diff --git a/lldb/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.cpp b/lldb/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.cpp index 711099122b5f..80fe25318450 100644 --- a/lldb/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.cpp +++ b/lldb/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.cpp @@ -242,7 +242,7 @@ DynamicLoaderMacOSXDYLD::Clear (bool clear_process) { Mutex::Locker locker(m_mutex); - if (m_process->IsAlive() && LLDB_BREAK_ID_IS_VALID(m_break_id)) + if (LLDB_BREAK_ID_IS_VALID(m_break_id)) m_process->GetTarget().RemoveBreakpointByID (m_break_id); if (clear_process) @@ -607,11 +607,16 @@ DynamicLoaderMacOSXDYLD::NotifyBreakpointHit (void *baton, // will do so and return true. In the course of initializing the all_image_infos it will read the complete // current state, so we don't need to figure out what has changed from the data passed in to us. + ExecutionContext exe_ctx (context->exe_ctx_ref); + Process *process = exe_ctx.GetProcessPtr(); + + // This is a sanity check just in case this dyld_instance is an old dyld plugin's breakpoint still lying around. + if (process != dyld_instance->m_process) + return false; + if (dyld_instance->InitializeFromAllImageInfos()) return dyld_instance->GetStopWhenImagesChange(); - ExecutionContext exe_ctx (context->exe_ctx_ref); - Process *process = exe_ctx.GetProcessPtr(); const lldb::ABISP &abi = process->GetABI(); if (abi) {