forked from OSchip/llvm-project
[lldb] Make `process connect` behave the same in sync and async mode.
I think the check for whether the process is connected is totally bogus in the first place, but on the off-chance that's it's not, we should behave the same in synchronous and asynchronous mode.
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@ -837,18 +837,6 @@ std::string PlatformRemoteGDBServer::MakeUrl(const char *scheme,
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return std::string(result.GetString());
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}
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lldb::ProcessSP PlatformRemoteGDBServer::ConnectProcess(
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llvm::StringRef connect_url, llvm::StringRef plugin_name,
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lldb_private::Debugger &debugger, lldb_private::Target *target,
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lldb_private::Status &error) {
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if (!IsRemote() || !IsConnected()) {
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error.SetErrorString("Not connected to remote gdb server");
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return nullptr;
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}
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return Platform::ConnectProcess(connect_url, plugin_name, debugger, target,
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error);
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}
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size_t PlatformRemoteGDBServer::ConnectToWaitingProcesses(Debugger &debugger,
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Status &error) {
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std::vector<std::string> connection_urls;
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@ -154,12 +154,6 @@ public:
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const lldb::UnixSignalsSP &GetRemoteUnixSignals() override;
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lldb::ProcessSP ConnectProcess(llvm::StringRef connect_url,
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llvm::StringRef plugin_name,
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lldb_private::Debugger &debugger,
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lldb_private::Target *target,
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lldb_private::Status &error) override;
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size_t ConnectToWaitingProcesses(lldb_private::Debugger &debugger,
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lldb_private::Status &error) override;
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@ -0,0 +1,9 @@
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# Synchronous
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# RUN: %lldb -o 'platform select remote-gdb-server' -o 'process connect connect://localhost:4321' 2>&1 | FileCheck %s
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# Asynchronous
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# RUN: echo -e 'platform select remote-gdb-server\nprocess connect connect://localhost:4321' | %lldb 2>&1 | FileCheck %s
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# CHECK: Platform: remote-gdb-server
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# CHECK: Connected: no
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# CHECK: error: Failed to connect port
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