forked from OSchip/llvm-project
[LV] Scalar with predication must not be uniform
Fix PR40816: avoid considering scalar-with-predication instructions as also uniform-after-vectorization. Instructions identified as "scalar with predication" will be "vectorized" using a replicating region. If such instructions are also optimized as "uniform after vectorization", namely when only the first of VF lanes is used, such a replicating region becomes erroneous - only the first instance of the region can and should be formed. Fix such cases by not considering such instructions as "uniform after vectorization". Differential Revision: https://reviews.llvm.org/D70298
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@ -4668,14 +4668,26 @@ void LoopVectorizationCostModel::collectLoopUniforms(unsigned VF) {
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SetVector<Instruction *> Worklist;
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BasicBlock *Latch = TheLoop->getLoopLatch();
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// Instructions that are scalar with predication must not be considered
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// uniform after vectorization, because that would create an erroneous
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// replicating region where only a single instance out of VF should be formed.
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// TODO: optimize such seldom cases if found important, see PR40816.
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auto addToWorklistIfAllowed = [&](Instruction *I) -> void {
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if (isScalarWithPredication(I, VF)) {
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LLVM_DEBUG(dbgs() << "LV: Found not uniform being ScalarWithPredication: "
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<< *I << "\n");
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return;
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}
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LLVM_DEBUG(dbgs() << "LV: Found uniform instruction: " << *I << "\n");
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Worklist.insert(I);
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};
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// Start with the conditional branch. If the branch condition is an
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// instruction contained in the loop that is only used by the branch, it is
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// uniform.
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auto *Cmp = dyn_cast<Instruction>(Latch->getTerminator()->getOperand(0));
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if (Cmp && TheLoop->contains(Cmp) && Cmp->hasOneUse()) {
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Worklist.insert(Cmp);
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LLVM_DEBUG(dbgs() << "LV: Found uniform instruction: " << *Cmp << "\n");
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}
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if (Cmp && TheLoop->contains(Cmp) && Cmp->hasOneUse())
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addToWorklistIfAllowed(Cmp);
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// Holds consecutive and consecutive-like pointers. Consecutive-like pointers
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// are pointers that are treated like consecutive pointers during
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@ -4734,10 +4746,8 @@ void LoopVectorizationCostModel::collectLoopUniforms(unsigned VF) {
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// Add to the Worklist all consecutive and consecutive-like pointers that
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// aren't also identified as possibly non-uniform.
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for (auto *V : ConsecutiveLikePtrs)
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if (PossibleNonUniformPtrs.find(V) == PossibleNonUniformPtrs.end()) {
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LLVM_DEBUG(dbgs() << "LV: Found uniform instruction: " << *V << "\n");
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Worklist.insert(V);
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}
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if (PossibleNonUniformPtrs.find(V) == PossibleNonUniformPtrs.end())
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addToWorklistIfAllowed(V);
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// Expand Worklist in topological order: whenever a new instruction
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// is added , its users should be already inside Worklist. It ensures
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@ -4763,10 +4773,8 @@ void LoopVectorizationCostModel::collectLoopUniforms(unsigned VF) {
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return Worklist.count(J) ||
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(OI == getLoadStorePointerOperand(J) &&
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isUniformDecision(J, VF));
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})) {
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Worklist.insert(OI);
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LLVM_DEBUG(dbgs() << "LV: Found uniform instruction: " << *OI << "\n");
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}
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}))
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addToWorklistIfAllowed(OI);
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}
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}
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@ -4808,11 +4816,8 @@ void LoopVectorizationCostModel::collectLoopUniforms(unsigned VF) {
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continue;
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// The induction variable and its update instruction will remain uniform.
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Worklist.insert(Ind);
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Worklist.insert(IndUpdate);
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LLVM_DEBUG(dbgs() << "LV: Found uniform instruction: " << *Ind << "\n");
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LLVM_DEBUG(dbgs() << "LV: Found uniform instruction: " << *IndUpdate
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<< "\n");
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addToWorklistIfAllowed(Ind);
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addToWorklistIfAllowed(IndUpdate);
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}
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Uniforms[VF].insert(Worklist.begin(), Worklist.end());
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@ -1,5 +1,6 @@
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; REQUIRES: asserts
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; RUN: opt < %s -loop-vectorize -instcombine -S -debug-only=loop-vectorize -disable-output -print-after=instcombine 2>&1 | FileCheck %s
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; RUN: opt < %s -loop-vectorize -force-vector-width=2 -S | FileCheck %s -check-prefix=FORCE
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target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
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target triple = "x86_64-unknown-linux-gnu"
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@ -65,3 +66,85 @@ for.end:
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}
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attributes #0 = { "target-cpu"="knl" }
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; CHECK-LABEL: PR40816
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;
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; Check that scalar with predication instructions are not considered uniform
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; after vectorization, because that results in replicating a region instead of
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; having a single instance (out of VF). The predication stems from a tiny count
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; of 3 leading to folding the tail by masking using icmp ule <i, i+1> <= <2, 2>.
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;
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; CHECK: LV: Found trip count: 3
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; CHECK: LV: Found uniform instruction: {{%.*}} = icmp eq i32 {{%.*}}, 0
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; CHECK-NOT: LV: Found uniform instruction: {{%.*}} = load i32, i32* {{%.*}}, align 1
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; CHECK: LV: Found not uniform being ScalarWithPredication: {{%.*}} = load i32, i32* {{%.*}}, align 1
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; CHECK: LV: Found scalar instruction: {{%.*}} = getelementptr inbounds [3 x i32], [3 x i32]* @a, i32 0, i32 {{%.*}}
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;
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; FORCE-LABEL: @PR40816(
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; FORCE-NEXT: entry:
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; FORCE-NEXT: br i1 false, label {{%.*}}, label [[VECTOR_PH:%.*]]
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; FORCE: vector.ph:
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; FORCE-NEXT: br label [[VECTOR_BODY:%.*]]
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; FORCE: vector.body:
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; FORCE-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_LOAD_CONTINUE4:%.*]] ]
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; FORCE-NEXT: [[VEC_IND:%.*]] = phi <2 x i32> [ <i32 0, i32 1>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[PRED_LOAD_CONTINUE4]] ]
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; FORCE-NEXT: [[TMP0:%.*]] = add i32 [[INDEX]], 0
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; FORCE-NEXT: [[TMP1:%.*]] = add i32 [[INDEX]], 1
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; FORCE-NEXT: [[TMP2:%.*]] = icmp ule <2 x i32> [[VEC_IND]], <i32 2, i32 2>
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; FORCE-NEXT: [[TMP3:%.*]] = extractelement <2 x i1> [[TMP2]], i32 0
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; FORCE-NEXT: br i1 [[TMP3]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
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; FORCE: pred.store.if:
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; FORCE-NEXT: store i32 [[TMP0]], i32* @b, align 1
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; FORCE-NEXT: br label [[PRED_STORE_CONTINUE]]
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; FORCE: pred.store.continue:
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; FORCE-NEXT: [[TMP4:%.*]] = extractelement <2 x i1> [[TMP2]], i32 1
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; FORCE-NEXT: br i1 [[TMP4]], label [[PRED_STORE_IF1:%.*]], label [[PRED_STORE_CONTINUE2:%.*]]
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; FORCE: pred.store.if1:
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; FORCE-NEXT: store i32 [[TMP1]], i32* @b, align 1
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; FORCE-NEXT: br label [[PRED_STORE_CONTINUE2]]
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; FORCE: pred.store.continue2:
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; FORCE-NEXT: [[TMP5:%.*]] = extractelement <2 x i1> [[TMP2]], i32 0
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; FORCE-NEXT: br i1 [[TMP5]], label [[PRED_LOAD_IF:%.*]], label [[PRED_LOAD_CONTINUE:%.*]]
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; FORCE: pred.load.if:
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; FORCE-NEXT: [[TMP6:%.*]] = getelementptr inbounds [3 x i32], [3 x i32]* @a, i32 0, i32 [[TMP0]]
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; FORCE-NEXT: [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 1
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; FORCE-NEXT: [[TMP8:%.*]] = insertelement <2 x i32> undef, i32 [[TMP7]], i32 0
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; FORCE-NEXT: br label [[PRED_LOAD_CONTINUE]]
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; FORCE: pred.load.continue:
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; FORCE-NEXT: [[TMP9:%.*]] = phi <2 x i32> [ undef, [[PRED_STORE_CONTINUE2]] ], [ [[TMP8]], [[PRED_LOAD_IF]] ]
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; FORCE-NEXT: [[TMP10:%.*]] = extractelement <2 x i1> [[TMP2]], i32 1
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; FORCE-NEXT: br i1 [[TMP10]], label [[PRED_LOAD_IF3:%.*]], label [[PRED_LOAD_CONTINUE4]]
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; FORCE: pred.load.if3:
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; FORCE-NEXT: [[TMP11:%.*]] = getelementptr inbounds [3 x i32], [3 x i32]* @a, i32 0, i32 [[TMP1]]
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; FORCE-NEXT: [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 1
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; FORCE-NEXT: [[TMP13:%.*]] = insertelement <2 x i32> [[TMP9]], i32 [[TMP12]], i32 1
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; FORCE-NEXT: br label [[PRED_LOAD_CONTINUE4]]
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; FORCE: pred.load.continue4:
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; FORCE-NEXT: [[TMP14:%.*]] = phi <2 x i32> [ [[TMP9]], [[PRED_LOAD_CONTINUE]] ], [ [[TMP13]], [[PRED_LOAD_IF3]] ]
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; FORCE-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 2
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; FORCE-NEXT: [[VEC_IND_NEXT]] = add <2 x i32> [[VEC_IND]], <i32 2, i32 2>
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; FORCE-NEXT: [[TMP15:%.*]] = icmp eq i32 [[INDEX_NEXT]], 4
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; FORCE-NEXT: br i1 [[TMP15]], label {{%.*}}, label [[VECTOR_BODY]]
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;
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@a = internal constant [3 x i32] [i32 7, i32 7, i32 0], align 1
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@b = external global i32, align 1
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define void @PR40816() #1 {
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entry:
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br label %for.body
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for.body: ; preds = %for.body, %entry
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%0 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
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store i32 %0, i32* @b, align 1
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%arrayidx1 = getelementptr inbounds [3 x i32], [3 x i32]* @a, i32 0, i32 %0
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%1 = load i32, i32* %arrayidx1, align 1
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%cmp2 = icmp eq i32 %1, 0
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%inc = add nuw nsw i32 %0, 1
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br i1 %cmp2, label %return, label %for.body
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return: ; preds = %for.body
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ret void
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}
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attributes #1 = { "target-cpu"="core2" }
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