Remove -disable-x86-shuffle-opti

llvm-svn: 31183
This commit is contained in:
Evan Cheng 2006-10-25 20:48:19 +00:00
parent 3f83343c52
commit 798b306311
1 changed files with 52 additions and 60 deletions

View File

@ -37,9 +37,6 @@ using namespace llvm;
// FIXME: temporary.
static cl::opt<bool> EnableFastCC("enable-x86-fastcc", cl::Hidden,
cl::desc("Enable fastcc on X86"));
static cl::opt<bool> NoShuffleOpti("disable-x86-shuffle-opti", cl::Hidden,
cl::desc("Disable vector shuffle optimizations on X86"));
X86TargetLowering::X86TargetLowering(TargetMachine &TM)
: TargetLowering(TM) {
Subtarget = &TM.getSubtarget<X86Subtarget>();
@ -3310,7 +3307,7 @@ X86TargetLowering::LowerBUILD_VECTOR(SDOperand Op, SelectionDAG &DAG) {
return SDOperand();
// Special case for single non-zero element.
if (!NoShuffleOpti && NumNonZero == 1) {
if (NumNonZero == 1) {
unsigned Idx = CountTrailingZeros_32(NonZeros);
SDOperand Item = Op.getOperand(Idx);
Item = DAG.getNode(ISD::SCALAR_TO_VECTOR, VT, Item);
@ -3389,7 +3386,7 @@ X86TargetLowering::LowerBUILD_VECTOR(SDOperand Op, SelectionDAG &DAG) {
// FIXME: we can do the same for v4f32 case when we know both parts of
// the lower half come from scalar_to_vector (loadf32). We should do
// that in post legalizer dag combiner with target specific hooks.
if (!NoShuffleOpti && MVT::isInteger(EVT) && (NonZeros & (0x3 << 2)) == 0)
if (MVT::isInteger(EVT) && (NonZeros & (0x3 << 2)) == 0)
return V[0];
MVT::ValueType MaskVT = MVT::getIntVectorWithNumElements(NumElems);
MVT::ValueType EVT = MVT::getVectorBaseType(MaskVT);
@ -3451,52 +3448,49 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDOperand Op, SelectionDAG &DAG) {
if (isSplatMask(PermMask.Val)) {
if (NumElems <= 4) return Op;
// Promote it to a v4i32 splat.
if (!NoShuffleOpti)
return PromoteSplat(Op, DAG);
return PromoteSplat(Op, DAG);
}
if (!NoShuffleOpti) {
if (X86::isMOVLMask(PermMask.Val))
return (V1IsUndef) ? V2 : Op;
if (X86::isMOVLMask(PermMask.Val))
return (V1IsUndef) ? V2 : Op;
if (X86::isMOVSHDUPMask(PermMask.Val) ||
X86::isMOVSLDUPMask(PermMask.Val) ||
X86::isMOVHLPSMask(PermMask.Val) ||
X86::isMOVHPMask(PermMask.Val) ||
X86::isMOVLPMask(PermMask.Val))
return Op;
if (X86::isMOVSHDUPMask(PermMask.Val) ||
X86::isMOVSLDUPMask(PermMask.Val) ||
X86::isMOVHLPSMask(PermMask.Val) ||
X86::isMOVHPMask(PermMask.Val) ||
X86::isMOVLPMask(PermMask.Val))
return Op;
if (ShouldXformToMOVHLPS(PermMask.Val) ||
ShouldXformToMOVLP(V1.Val, V2.Val, PermMask.Val))
return CommuteVectorShuffle(Op, DAG);
if (ShouldXformToMOVHLPS(PermMask.Val) ||
ShouldXformToMOVLP(V1.Val, V2.Val, PermMask.Val))
return CommuteVectorShuffle(Op, DAG);
V1IsSplat = isSplatVector(V1.Val);
V2IsSplat = isSplatVector(V2.Val);
if ((V1IsSplat || V1IsUndef) && !(V2IsSplat || V2IsUndef)) {
Op = CommuteVectorShuffle(Op, DAG);
V1 = Op.getOperand(0);
V2 = Op.getOperand(1);
PermMask = Op.getOperand(2);
std::swap(V1IsSplat, V2IsSplat);
std::swap(V1IsUndef, V2IsUndef);
}
if (isCommutedMOVL(PermMask.Val, V2IsSplat, V2IsUndef)) {
if (V2IsUndef) return V1;
Op = CommuteVectorShuffle(Op, DAG);
V1 = Op.getOperand(0);
V2 = Op.getOperand(1);
PermMask = Op.getOperand(2);
if (V2IsSplat) {
// V2 is a splat, so the mask may be malformed. That is, it may point
// to any V2 element. The instruction selectior won't like this. Get
// a corrected mask and commute to form a proper MOVS{S|D}.
SDOperand NewMask = getMOVLMask(NumElems, DAG);
if (NewMask.Val != PermMask.Val)
Op = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, NewMask);
}
return Op;
V1IsSplat = isSplatVector(V1.Val);
V2IsSplat = isSplatVector(V2.Val);
if ((V1IsSplat || V1IsUndef) && !(V2IsSplat || V2IsUndef)) {
Op = CommuteVectorShuffle(Op, DAG);
V1 = Op.getOperand(0);
V2 = Op.getOperand(1);
PermMask = Op.getOperand(2);
std::swap(V1IsSplat, V2IsSplat);
std::swap(V1IsUndef, V2IsUndef);
}
if (isCommutedMOVL(PermMask.Val, V2IsSplat, V2IsUndef)) {
if (V2IsUndef) return V1;
Op = CommuteVectorShuffle(Op, DAG);
V1 = Op.getOperand(0);
V2 = Op.getOperand(1);
PermMask = Op.getOperand(2);
if (V2IsSplat) {
// V2 is a splat, so the mask may be malformed. That is, it may point
// to any V2 element. The instruction selectior won't like this. Get
// a corrected mask and commute to form a proper MOVS{S|D}.
SDOperand NewMask = getMOVLMask(NumElems, DAG);
if (NewMask.Val != PermMask.Val)
Op = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, NewMask);
}
return Op;
}
if (X86::isUNPCKL_v_undef_Mask(PermMask.Val) ||
@ -3504,26 +3498,24 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDOperand Op, SelectionDAG &DAG) {
X86::isUNPCKHMask(PermMask.Val))
return Op;
if (!NoShuffleOpti) {
if (V2IsSplat) {
// Normalize mask so all entries that point to V2 points to its first
// element then try to match unpck{h|l} again. If match, return a
// new vector_shuffle with the corrected mask.
SDOperand NewMask = NormalizeMask(PermMask, DAG);
if (NewMask.Val != PermMask.Val) {
if (X86::isUNPCKLMask(PermMask.Val, true)) {
SDOperand NewMask = getUnpacklMask(NumElems, DAG);
return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, NewMask);
} else if (X86::isUNPCKHMask(PermMask.Val, true)) {
SDOperand NewMask = getUnpackhMask(NumElems, DAG);
return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, NewMask);
}
if (V2IsSplat) {
// Normalize mask so all entries that point to V2 points to its first
// element then try to match unpck{h|l} again. If match, return a
// new vector_shuffle with the corrected mask.
SDOperand NewMask = NormalizeMask(PermMask, DAG);
if (NewMask.Val != PermMask.Val) {
if (X86::isUNPCKLMask(PermMask.Val, true)) {
SDOperand NewMask = getUnpacklMask(NumElems, DAG);
return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, NewMask);
} else if (X86::isUNPCKHMask(PermMask.Val, true)) {
SDOperand NewMask = getUnpackhMask(NumElems, DAG);
return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, NewMask);
}
}
}
// Normalize the node to match x86 shuffle ops if needed
if (!NoShuffleOpti && V2.getOpcode() != ISD::UNDEF)
if (V2.getOpcode() != ISD::UNDEF)
if (isCommutedSHUFP(PermMask.Val)) {
Op = CommuteVectorShuffle(Op, DAG);
V1 = Op.getOperand(0);