Add notes on bug involving casting ulong -> double, thanks to Nate Begeman.

llvm-svn: 15307
This commit is contained in:
Misha Brukman 2004-07-28 19:16:10 +00:00
parent 862bb562cc
commit 7f01b2539b
1 changed files with 17 additions and 0 deletions

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@ -6,6 +6,23 @@ Current bugs:
* large fixed-size allocas not correct, although should
be closer to working. Added code in PPCRegisterInfo.cpp
to do >16bit subtractions to the stack pointer.
* ulong to double. ahhh, here's the problem:
floatdidf assumes signed longs. so if the high but of a ulong
just happens to be set, you get the wrong sign. The fix for this
is to call cmpdi2 to compare against zero, if so shift right by one,
convert to fp, and multiply by (add to itself). the sequence would
look like:
{r3:r4} holds ulong a;
li r5, 0
li r6, 0 (set r5:r6 to ulong 0)
call cmpdi2 ==> sets r3 <, =, > 0
if r3 > 0
call floatdidf as usual
else
shift right ulong a, 1 (we could use emitShift)
call floatdidf
fadd f1, f1, f1 (fp left shift by 1)
* linking llvmg++ .s files with gcc instead of g++
Codegen improvements needed:
* no alias analysis causes us to generate slow code for Shootout/matrix