::raw_ostream& os) const {
os << "reg_$" << getSymbolID() << "<" << R << ">";
}
@ -150,6 +155,24 @@ SymbolManager::getExtentSymbol(const SubRegion *R) {
return cast<SymbolExtent>(SD);
}
const SymbolMetadata*
SymbolManager::getMetadataSymbol(const MemRegion* R, const Stmt* S, QualType T,
unsigned Count, const void* SymbolTag) {
llvm::FoldingSetNodeID profile;
SymbolMetadata::Profile(profile, R, S, T, Count, SymbolTag);
void* InsertPos;
SymExpr *SD = DataSet.FindNodeOrInsertPos(profile, InsertPos);
if (!SD) {
SD = (SymExpr*) BPAlloc.Allocate<SymbolMetadata>();
new (SD) SymbolMetadata(SymbolCounter, R, S, T, Count, SymbolTag);
DataSet.InsertNode(SD, InsertPos);
++SymbolCounter;
}
return cast<SymbolMetadata>(SD);
}
const SymIntExpr *SymbolManager::getSymIntExpr(const SymExpr *lhs,
BinaryOperator::Opcode op,
const llvm::APSInt& v,
@ -198,6 +221,10 @@ QualType SymbolExtent::getType(ASTContext& Ctx) const {
return Ctx.getSizeType();
}
QualType SymbolMetadata::getType(ASTContext&) const {
return T;
}
QualType SymbolRegionValue::getType(ASTContext& C) const {
return R->getValueType();
}
@ -222,6 +249,11 @@ void SymbolReaper::markLive(SymbolRef sym) {
TheDead.erase(sym);
}
void SymbolReaper::markInUse(SymbolRef sym) {
if (isa<SymbolMetadata>(sym))
MetadataInUse.insert(sym);
}
bool SymbolReaper::maybeDead(SymbolRef sym) {
if (isLive(sym))
return false;
@ -230,6 +262,31 @@ bool SymbolReaper::maybeDead(SymbolRef sym) {
return true;
}
static bool IsLiveRegion(SymbolReaper &Reaper, const MemRegion *MR) {
MR = MR->getBaseRegion();
if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(MR))
return Reaper.isLive(SR->getSymbol());
if (const VarRegion *VR = dyn_cast<VarRegion>(MR))
return Reaper.isLive(VR);
// FIXME: This is a gross over-approximation. What we really need is a way to
// tell if anything still refers to this region. Unlike SymbolicRegions,
// AllocaRegions don't have associated symbols, though, so we don't actually
// have a way to track their liveness.
if (isa<AllocaRegion>(MR))
return true;
if (isa<CXXThisRegion>(MR))
return true;
if (isa<MemSpaceRegion>(MR))
return true;
return false;
}
bool SymbolReaper::isLive(SymbolRef sym) {
if (TheLiving.count(sym))
return true;
@ -243,11 +300,21 @@ bool SymbolReaper::isLive(SymbolRef sym) {
}
if (const SymbolExtent *extent = dyn_cast<SymbolExtent>(sym)) {
const MemRegion *Base = extent->getRegion()->getBaseRegion();
if (const VarRegion *VR = dyn_cast<VarRegion>(Base))
return isLive(VR);
if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Base))
return isLive(SR->getSymbol());
if (IsLiveRegion(*this, extent->getRegion())) {
markLive(sym);
return true;
}
return false;
}
if (const SymbolMetadata *metadata = dyn_cast<SymbolMetadata>(sym)) {
if (MetadataInUse.count(sym)) {
if (IsLiveRegion(*this, metadata->getRegion())) {
markLive(sym);
MetadataInUse.erase(sym);
return true;
}
}
return false;
}
@ -261,12 +328,13 @@ bool SymbolReaper::isLive(const Stmt* ExprVal) const {
}
bool SymbolReaper::isLive(const VarRegion *VR) const {
const StackFrameContext *SFC = VR->getStackFrame();
const StackFrameContext *VarContext = VR->getStackFrame();
const StackFrameContext *CurrentContext = LCtx->getCurrentStackFrame();
if (SFC == LCtx->getCurrentStackFrame())
if (VarContext == CurrentContext)
return LCtx->getLiveVariables()->isLive(Loc, VR->getDecl());
else
return SFC->isParentOf(LCtx->getCurrentStackFrame());
return VarContext->isParentOf(CurrentContext);
}
SymbolVisitor::~SymbolVisitor() {}