forked from OSchip/llvm-project
[RuntimeDyld] Fix a bug in debugging output: all sections should be dumped
before any relocations have been applied, and again after all relocations have been applied. Previously each section was dumped before and after relocations targetting it were applied, but this only shows the impact of relocations that point to other symbols in the same section. llvm-svn: 247335
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@ -82,6 +82,12 @@ static void dumpSectionMemory(const SectionEntry &S, StringRef State) {
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void RuntimeDyldImpl::resolveRelocations() {
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MutexGuard locked(lock);
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// Print out the sections prior to relocation.
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DEBUG(
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for (int i = 0, e = Sections.size(); i != e; ++i)
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dumpSectionMemory(Sections[i], "before relocations");
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);
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// First, resolve relocations associated with external symbols.
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resolveExternalSymbols();
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@ -94,11 +100,16 @@ void RuntimeDyldImpl::resolveRelocations() {
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uint64_t Addr = Sections[i].LoadAddress;
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DEBUG(dbgs() << "Resolving relocations Section #" << i << "\t"
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<< format("%p", (uintptr_t)Addr) << "\n");
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DEBUG(dumpSectionMemory(Sections[i], "before relocations"));
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resolveRelocationList(Relocations[i], Addr);
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DEBUG(dumpSectionMemory(Sections[i], "after relocations"));
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Relocations.erase(i);
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}
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// Print out sections after relocation.
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DEBUG(
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for (int i = 0, e = Sections.size(); i != e; ++i)
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dumpSectionMemory(Sections[i], "after relocations");
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);
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}
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void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress,
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