forked from OSchip/llvm-project
[X86] Make masked floating point equality/ordered compares commutable for load folding purposes.
Same as what is supported for the unmasked form. llvm-svn: 362717
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@ -365,7 +365,7 @@ multiclass AVX512_maskable_custom_cmp<bits<8> O, Format F,
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list<dag> Pattern,
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list<dag> MaskingPattern,
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bit IsCommutable = 0> {
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let isCommutable = IsCommutable in
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let isCommutable = IsCommutable in {
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def NAME: AVX512<O, F, Outs, Ins,
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OpcodeStr#"\t{"#AttSrcAsm#", $dst|"#
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"$dst, "#IntelSrcAsm#"}",
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@ -376,6 +376,7 @@ multiclass AVX512_maskable_custom_cmp<bits<8> O, Format F,
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"$dst {${mask}}, "#IntelSrcAsm#"}",
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MaskingPattern>, EVEX_K;
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}
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}
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multiclass AVX512_maskable_common_cmp<bits<8> O, Format F, X86VectorVTInfo _,
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dag Outs,
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@ -5788,11 +5789,10 @@ multiclass avx512_vptest<bits<8> opc, string OpcodeStr,
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// NOTE: Patterns are omitted in favor of manual selection in X86ISelDAGToDAG.
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// There are just too many permuations due to commutability and bitcasts.
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let ExeDomain = _.ExeDomain, hasSideEffects = 0 in {
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let isCommutable = 1 in
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defm rr : AVX512_maskable_cmp<opc, MRMSrcReg, _, (outs _.KRC:$dst),
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(ins _.RC:$src1, _.RC:$src2), OpcodeStr,
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"$src2, $src1", "$src1, $src2",
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(null_frag), (null_frag)>,
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(null_frag), (null_frag), 1>,
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EVEX_4V, Sched<[sched]>;
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let mayLoad = 1 in
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defm rm : AVX512_maskable_cmp<opc, MRMSrcMem, _, (outs _.KRC:$dst),
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@ -1837,18 +1837,28 @@ bool X86InstrInfo::findCommutedOpIndices(MachineInstr &MI, unsigned &SrcOpIdx1,
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case X86::VCMPPDZ128rri:
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case X86::VCMPPSZ128rri:
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case X86::VCMPPDZ256rri:
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case X86::VCMPPSZ256rri: {
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case X86::VCMPPSZ256rri:
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case X86::VCMPPDZrrik:
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case X86::VCMPPSZrrik:
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case X86::VCMPPDZ128rrik:
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case X86::VCMPPSZ128rrik:
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case X86::VCMPPDZ256rrik:
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case X86::VCMPPSZ256rrik: {
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unsigned OpOffset = X86II::isKMasked(Desc.TSFlags) ? 1 : 0;
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// Float comparison can be safely commuted for
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// Ordered/Unordered/Equal/NotEqual tests
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unsigned Imm = MI.getOperand(3).getImm() & 0x7;
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unsigned Imm = MI.getOperand(3 + OpOffset).getImm() & 0x7;
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switch (Imm) {
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case 0x00: // EQUAL
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case 0x03: // UNORDERED
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case 0x04: // NOT EQUAL
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case 0x07: // ORDERED
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// The indices of the commutable operands are 1 and 2.
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// The indices of the commutable operands are 1 and 2 (or 2 and 3
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// when masked).
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// Assign them to the returned operand indices here.
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return fixCommutedOpIndices(SrcOpIdx1, SrcOpIdx2, 1, 2);
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return fixCommutedOpIndices(SrcOpIdx1, SrcOpIdx2, 1 + OpOffset,
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2 + OpOffset);
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}
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return false;
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}
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@ -146,6 +146,34 @@ define i8 @stack_fold_cmppd(<8 x double> %a0, <8 x double> %a1) {
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}
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declare <8 x i1> @llvm.x86.avx512.cmp.pd.512(<8 x double>, <8 x double>, i32, i32)
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define <8 x double> @stack_fold_cmppd_mask(<8 x double> %a0, <8 x double> %a1, <8 x double>* %a2, i8 %mask, <8 x double> %b0, <8 x double> %b1) {
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;CHECK-LABEL: stack_fold_cmppd_mask:
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;CHECK: vcmpeqpd {{-?[0-9]*}}(%rsp), {{%zmm[0-9][0-9]*}}, {{%k[0-7]}} {{{%k[0-7]}}} {{.*#+}} 64-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"()
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; load and fadd are here to keep the operations below the side effecting block and to avoid folding the wrong load
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%2 = load <8 x double>, <8 x double>* %a2
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%3 = fadd <8 x double> %a1, %2
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%4 = bitcast i8 %mask to <8 x i1>
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%5 = call <8 x i1> @llvm.x86.avx512.cmp.pd.512(<8 x double> %3, <8 x double> %a0, i32 0, i32 4)
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%6 = and <8 x i1> %4, %5
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%7 = select <8 x i1> %6, <8 x double> %b0, <8 x double> %b1
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ret <8 x double> %7
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}
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define <8 x double> @stack_fold_cmppd_mask_commuted(<8 x double> %a0, <8 x double> %a1, <8 x double>* %a2, i8 %mask, <8 x double> %b0, <8 x double> %b1) {
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;CHECK-LABEL: stack_fold_cmppd_mask_commuted:
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;CHECK: vcmpeqpd {{-?[0-9]*}}(%rsp), {{%zmm[0-9][0-9]*}}, {{%k[0-7]}} {{{%k[0-7]}}} {{.*#+}} 64-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"()
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; load and fadd are here to keep the operations below the side effecting block and to avoid folding the wrong load
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%2 = load <8 x double>, <8 x double>* %a2
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%3 = fadd <8 x double> %a1, %2
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%4 = bitcast i8 %mask to <8 x i1>
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%5 = call <8 x i1> @llvm.x86.avx512.cmp.pd.512(<8 x double> %a0, <8 x double> %3, i32 0, i32 4)
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%6 = and <8 x i1> %4, %5
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%7 = select <8 x i1> %6, <8 x double> %b0, <8 x double> %b1
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ret <8 x double> %7
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}
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define i16 @stack_fold_cmpps(<16 x float> %a0, <16 x float> %a1) {
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;CHECK-LABEL: stack_fold_cmpps
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;CHECK: vcmpeqps {{-?[0-9]*}}(%rsp), {{%zmm[0-9][0-9]*}}, {{%k[0-9]*}} {{.*#+}} 64-byte Folded Reload
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@ -156,6 +184,34 @@ define i16 @stack_fold_cmpps(<16 x float> %a0, <16 x float> %a1) {
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}
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declare <16 x i1> @llvm.x86.avx512.cmp.ps.512(<16 x float>, <16 x float>, i32, i32)
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define <16 x float> @stack_fold_cmpps_mask(<16 x float> %a0, <16 x float> %a1, <16 x float>* %a2, i16 %mask, <16 x float> %b0, <16 x float> %b1) {
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;CHECK-LABEL: stack_fold_cmpps_mask:
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;CHECK: vcmpeqps {{-?[0-9]*}}(%rsp), {{%zmm[0-9][0-9]*}}, {{%k[0-7]}} {{{%k[0-7]}}} {{.*#+}} 64-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"()
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; load and fadd are here to keep the operations below the side effecting block and to avoid folding the wrong load
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%2 = load <16 x float>, <16 x float>* %a2
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%3 = fadd <16 x float> %a1, %2
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%4 = bitcast i16 %mask to <16 x i1>
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%5 = call <16 x i1> @llvm.x86.avx512.cmp.ps.512(<16 x float> %3, <16 x float> %a0, i32 0, i32 4)
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%6 = and <16 x i1> %4, %5
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%7 = select <16 x i1> %6, <16 x float> %b0, <16 x float> %b1
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ret <16 x float> %7
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}
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define <16 x float> @stack_fold_cmpps_mask_commuted(<16 x float> %a0, <16 x float> %a1, <16 x float>* %a2, i16 %mask, <16 x float> %b0, <16 x float> %b1) {
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;CHECK-LABEL: stack_fold_cmpps_mask_commuted:
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;CHECK: vcmpeqps {{-?[0-9]*}}(%rsp), {{%zmm[0-9][0-9]*}}, {{%k[0-7]}} {{{%k[0-7]}}} {{.*#+}} 64-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"()
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; load and fadd are here to keep the operations below the side effecting block and to avoid folding the wrong load
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%2 = load <16 x float>, <16 x float>* %a2
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%3 = fadd <16 x float> %a1, %2
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%4 = bitcast i16 %mask to <16 x i1>
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%5 = call <16 x i1> @llvm.x86.avx512.cmp.ps.512(<16 x float> %a0, <16 x float> %3, i32 0, i32 4)
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%6 = and <16 x i1> %4, %5
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%7 = select <16 x i1> %6, <16 x float> %b0, <16 x float> %b1
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ret <16 x float> %7
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}
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define <2 x double> @stack_fold_divsd_int(<2 x double> %a0, <2 x double> %a1) {
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;CHECK-LABEL: stack_fold_divsd_int
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;CHECK: vdivsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
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