Automated rollback of changelist 247713812.

PiperOrigin-RevId: 249605627
This commit is contained in:
Thomas Joerg 2019-05-23 02:16:18 -07:00 committed by Mehdi Amini
parent b52112275d
commit 6a31f9a7e3
7 changed files with 232 additions and 4 deletions

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@ -141,10 +141,8 @@ Example:
func @kernel_1(%arg0 : f32, %arg1 : !llvm<"float*">)
attributes { nvvm.kernel: true } {
// Operations that produce block/thread IDs and dimensions will be injected
// when outlining the `gpu.launch` body to a function called by
// `gpu.launch_func`.
// TODO(tjoerg): Implement gpu.launch body outlining.
// Operations that produce block/thread IDs and dimensions are injected when
// outlining the `gpu.launch` body to a function called by `gpu.launch_func`.
%tIdX = "gpu.thread_id"() {dimension: "x"} : () -> (index)
%tIdY = "gpu.thread_id"() {dimension: "y"} : () -> (index)
%tIdZ = "gpu.thread_id"() {dimension: "z"} : () -> (index)

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@ -77,6 +77,11 @@ public:
KernelDim3 getGridSize();
/// Get the SSA values corresponding to kernel block size.
KernelDim3 getBlockSize();
/// Get the operand values passed as kernel arguments.
Operation::operand_range getKernelOperandValues();
/// Append the operand types passed as kernel arguments to `out`.
void getKernelOperandTypes(SmallVectorImpl<Type> &out);
/// Get the SSA values passed as operands to specify the grid size.
KernelDim3 getGridSizeOperandValues();
/// Get the SSA values passed as operands to specify the block size.

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@ -0,0 +1,33 @@
//===- Passes.h - Pass Entrypoints ------------------------------*- C++ -*-===//
//
// Copyright 2019 The MLIR Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// =============================================================================
//
// This header file defines prototypes that expose pass constructors.
//
//===----------------------------------------------------------------------===//
#ifndef MLIR_GPU_PASSES_H_
#define MLIR_GPU_PASSES_H_
namespace mlir {
class ModulePassBase;
ModulePassBase *createGpuKernelOutliningPass();
} // namespace mlir
#endif // MLIR_GPU_PASSES_H_

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@ -1,6 +1,7 @@
add_llvm_library(MLIRGPU
IR/GPUDialect.cpp
IR/DialectRegistration.cpp
Transforms/KernelOutlining.cpp
ADDITIONAL_HEADER_DIRS
${MLIR_MAIN_INCLUDE_DIR}/mlir/GPU

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@ -99,6 +99,18 @@ KernelDim3 LaunchOp::getBlockSize() {
return KernelDim3{args[9], args[10], args[11]};
}
Operation::operand_range LaunchOp::getKernelOperandValues() {
return {getOperation()->operand_begin() + kNumConfigOperands,
getOperation()->operand_end()};
}
void LaunchOp::getKernelOperandTypes(SmallVectorImpl<Type> &out) {
out.reserve(getNumOperands() - kNumConfigOperands + out.size());
for (unsigned i = kNumConfigOperands; i < getNumOperands(); ++i) {
out.push_back(getOperand(i)->getType());
}
}
KernelDim3 LaunchOp::getGridSizeOperandValues() {
return KernelDim3{getOperand(0), getOperand(1), getOperand(2)};
}

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@ -0,0 +1,111 @@
//===- KernelOutlining.cpp - Implementation of GPU kernel outling ---------===//
//
// Copyright 2019 The MLIR Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// =============================================================================
//
// This file implements the GPU dialect kernel outlining pass.
//
//===----------------------------------------------------------------------===//
#include "mlir/GPU/GPUDialect.h"
#include "mlir/IR/BlockAndValueMapping.h"
#include "mlir/IR/Builders.h"
#include "mlir/Pass/Pass.h"
#include "mlir/StandardOps/Ops.h"
using namespace mlir;
namespace {
template <typename OpTy>
void createForAllDimensions(FuncBuilder &builder, Location loc,
SmallVectorImpl<Value *> &values) {
for (StringRef dim : {"x", "y", "z"}) {
Value *v = builder.create<OpTy>(loc, builder.getIndexType(),
builder.getStringAttr(dim));
values.push_back(v);
}
}
// Add operations generating block/thread ids and gird/block dimensions at the
// beginning of `kernelFunc` and replace uses of the respective function args.
void injectGpuIndexOperations(Location loc, Function &kernelFunc) {
FuncBuilder funcBuilder(kernelFunc);
SmallVector<Value *, 12> indexOps;
createForAllDimensions<gpu::BlockId>(funcBuilder, loc, indexOps);
createForAllDimensions<gpu::ThreadId>(funcBuilder, loc, indexOps);
createForAllDimensions<gpu::GridDim>(funcBuilder, loc, indexOps);
createForAllDimensions<gpu::BlockDim>(funcBuilder, loc, indexOps);
// Replace the leading 12 function args with the respective thread/block index
// operations. Iterate backwards since args are erased and indices change.
for (int i = 11; i >= 0; --i) {
auto &firstBlock = kernelFunc.front();
firstBlock.getArgument(i)->replaceAllUsesWith(indexOps[i]);
firstBlock.eraseArgument(i);
}
}
// Outline the `gpu.launch` operation body into a kernel function.
Function *outlineKernelFunc(Module &module, gpu::LaunchOp &launchOp) {
Location loc = launchOp.getLoc();
SmallVector<Type, 4> kernelOperandTypes;
launchOp.getKernelOperandTypes(kernelOperandTypes);
FunctionType type =
FunctionType::get(kernelOperandTypes, {}, module.getContext());
std::string kernelFuncName =
Twine(launchOp.getOperation()->getFunction()->getName(), "_kernel").str();
Function *outlinedFunc = new mlir::Function(loc, kernelFuncName, type);
outlinedFunc->getBody().takeBody(launchOp.getBody());
Builder builder(&module);
outlinedFunc->setAttr(gpu::GPUDialect::getKernelFuncAttrName(),
builder.getUnitAttr());
injectGpuIndexOperations(loc, *outlinedFunc);
module.getFunctions().push_back(outlinedFunc);
return outlinedFunc;
}
// Replace `gpu.launch` operations with an `gpu.launch_func` operation launching
// `kernelFunc`.
void convertToLaunchFuncOp(gpu::LaunchOp &launchOp, Function &kernelFunc) {
FuncBuilder funcBuilder(launchOp);
SmallVector<Value *, 4> kernelOperandValues(
launchOp.getKernelOperandValues());
funcBuilder.create<gpu::LaunchFuncOp>(
launchOp.getLoc(), &kernelFunc, launchOp.getGridSizeOperandValues(),
launchOp.getBlockSizeOperandValues(), kernelOperandValues);
launchOp.erase();
}
} // namespace
class GpuKernelOutliningPass : public ModulePass<GpuKernelOutliningPass> {
public:
void runOnModule() override {
for (auto &func : getModule()) {
func.walk<mlir::gpu::LaunchOp>([&](mlir::gpu::LaunchOp op) {
Function *outlinedFunc = outlineKernelFunc(getModule(), op);
convertToLaunchFuncOp(op, *outlinedFunc);
});
}
}
};
ModulePassBase *createGpuKernelOutliningPass() {
return new GpuKernelOutliningPass();
}
static PassRegistration<GpuKernelOutliningPass>
pass("gpu-kernel-outlining",
"Outline gpu.launch bodies to kernel functions.");

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@ -0,0 +1,68 @@
// RUN: mlir-opt -gpu-kernel-outlining -split-input-file %s | FileCheck %s
func @launch() {
%0 = "op"() : () -> (f32)
%1 = "op"() : () -> (memref<?xf32, 1>)
%gDimX = constant 8 : index
%gDimY = constant 12 : index
%gDimZ = constant 16 : index
%bDimX = constant 20 : index
%bDimY = constant 24 : index
%bDimZ = constant 28 : index
// CHECK: "gpu.launch_func"(%c8, %c12, %c16, %c20, %c24, %c28, %0, %1) {kernel: @launch_kernel} : (index, index, index, index, index, index, f32, memref<?xf32, 1>) -> ()
// CHECK-NOT: gpu.launch blocks
gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %gDimX, %grid_y = %gDimY,
%grid_z = %gDimZ)
threads(%tx, %ty, %tz) in (%block_x = %bDimX, %block_y = %bDimY,
%block_z = %bDimZ)
args(%arg0 = %0, %arg1 = %1) : f32, memref<?xf32, 1> {
"use"(%arg0): (f32) -> ()
"some_op"(%bx, %block_x) : (index, index) -> ()
%42 = load %arg1[%tx] : memref<?xf32, 1>
return
}
return
}
// CHECK: func @launch_kernel(%arg0: f32, %arg1: memref<?xf32, 1>)
// CHECK-NEXT: attributes {gpu.kernel}
// CHECK-NEXT: %0 = "gpu.block_id"() {dimension: "x"} : () -> index
// CHECK-NEXT: %1 = "gpu.block_id"() {dimension: "y"} : () -> index
// CHECK-NEXT: %2 = "gpu.block_id"() {dimension: "z"} : () -> index
// CHECK-NEXT: %3 = "gpu.thread_id"() {dimension: "x"} : () -> index
// CHECK-NEXT: %4 = "gpu.thread_id"() {dimension: "y"} : () -> index
// CHECK-NEXT: %5 = "gpu.thread_id"() {dimension: "z"} : () -> index
// CHECK-NEXT: %6 = "gpu.grid_dim"() {dimension: "x"} : () -> index
// CHECK-NEXT: %7 = "gpu.grid_dim"() {dimension: "y"} : () -> index
// CHECK-NEXT: %8 = "gpu.grid_dim"() {dimension: "z"} : () -> index
// CHECK-NEXT: %9 = "gpu.block_dim"() {dimension: "x"} : () -> index
// CHECK-NEXT: %10 = "gpu.block_dim"() {dimension: "y"} : () -> index
// CHECK-NEXT: %11 = "gpu.block_dim"() {dimension: "z"} : () -> index
// CHECK-NEXT: "use"(%arg0) : (f32) -> ()
// CHECK-NEXT: "some_op"(%0, %9) : (index, index) -> ()
// CHECK-NEXT: %12 = load %arg1[%3] : memref<?xf32, 1>
// -----
func @multiple_launches() {
%cst = constant 8 : index
// CHECK: "gpu.launch_func"(%c8, %c8, %c8, %c8, %c8, %c8) {kernel: @multiple_launches_kernel} : (index, index, index, index, index, index) -> ()
gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst,
%grid_z = %cst)
threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst,
%block_z = %cst) {
return
}
// CHECK: "gpu.launch_func"(%c8, %c8, %c8, %c8, %c8, %c8) {kernel: @multiple_launches_kernel_0} : (index, index, index, index, index, index) -> ()
gpu.launch blocks(%bx2, %by2, %bz2) in (%grid_x2 = %cst, %grid_y2 = %cst,
%grid_z2 = %cst)
threads(%tx2, %ty2, %tz2) in (%block_x2 = %cst, %block_y2 = %cst,
%block_z2 = %cst) {
return
}
return
}
// CHECK: func @multiple_launches_kernel()
// CHECK: func @multiple_launches_kernel_0()