forked from OSchip/llvm-project
Fix register names, fix register allocation order, handle frame pointer.
llvm-svn: 70701
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64717bbc14
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@ -15,6 +15,8 @@
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#include "MSP430.h"
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#include "MSP430RegisterInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/ADT/BitVector.h"
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using namespace llvm;
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@ -20,11 +20,11 @@ class MSP430Reg<bits<4> num, string n> : Register<n> {
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// Registers
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//===----------------------------------------------------------------------===//
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def PC : MSP430Reg<0, "PC">;
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def SP : MSP430Reg<1, "SP">;
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def SR : MSP430Reg<2, "SR">;
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def CG : MSP430Reg<3, "CG">;
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def R4 : MSP430Reg<4, "R4">;
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def PC : MSP430Reg<0, "R0">;
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def SP : MSP430Reg<1, "R1">;
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def SR : MSP430Reg<2, "R2">;
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def CG : MSP430Reg<3, "R3">;
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def FP : MSP430Reg<4, "R4">;
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def R5 : MSP430Reg<5, "R5">;
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def R6 : MSP430Reg<6, "R6">;
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def R7 : MSP430Reg<7, "R7">;
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@ -38,10 +38,12 @@ def R14 : MSP430Reg<14, "R14">;
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def R15 : MSP430Reg<15, "R15">;
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def MSP430Regs : RegisterClass<"MSP430", [i16], 16,
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// Volatile registers
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[R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15,
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// Volatile, but not allocable
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PC, SP, SR, CG]>
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// Volatile registers
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[R12, R13, R14, R15, R11, R10, R9, R8, R7, R6, R5,
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// Frame pointer, sometimes allocable
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FP,
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// Volatile, but not allocable
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PC, SP, SR, CG]>
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{
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let MethodProtos = [{
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iterator allocation_order_end(const MachineFunction &MF) const;
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@ -49,8 +51,14 @@ def MSP430Regs : RegisterClass<"MSP430", [i16], 16,
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let MethodBodies = [{
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MSP430RegsClass::iterator
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MSP430RegsClass::allocation_order_end(const MachineFunction &MF) const {
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// The last 4 registers on the list above are reserved
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return end()-4;
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const TargetMachine &TM = MF.getTarget();
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const TargetRegisterInfo *RI = TM.getRegisterInfo();
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// Depending on whether the function uses frame pointer or not, last 5 or 4
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// registers on the list above are reserved
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if (RI->hasFP(MF))
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return end()-5;
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else
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return end()-4;
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}
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}];
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}
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