[MCA][Scheduler] Change how memory instructions are dispatched to the pending set. NFCI

llvm-svn: 362302
This commit is contained in:
Andrea Di Biagio 2019-06-01 15:22:37 +00:00
parent a881ffeae4
commit 6a989c358c
2 changed files with 48 additions and 40 deletions

View File

@ -70,7 +70,7 @@ public:
unsigned getNumExecuting() const { return NumExecuting; }
unsigned getNumExecuted() const { return NumExecuted; }
const InstRef &getCriticalMemoryInstruction() const {
const InstRef &getCriticalMemoryInstruction() const {
return CriticalMemoryInstruction;
}
const CriticalDependency &getCriticalPredecessor() const {
@ -96,7 +96,7 @@ public:
}
bool isReady() const { return NumExecutedPredecessors == NumPredecessors; }
bool isExecuting() const {
return NumExecuting == NumInstructions - NumExecuted;
return NumExecuting && (NumExecuting == (NumInstructions - NumExecuted));
}
bool isExecuted() const { return NumInstructions == NumExecuted; }
@ -247,22 +247,32 @@ public:
/// Check if a peviously dispatched instruction IR is now ready for execution.
bool isReady(const InstRef &IR) const {
unsigned GroupID = IR.getInstruction()->getLSUTokenID();
assert(isValidGroupID(GroupID) &&
"Invalid group associated with this instruction!");
const MemoryGroup &Group = *Groups.find(GroupID)->second;
const MemoryGroup &Group = getGroup(GroupID);
return Group.isReady();
}
/// Check if a previously dispatched instruction IR only depends on
/// instructions that are currently executing.
/// Check if instruction IR only depends on memory instructions that are
/// currently executing.
bool isPending(const InstRef &IR) const {
unsigned GroupID = IR.getInstruction()->getLSUTokenID();
assert(isValidGroupID(GroupID) &&
"Invalid group associated with this instruction!");
const MemoryGroup &Group = *Groups.find(GroupID)->second;
const MemoryGroup &Group = getGroup(GroupID);
return Group.isPending();
}
/// Check if instruction IR is still waiting on memory operations, and the
/// wait time is still unknown.
bool isWaiting(const InstRef &IR) const {
unsigned GroupID = IR.getInstruction()->getLSUTokenID();
const MemoryGroup &Group = getGroup(GroupID);
return Group.isWaiting();
}
bool hasDependentUsers(const InstRef &IR) const {
unsigned GroupID = IR.getInstruction()->getLSUTokenID();
const MemoryGroup &Group = getGroup(GroupID);
return !Group.isExecuted() && Group.getNumSuccessors();
}
const MemoryGroup &getGroup(unsigned Index) const {
assert(isValidGroupID(Index) && "Group doesn't exist!");
return *Groups.find(Index)->second;
@ -274,7 +284,8 @@ public:
}
unsigned createMemoryGroup() {
Groups.insert(std::make_pair(NextGroupID, llvm::make_unique<MemoryGroup>()));
Groups.insert(
std::make_pair(NextGroupID, llvm::make_unique<MemoryGroup>()));
return NextGroupID++;
}

View File

@ -104,6 +104,7 @@ void Scheduler::issueInstruction(
SmallVectorImpl<InstRef> &ReadyInstructions) {
const Instruction &Inst = *IR.getInstruction();
bool HasDependentUsers = Inst.hasDependentUsers();
HasDependentUsers |= Inst.isMemOp() && LSU.hasDependentUsers(IR);
Resources->releaseBuffers(Inst.getDesc().Buffers);
issueInstructionImpl(IR, UsedResources);
@ -111,14 +112,9 @@ void Scheduler::issueInstruction(
// other dependent instructions. Dependent instructions may be issued during
// this same cycle if operands have ReadAdvance entries. Promote those
// instructions to the ReadySet and notify the caller that those are ready.
// If IR is a memory operation, then always call method `promoteToReadySet()`
// to notify any dependent memory operations that IR started execution.
bool ShouldPromoteInstructions = Inst.isMemOp();
if (HasDependentUsers)
ShouldPromoteInstructions |= promoteToPendingSet(PendingInstructions);
if (ShouldPromoteInstructions)
promoteToReadySet(ReadyInstructions);
if (promoteToPendingSet(PendingInstructions))
promoteToReadySet(ReadyInstructions);
}
bool Scheduler::promoteToReadySet(SmallVectorImpl<InstRef> &Ready) {
@ -130,18 +126,18 @@ bool Scheduler::promoteToReadySet(SmallVectorImpl<InstRef> &Ready) {
if (!IR)
break;
// Check if there are unsolved memory dependencies.
// Check if there are unsolved register dependencies.
Instruction &IS = *IR.getInstruction();
if (!IS.isReady() && !IS.updatePending()) {
++I;
continue;
}
// Check if there are unsolved memory dependencies.
if (IS.isMemOp() && !LSU.isReady(IR)) {
++I;
continue;
}
// Check if there are unsolved register dependencies.
if (!IS.isReady() && !IS.updatePending()) {
++I;
continue;
}
LLVM_DEBUG(dbgs() << "[SCHEDULER]: Instruction #" << IR
<< " promoted to the READY set.\n");
@ -173,6 +169,12 @@ bool Scheduler::promoteToPendingSet(SmallVectorImpl<InstRef> &Pending) {
++I;
continue;
}
if (IS.isMemOp() && LSU.isWaiting(IR)) {
++I;
continue;
}
LLVM_DEBUG(dbgs() << "[SCHEDULER]: Instruction #" << IR
<< " promoted to the PENDING set.\n");
@ -251,13 +253,8 @@ void Scheduler::analyzeDataDependencies(SmallVectorImpl<InstRef> &RegDeps,
if (Resources->checkAvailability(IS.getDesc()))
continue;
if (IS.isMemOp()) {
const MemoryGroup &Group = LSU.getGroup(IS.getLSUTokenID());
if (Group.isWaiting())
continue;
if (Group.isPending())
MemDeps.emplace_back(IR);
}
if (IS.isMemOp() && LSU.isPending(IR))
MemDeps.emplace_back(IR);
if (IS.isPending())
RegDeps.emplace_back(IR);
@ -309,7 +306,13 @@ bool Scheduler::dispatch(InstRef &IR) {
if (IS.isMemOp())
IS.setLSUTokenID(LSU.dispatch(IR));
if (IS.isPending()) {
if (IS.isDispatched() || (IS.isMemOp() && LSU.isWaiting(IR))) {
LLVM_DEBUG(dbgs() << "[SCHEDULER] Adding #" << IR << " to the WaitSet\n");
WaitSet.push_back(IR);
return false;
}
if (IS.isPending() || (IS.isMemOp() && LSU.isPending(IR))) {
LLVM_DEBUG(dbgs() << "[SCHEDULER] Adding #" << IR
<< " to the PendingSet\n");
PendingSet.push_back(IR);
@ -317,14 +320,8 @@ bool Scheduler::dispatch(InstRef &IR) {
return false;
}
// Memory operations that still have unsolved memory dependencies are
// initially dispatched to the WaitSet.
if (!IS.isReady() || (IS.isMemOp() && !LSU.isReady(IR))) {
LLVM_DEBUG(dbgs() << "[SCHEDULER] Adding #" << IR << " to the WaitSet\n");
WaitSet.push_back(IR);
return false;
}
assert(IS.isReady() && (!IS.isMemOp() || LSU.isReady(IR)) &&
"Unexpected internal state found!");
// Don't add a zero-latency instruction to the Ready queue.
// A zero-latency instruction doesn't consume any scheduler resources. That is
// because it doesn't need to be executed, and it is often removed at register