XCore target: Add target specific EmitVAArg

This is so aggregates can be passed as var args too.

llvm-svn: 188664
This commit is contained in:
Robert Lytton 2013-08-19 09:46:39 +00:00
parent a7d1d865e5
commit 7d1db15ae1
2 changed files with 113 additions and 9 deletions

View File

@ -5370,13 +5370,53 @@ public:
// Xcore ABI Implementation // Xcore ABI Implementation
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
namespace { namespace {
class XCoreABIInfo : public DefaultABIInfo {
public:
XCoreABIInfo(CodeGen::CodeGenTypes &CGT) : DefaultABIInfo(CGT) {}
virtual llvm::Value *EmitVAArg(llvm::Value *VAListAddr, QualType Ty,
CodeGenFunction &CGF) const;
};
class XcoreTargetCodeGenInfo : public TargetCodeGenInfo { class XcoreTargetCodeGenInfo : public TargetCodeGenInfo {
public: public:
XcoreTargetCodeGenInfo(CodeGenTypes &CGT) XcoreTargetCodeGenInfo(CodeGenTypes &CGT)
:TargetCodeGenInfo(new DefaultABIInfo(CGT)) {} :TargetCodeGenInfo(new XCoreABIInfo(CGT)) {}
}; };
} // end anonymous namespace } // end anonymous namespace
llvm::Value *XCoreABIInfo::EmitVAArg(llvm::Value *VAListAddr, QualType Ty,
CodeGenFunction &CGF) const {
ABIArgInfo AI = classifyArgumentType(Ty);
CGBuilderTy &Builder = CGF.Builder;
llvm::Type *ArgTy = CGT.ConvertType(Ty);
if (AI.canHaveCoerceToType() && !AI.getCoerceToType())
AI.setCoerceToType(ArgTy);
// handle the VAList
llvm::Value *VAListAddrAsBPP = Builder.CreateBitCast(VAListAddr,
CGF.Int8PtrPtrTy);
llvm::Value *AP = Builder.CreateLoad(VAListAddrAsBPP);
llvm::Value *APN = Builder.CreateConstGEP1_32(AP, 4);
Builder.CreateStore(APN, VAListAddrAsBPP);
// handle the argument
llvm::Type *ArgPtrTy = llvm::PointerType::getUnqual(ArgTy);
switch (AI.getKind()) {
default:
case ABIArgInfo::Expand:
llvm_unreachable("Unsupported ABI kind for va_arg");
case ABIArgInfo::Ignore:
return llvm::UndefValue::get(ArgPtrTy);
case ABIArgInfo::Extend:
case ABIArgInfo::Direct:
return Builder.CreatePointerCast(AP, ArgPtrTy);
case ABIArgInfo::Indirect:
llvm::Value *ArgAddr;
ArgAddr = Builder.CreateBitCast(AP, llvm::PointerType::getUnqual(ArgPtrTy));
ArgAddr = Builder.CreateLoad(ArgAddr);
return Builder.CreatePointerCast(ArgAddr, ArgPtrTy);
}
}
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
// Driver code // Driver code

View File

@ -9,22 +9,86 @@ int g1;
int g2 __attribute__((common)); int g2 __attribute__((common));
#include <stdarg.h> #include <stdarg.h>
struct x { int a; }; struct x { int a[5]; };
void f(void*);
void testva (int n, ...) { void testva (int n, ...) {
// CHECK-LABEL: testva
va_list ap; va_list ap;
va_start(ap,n);
// CHECK: [[AP:%[a-z0-9]+]] = alloca i8*, align 4 // CHECK: [[AP:%[a-z0-9]+]] = alloca i8*, align 4
// CHECK: [[AP1:%[a-z0-9]+]] = bitcast i8** [[AP]] to i8*
// CHECK: call void @llvm.va_start(i8* [[AP1]])
char* v1 = va_arg (ap, char*); char* v1 = va_arg (ap, char*);
// CHECK: va_arg i8** [[AP]], i8* f(v1);
// CHECK: [[I:%[a-z0-9]+]] = load i8** [[AP]]
// CHECK: [[IN:%[a-z0-9]+]] = getelementptr i8* [[I]], i32 4
// CHECK: store i8* [[IN]], i8** [[AP]]
// CHECK: [[P:%[a-z0-9]+]] = bitcast i8* [[I]] to i8**
// CHECK: [[V1:%[a-z0-9]+]] = load i8** [[P]]
// CHECK: store i8* [[V1]], i8** [[V:%[a-z0-9]+]], align 4
// CHECK: [[V2:%[a-z0-9]+]] = load i8** [[V]], align 4
// CHECK: call void @f(i8* [[V2]])
int v2 = va_arg (ap, int); char v2 = va_arg (ap, char);
// CHECK: va_arg i8** [[AP]], i32 f(&v2);
// CHECK: [[I:%[a-z0-9]+]] = load i8** [[AP]]
// CHECK: [[IN:%[a-z0-9]+]] = getelementptr i8* [[I]], i32 4
// CHECK: store i8* [[IN]], i8** [[AP]]
// CHECK: [[V1:%[a-z0-9]+]] = load i8* [[I]]
// CHECK: store i8 [[V1]], i8* [[V:%[a-z0-9]+]], align 1
// CHECK: call void @f(i8* [[V]])
long long int v3 = va_arg (ap, long long int); int v3 = va_arg (ap, int);
// CHECK: va_arg i8** [[AP]], i64 f(&v3);
// CHECK: [[I:%[a-z0-9]+]] = load i8** [[AP]]
// CHECK: [[IN:%[a-z0-9]+]] = getelementptr i8* [[I]], i32 4
// CHECK: store i8* [[IN]], i8** [[AP]]
// CHECK: [[P:%[a-z0-9]+]] = bitcast i8* [[I]] to i32*
// CHECK: [[V1:%[a-z0-9]+]] = load i32* [[P]]
// CHECK: store i32 [[V1]], i32* [[V:%[a-z0-9]+]], align 4
// CHECK: [[V2:%[a-z0-9]+]] = bitcast i32* [[V]] to i8*
// CHECK: call void @f(i8* [[V2]])
//struct x t = va_arg (ap, struct x); long long int v4 = va_arg (ap, long long int);
//cannot compile aggregate va_arg expressions yet f(&v4);
// CHECK: [[I:%[a-z0-9]+]] = load i8** [[AP]]
// CHECK: [[IN:%[a-z0-9]+]] = getelementptr i8* [[I]], i32 4
// CHECK: store i8* [[IN]], i8** [[AP]]
// CHECK: [[P:%[a-z0-9]+]] = bitcast i8* [[I]] to i64*
// CHECK: [[V1:%[a-z0-9]+]] = load i64* [[P]]
// CHECK: store i64 [[V1]], i64* [[V:%[a-z0-9]+]], align 8
// CHECK:[[V2:%[a-z0-9]+]] = bitcast i64* [[V]] to i8*
// CHECK: call void @f(i8* [[V2]])
struct x v5 = va_arg (ap, struct x); // typical agregate type
f(&v5);
// CHECK: [[I:%[a-z0-9]+]] = load i8** [[AP]]
// CHECK: [[IN:%[a-z0-9]+]] = getelementptr i8* [[I]], i32 4
// CHECK: store i8* [[IN]], i8** [[AP]]
// CHECK: [[I2:%[a-z0-9]+]] = bitcast i8* [[I]] to %struct.x**
// CHECK: [[P:%[a-z0-9]+]] = load %struct.x** [[I2]]
// CHECK: [[V1:%[a-z0-9]+]] = bitcast %struct.x* [[V:%[a-z0-9]+]] to i8*
// CHECK: [[P1:%[a-z0-9]+]] = bitcast %struct.x* [[P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i32(i8* [[V1]], i8* [[P1]], i32 20, i32 4, i1 false)
// CHECK: [[V2:%[a-z0-9]+]] = bitcast %struct.x* [[V]] to i8*
// CHECK: call void @f(i8* [[V2]])
int* v6 = va_arg (ap, int[4]); // an unusual agregate type
f(v6);
// CHECK: [[I:%[a-z0-9]+]] = load i8** [[AP]]
// CHECK: [[IN:%[a-z0-9]+]] = getelementptr i8* [[I]], i32 4
// CHECK: store i8* [[IN]], i8** [[AP]]
// CHECK: [[I2:%[a-z0-9]+]] = bitcast i8* [[I]] to [4 x i32]**
// CHECK: [[P:%[a-z0-9]+]] = load [4 x i32]** [[I2]]
// CHECK: [[V1:%[a-z0-9]+]] = bitcast [4 x i32]* [[V0:%[a-z0-9]+]] to i8*
// CHECK: [[P1:%[a-z0-9]+]] = bitcast [4 x i32]* [[P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i32(i8* [[V1]], i8* [[P1]], i32 16, i32 4, i1 false)
// CHECK: [[V2:%[a-z0-9]+]] = getelementptr inbounds [4 x i32]* [[V0]], i32 0, i32 0
// CHECK: store i32* [[V2]], i32** [[V:%[a-z0-9]+]], align 4
// CHECK: [[V3:%[a-z0-9]+]] = load i32** [[V]], align 4
// CHECK: [[V4:%[a-z0-9]+]] = bitcast i32* [[V3]] to i8*
// CHECK: call void @f(i8* [[V4]])
} }
void testbuiltin (void) { void testbuiltin (void) {