Add a bit to the CFGBlock to track when it contains a no-return

CFGElement. This will allow greatly simplifying the logic in
-Wreturn-type.

llvm-svn: 139593
This commit is contained in:
Chandler Carruth 2011-09-13 09:53:55 +00:00
parent a70991bb3f
commit 75d78232fd
2 changed files with 16 additions and 1 deletions

View File

@ -333,10 +333,21 @@ class CFGBlock {
AdjacentBlocks Preds;
AdjacentBlocks Succs;
/// NoReturn - This bit is set when the basic block contains a function call
/// or implicit destructor that is attributed as 'noreturn'. In that case,
/// control cannot technically ever proceed past this block. All such blocks
/// will have a single immediate successor: the exit block. This allows them
/// to be easily reached from the exit block and using this bit quickly
/// recognized without scanning the contents of the block.
///
/// Optimization Note: This bit could be profitably folded with Terminator's
/// storage if the memory usage of CFGBlock becomes an issue.
unsigned HasNoReturnElement : 1;
public:
explicit CFGBlock(unsigned blockid, BumpVectorContext &C)
: Elements(C), Label(NULL), Terminator(NULL), LoopTarget(NULL),
BlockID(blockid), Preds(C, 1), Succs(C, 1) {}
BlockID(blockid), Preds(C, 1), Succs(C, 1), HasNoReturnElement(false) {}
~CFGBlock() {}
// Statement iterators
@ -458,6 +469,7 @@ public:
void setTerminator(Stmt *Statement) { Terminator = Statement; }
void setLabel(Stmt *Statement) { Label = Statement; }
void setLoopTarget(const Stmt *loopTarget) { LoopTarget = loopTarget; }
void setHasNoReturnElement() { HasNoReturnElement = true; }
CFGTerminator getTerminator() { return Terminator; }
const CFGTerminator getTerminator() const { return Terminator; }
@ -473,6 +485,8 @@ public:
Stmt *getLabel() { return Label; }
const Stmt *getLabel() const { return Label; }
bool hasNoReturnElement() const { return HasNoReturnElement; }
unsigned getBlockID() const { return BlockID; }
void dump(const CFG *cfg, const LangOptions &LO) const;

View File

@ -603,6 +603,7 @@ CFGBlock *CFGBuilder::createBlock(bool add_successor) {
/// directly tied to the exit block in order to be reachable.
CFGBlock *CFGBuilder::createNoReturnBlock() {
CFGBlock *B = createBlock(false);
B->setHasNoReturnElement();
addSuccessor(B, &cfg->getExit());
return B;
}