Spelling and grammar corrections in comments.

llvm-svn: 268560
This commit is contained in:
Eric Christopher 2016-05-04 21:45:36 +00:00
parent f636fc2e66
commit 75d661a280
2 changed files with 16 additions and 16 deletions

View File

@ -1095,7 +1095,7 @@ bool HoistSpillHelper::isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI,
return false;
}
/// Remove redundent spills in the same BB. Save those redundent spills in
/// Remove redundant spills in the same BB. Save those redundant spills in
/// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill map.
///
void HoistSpillHelper::rmRedundantSpills(
@ -1141,7 +1141,7 @@ void HoistSpillHelper::getVisitOrders(
// original spills.
SmallPtrSet<MachineDomTreeNode *, 8> WorkSet;
// Save the BB nodes on the path from the first BB node containing
// non-redundent spill to the Root node.
// non-redundant spill to the Root node.
SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath;
// All the spills to be hoisted must originate from a single def instruction
// to the OrigReg. It means the def instruction should dominate all the spills
@ -1151,8 +1151,8 @@ void HoistSpillHelper::getVisitOrders(
// For every node on the dominator tree with spill, walk up on the dominator
// tree towards the Root node until it is reached. If there is other node
// containing spill in the middle of the path, the previous spill saw will
// be redundent and the node containing it will be removed. All the nodes on
// the path starting from the first node with non-redundent spill to the Root
// be redundant and the node containing it will be removed. All the nodes on
// the path starting from the first node with non-redundant spill to the Root
// node will be added to the WorkSet, which will contain all the possible
// locations where spills may be hoisted to after the loop below is done.
for (const auto Spill : Spills) {
@ -1161,7 +1161,7 @@ void HoistSpillHelper::getVisitOrders(
MachineInstr *SpillToRm = nullptr;
while (Node != RootIDomNode) {
// If Node dominates Block, and it already contains a spill, the spill in
// Block will be redundent.
// Block will be redundant.
if (Node != MDT[Block] && SpillBBToSpill[Node]) {
SpillToRm = SpillBBToSpill[MDT[Block]];
break;
@ -1339,22 +1339,22 @@ void HoistSpillHelper::runHoistSpills(
}
}
/// For spills with equal values, remove redundent spills and hoist the left
/// For spills with equal values, remove redundant spills and hoist those left
/// to less hot spots.
///
/// Spills with equal values will be collected into the same set in
/// MergeableSpills when spill is inserted. These equal spills are originated
/// from the same define instruction and are dominated by the instruction.
/// Before hoisting all the equal spills, redundent spills inside in the same
/// BB is first marked to be deleted. Then starting from spills left, walk up
/// on the dominator tree towards the Root node where the define instruction
/// from the same defining instruction and are dominated by the instruction.
/// Before hoisting all the equal spills, redundant spills inside in the same
/// BB are first marked to be deleted. Then starting from the spills left, walk
/// up on the dominator tree towards the Root node where the define instruction
/// is located, mark the dominated spills to be deleted along the way and
/// collect the BB nodes on the path from non-dominated spills to the define
/// instruction into a WorkSet. The nodes in WorkSet are the candidate places
/// where we consider to hoist the spills. We iterate the WorkSet in bottom-up
/// order, and for each node, we will decide whether to hoist spills inside
/// its subtree to that node. In this way, we can get benefit locally even if
/// hoisting all the equal spills to one cold place is impossible.
/// where we are considering to hoist the spills. We iterate the WorkSet in
/// bottom-up order, and for each node, we will decide whether to hoist spills
/// inside its subtree to that node. In this way, we can get benefit locally
/// even if hoisting all the equal spills to one cold place is impossible.
///
void HoistSpillHelper::hoistAllSpills() {
SmallVector<unsigned, 4> NewVRegs;
@ -1425,7 +1425,7 @@ void HoistSpillHelper::hoistAllSpills() {
++NumSpills;
}
// Remove redundent spills or change them to dead instructions.
// Remove redundant spills or change them to dead instructions.
NumSpills -= SpillsToRm.size();
for (auto const RMEnt : SpillsToRm) {
RMEnt->setDesc(TII.get(TargetOpcode::KILL));

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@ -336,7 +336,7 @@ private:
/// Hoist back-copies to the complement interval. It tries to hoist all
/// the back-copies to one BB if it is beneficial, or else simply remove
/// redundent backcopies dominated by others.
/// redundant backcopies dominated by others.
void hoistCopies();
/// transferValues - Transfer values to the new ranges.