forked from OSchip/llvm-project
[EarlyCSE] IsSimple vs IsVolatile naming clarification (NFC)
When the notion of target specific memory intrinsics was introduced to EarlyCSE, the commit confused the notions of volatile and simple memory access. Since I'm about to start working on this area, cleanup the naming so that patches aren't horribly confusing. Note that the actual implementation was always bailing if the load or store wasn't simple. Reminder: - "volatile" - C++ volatile, can't remove any memory operations, but in principal unordered - "ordered" - imposes ordering constraints on other nearby memory operations - "atomic" - can't be split or sheared. In LLVM terms, all "ordered" operations are also atomic so the predicate "isAtomic" is often used. - "simple" - a load which is none of the above. These are normal loads and what most of the optimizer works with. llvm-svn: 254805
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@ -42,11 +42,13 @@ class Value;
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/// \brief Information about a load/store intrinsic defined by the target.
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struct MemIntrinsicInfo {
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MemIntrinsicInfo()
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: ReadMem(false), WriteMem(false), Vol(false), MatchingId(0),
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: ReadMem(false), WriteMem(false), IsSimple(false), MatchingId(0),
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NumMemRefs(0), PtrVal(nullptr) {}
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bool ReadMem;
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bool WriteMem;
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bool Vol;
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/// True only if this memory operation is non-volatile, non-atomic, and
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/// unordered. (See LoadInst/StoreInst for details on each)
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bool IsSimple;
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// Same Id is set by the target for corresponding load/store intrinsics.
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unsigned short MatchingId;
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int NumMemRefs;
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@ -538,7 +538,7 @@ bool AArch64TTIImpl::getTgtMemIntrinsic(IntrinsicInst *Inst,
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case Intrinsic::aarch64_neon_ld4:
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Info.ReadMem = true;
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Info.WriteMem = false;
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Info.Vol = false;
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Info.IsSimple = true;
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Info.NumMemRefs = 1;
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Info.PtrVal = Inst->getArgOperand(0);
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break;
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@ -547,7 +547,7 @@ bool AArch64TTIImpl::getTgtMemIntrinsic(IntrinsicInst *Inst,
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case Intrinsic::aarch64_neon_st4:
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Info.ReadMem = false;
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Info.WriteMem = true;
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Info.Vol = false;
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Info.IsSimple = true;
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Info.NumMemRefs = 1;
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Info.PtrVal = Inst->getArgOperand(Inst->getNumArgOperands() - 1);
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break;
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@ -388,8 +388,8 @@ private:
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class ParseMemoryInst {
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public:
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ParseMemoryInst(Instruction *Inst, const TargetTransformInfo &TTI)
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: Load(false), Store(false), Vol(false), MayReadFromMemory(false),
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MayWriteToMemory(false), MatchingId(-1), Ptr(nullptr) {
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: Load(false), Store(false), IsSimple(true), MayReadFromMemory(false),
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MayWriteToMemory(false), MatchingId(-1), Ptr(nullptr) {
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MayReadFromMemory = Inst->mayReadFromMemory();
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MayWriteToMemory = Inst->mayWriteToMemory();
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if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
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@ -402,22 +402,22 @@ private:
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MatchingId = Info.MatchingId;
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MayReadFromMemory = Info.ReadMem;
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MayWriteToMemory = Info.WriteMem;
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Vol = Info.Vol;
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IsSimple = Info.IsSimple;
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Ptr = Info.PtrVal;
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}
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} else if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
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Load = true;
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Vol = !LI->isSimple();
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IsSimple = LI->isSimple();
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Ptr = LI->getPointerOperand();
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} else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
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Store = true;
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Vol = !SI->isSimple();
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IsSimple = SI->isSimple();
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Ptr = SI->getPointerOperand();
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}
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}
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bool isLoad() const { return Load; }
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bool isStore() const { return Store; }
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bool isVolatile() const { return Vol; }
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bool isSimple() const { return IsSimple; }
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bool isMatchingMemLoc(const ParseMemoryInst &Inst) const {
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return Ptr == Inst.Ptr && MatchingId == Inst.MatchingId;
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}
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@ -430,7 +430,7 @@ private:
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private:
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bool Load;
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bool Store;
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bool Vol;
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bool IsSimple;
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bool MayReadFromMemory;
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bool MayWriteToMemory;
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// For regular (non-intrinsic) loads/stores, this is set to -1. For
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@ -554,8 +554,8 @@ bool EarlyCSE::processNode(DomTreeNode *Node) {
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ParseMemoryInst MemInst(Inst, TTI);
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// If this is a non-volatile load, process it.
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if (MemInst.isValid() && MemInst.isLoad()) {
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// Ignore volatile loads.
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if (MemInst.isVolatile()) {
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// Ignore volatile or ordered loads.
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if (!MemInst.isSimple()) {
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LastStore = nullptr;
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// Don't CSE across synchronization boundaries.
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if (Inst->mayWriteToMemory())
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@ -662,8 +662,8 @@ bool EarlyCSE::processNode(DomTreeNode *Node) {
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MemInst.getPtr(),
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LoadValue(Inst, CurrentGeneration, MemInst.getMatchingId()));
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// Remember that this was the last store we saw for DSE.
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if (!MemInst.isVolatile())
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// Remember that this was the last normal store we saw for DSE.
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if (MemInst.isSimple())
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LastStore = Inst;
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}
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}
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