[Dominators][CodeGen] Clean up MachineDominators

Summary: This is a cleanup patch for MachineDominatorTree. It would be an NFC, except for replacing custom DomTree verification with the generic one.

Reviewers: tstellar, tpr, nhaehnle, arsenm, NutshellySima, grosser, hliao

Reviewed By: arsenm

Subscribers: wdng, hiraditya, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D67976

llvm-svn: 373101
This commit is contained in:
Jakub Kuderski 2019-09-27 17:25:39 +00:00
parent 1a55431a03
commit 72c57ec3e6
2 changed files with 32 additions and 47 deletions

View File

@ -44,6 +44,8 @@ using MachineDomTreeNode = DomTreeNodeBase<MachineBasicBlock>;
/// compute a normal dominator tree. /// compute a normal dominator tree.
/// ///
class MachineDominatorTree : public MachineFunctionPass { class MachineDominatorTree : public MachineFunctionPass {
using DomTreeT = DomTreeBase<MachineBasicBlock>;
/// Helper structure used to hold all the basic blocks /// Helper structure used to hold all the basic blocks
/// involved in the split of a critical edge. /// involved in the split of a critical edge.
struct CriticalEdge { struct CriticalEdge {
@ -65,8 +67,8 @@ class MachineDominatorTree : public MachineFunctionPass {
/// such as BB == elt.NewBB. /// such as BB == elt.NewBB.
mutable SmallSet<MachineBasicBlock *, 32> NewBBs; mutable SmallSet<MachineBasicBlock *, 32> NewBBs;
/// The DominatorTreeBase that is used to compute a normal dominator tree /// The DominatorTreeBase that is used to compute a normal dominator tree.
std::unique_ptr<DomTreeBase<MachineBasicBlock>> DT; std::unique_ptr<DomTreeT> DT;
/// Apply all the recorded critical edges to the DT. /// Apply all the recorded critical edges to the DT.
/// This updates the underlying DT information in a way that uses /// This updates the underlying DT information in a way that uses
@ -80,8 +82,8 @@ public:
MachineDominatorTree(); MachineDominatorTree();
DomTreeBase<MachineBasicBlock> &getBase() { DomTreeT &getBase() {
if (!DT) DT.reset(new DomTreeBase<MachineBasicBlock>()); if (!DT) DT.reset(new DomTreeT());
applySplitCriticalEdges(); applySplitCriticalEdges();
return *DT; return *DT;
} }
@ -92,31 +94,30 @@ public:
/// multiple blocks if we are computing post dominators. For forward /// multiple blocks if we are computing post dominators. For forward
/// dominators, this will always be a single block (the entry node). /// dominators, this will always be a single block (the entry node).
/// ///
inline const SmallVectorImpl<MachineBasicBlock*> &getRoots() const { const SmallVectorImpl<MachineBasicBlock*> &getRoots() const {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->getRoots(); return DT->getRoots();
} }
inline MachineBasicBlock *getRoot() const { MachineBasicBlock *getRoot() const {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->getRoot(); return DT->getRoot();
} }
inline MachineDomTreeNode *getRootNode() const { MachineDomTreeNode *getRootNode() const {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->getRootNode(); return DT->getRootNode();
} }
bool runOnMachineFunction(MachineFunction &F) override; bool runOnMachineFunction(MachineFunction &F) override;
inline bool dominates(const MachineDomTreeNode* A, bool dominates(const MachineDomTreeNode *A,
const MachineDomTreeNode* B) const { const MachineDomTreeNode *B) const {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->dominates(A, B); return DT->dominates(A, B);
} }
inline bool dominates(const MachineBasicBlock* A, bool dominates(const MachineBasicBlock *A, const MachineBasicBlock *B) const {
const MachineBasicBlock* B) const {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->dominates(A, B); return DT->dominates(A, B);
} }
@ -133,36 +134,30 @@ public:
for (; &*I != A && &*I != B; ++I) for (; &*I != A && &*I != B; ++I)
/*empty*/ ; /*empty*/ ;
//if(!DT.IsPostDominators) { return &*I == A;
// A dominates B if it is found first in the basic block.
return &*I == A;
//} else {
// // A post-dominates B if B is found first in the basic block.
// return &*I == B;
//}
} }
inline bool properlyDominates(const MachineDomTreeNode* A, bool properlyDominates(const MachineDomTreeNode *A,
const MachineDomTreeNode* B) const { const MachineDomTreeNode *B) const {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->properlyDominates(A, B); return DT->properlyDominates(A, B);
} }
inline bool properlyDominates(const MachineBasicBlock* A, bool properlyDominates(const MachineBasicBlock *A,
const MachineBasicBlock* B) const { const MachineBasicBlock *B) const {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->properlyDominates(A, B); return DT->properlyDominates(A, B);
} }
/// findNearestCommonDominator - Find nearest common dominator basic block /// findNearestCommonDominator - Find nearest common dominator basic block
/// for basic block A and B. If there is no such block then return NULL. /// for basic block A and B. If there is no such block then return NULL.
inline MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A, MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A,
MachineBasicBlock *B) { MachineBasicBlock *B) {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->findNearestCommonDominator(A, B); return DT->findNearestCommonDominator(A, B);
} }
inline MachineDomTreeNode *operator[](MachineBasicBlock *BB) const { MachineDomTreeNode *operator[](MachineBasicBlock *BB) const {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->getNode(BB); return DT->getNode(BB);
} }
@ -170,7 +165,7 @@ public:
/// getNode - return the (Post)DominatorTree node for the specified basic /// getNode - return the (Post)DominatorTree node for the specified basic
/// block. This is the same as using operator[] on this class. /// block. This is the same as using operator[] on this class.
/// ///
inline MachineDomTreeNode *getNode(MachineBasicBlock *BB) const { MachineDomTreeNode *getNode(MachineBasicBlock *BB) const {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->getNode(BB); return DT->getNode(BB);
} }
@ -178,8 +173,8 @@ public:
/// addNewBlock - Add a new node to the dominator tree information. This /// addNewBlock - Add a new node to the dominator tree information. This
/// creates a new node as a child of DomBB dominator node,linking it into /// creates a new node as a child of DomBB dominator node,linking it into
/// the children list of the immediate dominator. /// the children list of the immediate dominator.
inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB, MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB,
MachineBasicBlock *DomBB) { MachineBasicBlock *DomBB) {
applySplitCriticalEdges(); applySplitCriticalEdges();
return DT->addNewBlock(BB, DomBB); return DT->addNewBlock(BB, DomBB);
} }
@ -187,14 +182,14 @@ public:
/// changeImmediateDominator - This method is used to update the dominator /// changeImmediateDominator - This method is used to update the dominator
/// tree information when a node's immediate dominator changes. /// tree information when a node's immediate dominator changes.
/// ///
inline void changeImmediateDominator(MachineBasicBlock *N, void changeImmediateDominator(MachineBasicBlock *N,
MachineBasicBlock* NewIDom) { MachineBasicBlock *NewIDom) {
applySplitCriticalEdges(); applySplitCriticalEdges();
DT->changeImmediateDominator(N, NewIDom); DT->changeImmediateDominator(N, NewIDom);
} }
inline void changeImmediateDominator(MachineDomTreeNode *N, void changeImmediateDominator(MachineDomTreeNode *N,
MachineDomTreeNode* NewIDom) { MachineDomTreeNode *NewIDom) {
applySplitCriticalEdges(); applySplitCriticalEdges();
DT->changeImmediateDominator(N, NewIDom); DT->changeImmediateDominator(N, NewIDom);
} }
@ -202,14 +197,14 @@ public:
/// eraseNode - Removes a node from the dominator tree. Block must not /// eraseNode - Removes a node from the dominator tree. Block must not
/// dominate any other blocks. Removes node from its immediate dominator's /// dominate any other blocks. Removes node from its immediate dominator's
/// children list. Deletes dominator node associated with basic block BB. /// children list. Deletes dominator node associated with basic block BB.
inline void eraseNode(MachineBasicBlock *BB) { void eraseNode(MachineBasicBlock *BB) {
applySplitCriticalEdges(); applySplitCriticalEdges();
DT->eraseNode(BB); DT->eraseNode(BB);
} }
/// splitBlock - BB is split and now it has one successor. Update dominator /// splitBlock - BB is split and now it has one successor. Update dominator
/// tree to reflect this change. /// tree to reflect this change.
inline void splitBlock(MachineBasicBlock* NewBB) { void splitBlock(MachineBasicBlock* NewBB) {
applySplitCriticalEdges(); applySplitCriticalEdges();
DT->splitBlock(NewBB); DT->splitBlock(NewBB);
} }

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@ -64,21 +64,11 @@ void MachineDominatorTree::releaseMemory() {
} }
void MachineDominatorTree::verifyAnalysis() const { void MachineDominatorTree::verifyAnalysis() const {
if (DT && VerifyMachineDomInfo) { if (DT && VerifyMachineDomInfo)
MachineFunction &F = *getRoot()->getParent(); if (!DT->verify(DomTreeT::VerificationLevel::Basic)) {
errs() << "MachineDominatorTree verification failed\n";
DomTreeBase<MachineBasicBlock> OtherDT;
OtherDT.recalculate(F);
if (getRootNode()->getBlock() != OtherDT.getRootNode()->getBlock() ||
DT->compare(OtherDT)) {
errs() << "MachineDominatorTree for function " << F.getName()
<< " is not up to date!\nComputed:\n";
DT->print(errs());
errs() << "\nActual:\n";
OtherDT.print(errs());
abort(); abort();
} }
}
} }
void MachineDominatorTree::print(raw_ostream &OS, const Module*) const { void MachineDominatorTree::print(raw_ostream &OS, const Module*) const {