forked from OSchip/llvm-project
[flang] Add FIR dialect header
Original-commit: flang-compiler/f18@3c902e04d7 Reviewed-on: https://github.com/flang-compiler/f18/pull/668
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// Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef FIR_DIALECT_H
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#define FIR_DIALECT_H
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#include "mlir/IR/Dialect.h"
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namespace llvm {
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class raw_ostream;
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class StringRef;
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}
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namespace mlir {
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class Attribute;
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class Location;
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class MLIRContext;
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class Type;
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}
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namespace fir {
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/// FIR dialect
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class FIROpsDialect final : public mlir::Dialect {
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public:
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explicit FIROpsDialect(mlir::MLIRContext *ctx);
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virtual ~FIROpsDialect();
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static llvm::StringRef getDialectNamespace() { return "fir"; }
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mlir::Type parseType(
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llvm::StringRef rawData, mlir::Location loc) const override;
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void printType(mlir::Type ty, llvm::raw_ostream &os) const override;
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mlir::Attribute parseAttribute(llvm::StringRef attrData, mlir::Type type,
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mlir::Location loc) const override;
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void printAttribute(
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mlir::Attribute attr, llvm::raw_ostream &os) const override;
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};
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} // fir
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#endif // FIR_DIALECT_H
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