[Matrix] Check if iterator is at beginning of BB in optimizeTranspose.

If an instruction at the beginning of a block is erased,  this may
trigger crash due to dereferencing an invalid iterator.

Check if II is at the end before dereferencing it.

Reviewed By: thegameg

Differential Revision: https://reviews.llvm.org/D127736
This commit is contained in:
Florian Hahn 2022-06-14 21:37:02 +01:00
parent 1a19abf38c
commit 7c0089d735
No known key found for this signature in database
GPG Key ID: CF59919C6547A668
2 changed files with 63 additions and 2 deletions

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@ -704,10 +704,10 @@ public:
// We may remove II. By default continue on the next/prev instruction.
++II;
// If we were to erase II, move again.
auto EraseFromParent = [&II](Value *V) {
auto EraseFromParent = [&II, &BB](Value *V) {
auto *Inst = cast<Instruction>(V);
if (Inst->use_empty()) {
if (Inst == &*II) {
if (II != BB.rend() && Inst == &*II) {
++II;
}
Inst->eraseFromParent();

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@ -0,0 +1,61 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -passes=lower-matrix-intrinsics -S %s | FileCheck %s
define <2 x double> @test(<4 x double> %a, <2 x double> %b, i1 %c) {
; CHECK-LABEL: @test(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[C:%.*]], label [[EXIT_1:%.*]], label [[EXIT_2:%.*]]
; CHECK: exit.1:
; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <4 x double> [[A]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <2 x double> [[B:%.*]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> poison, <1 x i32> zeroinitializer
; CHECK-NEXT: [[TMP0:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 0
; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> poison, double [[TMP0]], i32 0
; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> poison, <1 x i32> zeroinitializer
; CHECK-NEXT: [[TMP1:%.*]] = fmul <1 x double> [[BLOCK]], [[SPLAT_SPLAT]]
; CHECK-NEXT: [[BLOCK3:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> poison, <1 x i32> zeroinitializer
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 1
; CHECK-NEXT: [[SPLAT_SPLATINSERT4:%.*]] = insertelement <1 x double> poison, double [[TMP2]], i32 0
; CHECK-NEXT: [[SPLAT_SPLAT5:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT4]], <1 x double> poison, <1 x i32> zeroinitializer
; CHECK-NEXT: [[TMP3:%.*]] = fmul <1 x double> [[BLOCK3]], [[SPLAT_SPLAT5]]
; CHECK-NEXT: [[TMP4:%.*]] = fadd <1 x double> [[TMP1]], [[TMP3]]
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <1 x double> [[TMP4]], <1 x double> poison, <2 x i32> <i32 0, i32 undef>
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <2 x double> undef, <2 x double> [[TMP5]], <2 x i32> <i32 2, i32 1>
; CHECK-NEXT: [[BLOCK6:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> poison, <1 x i32> <i32 1>
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 0
; CHECK-NEXT: [[SPLAT_SPLATINSERT7:%.*]] = insertelement <1 x double> poison, double [[TMP7]], i32 0
; CHECK-NEXT: [[SPLAT_SPLAT8:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT7]], <1 x double> poison, <1 x i32> zeroinitializer
; CHECK-NEXT: [[TMP8:%.*]] = fmul <1 x double> [[BLOCK6]], [[SPLAT_SPLAT8]]
; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> poison, <1 x i32> <i32 1>
; CHECK-NEXT: [[TMP9:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 1
; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x double> poison, double [[TMP9]], i32 0
; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT10]], <1 x double> poison, <1 x i32> zeroinitializer
; CHECK-NEXT: [[TMP10:%.*]] = fmul <1 x double> [[BLOCK9]], [[SPLAT_SPLAT11]]
; CHECK-NEXT: [[TMP11:%.*]] = fadd <1 x double> [[TMP8]], [[TMP10]]
; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <1 x double> [[TMP11]], <1 x double> poison, <2 x i32> <i32 0, i32 undef>
; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <2 x double> [[TMP6]], <2 x double> [[TMP12]], <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[TMP14:%.*]] = extractelement <2 x double> [[TMP13]], i64 0
; CHECK-NEXT: [[TMP15:%.*]] = insertelement <1 x double> undef, double [[TMP14]], i64 0
; CHECK-NEXT: [[TMP16:%.*]] = extractelement <2 x double> [[TMP13]], i64 1
; CHECK-NEXT: [[TMP17:%.*]] = insertelement <1 x double> undef, double [[TMP16]], i64 0
; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x double> [[TMP15]], <1 x double> [[TMP17]], <2 x i32> <i32 0, i32 1>
; CHECK-NEXT: ret <2 x double> [[TMP18]]
; CHECK: exit.2:
; CHECK-NEXT: ret <2 x double> zeroinitializer
;
entry:
%mult = call <2 x double> @llvm.matrix.multiply.v2f64.v4f64.v2f64(<4 x double> %a, <2 x double> %b, i32 2, i32 2, i32 1)
br i1 %c, label %exit.1, label %exit.2
exit.1:
%trans = call <2 x double> @llvm.matrix.transpose.v2f64(<2 x double> %mult, i32 2, i32 1)
ret <2 x double> %trans
exit.2:
ret <2 x double> zeroinitializer
}
declare <2 x double> @llvm.matrix.transpose.v2f64(<2 x double>, i32 immarg, i32 immarg)
declare <2 x double> @llvm.matrix.multiply.v2f64.v4f64.v2f64(<4 x double>, <2 x double>, i32 immarg, i32 immarg, i32 immarg)