Add and tidy doxygen comments and move implementation of toString() to newly

created CharUnits.cpp.

llvm-svn: 91719
This commit is contained in:
Ken Dyck 2009-12-18 21:51:03 +00:00
parent 36623cc253
commit 690ff6a016
3 changed files with 52 additions and 14 deletions

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@ -14,13 +14,28 @@
#ifndef LLVM_CLANG_AST_CHARUNITS_H
#define LLVM_CLANG_AST_CHARUNITS_H
#include "llvm/ADT/StringExtras.h"
#include "llvm/System/DataTypes.h"
#include <string>
namespace clang {
// An opaque type for sizes expressed in character units
/// CharUnits - This is an opaque type for sizes expressed in character units.
/// Instances of this type represent a quantity as a multiple of the size
/// of the standard C type, char, on the target architecture. As an opaque
/// type, CharUnits protects you from accidentally combining operations on
/// quantities in bit units and character units.
///
/// It should be noted that characters and bytes are distinct concepts. Bytes
/// refer to addressable units of data storage on the target machine, and
/// characters are members of a set of elements used for the organization,
/// control, or representation of data. According to C99, bytes are allowed
/// to exceed characters in size, although currently, clang only supports
/// architectures where the two are the same size.
///
/// For portability, never assume that a target character is 8 bits wide. Use
/// CharUnit values whereever you calculate sizes, offsets, or alignments
/// in character units.
class CharUnits {
public:
typedef int64_t RawType;
@ -32,15 +47,15 @@ namespace clang {
public:
/// A default constructor
/// CharUnits - A default constructor.
CharUnits() : Quantity(0) {}
/// Zero - Construct a CharUnits quantity of zero
/// Zero - Construct a CharUnits quantity of zero.
static CharUnits Zero() {
return CharUnits(0);
}
/// One - Construct a CharUnits quantity of one
/// One - Construct a CharUnits quantity of one.
static CharUnits One() {
return CharUnits(1);
}
@ -50,7 +65,7 @@ namespace clang {
return CharUnits(Quantity);
}
// compound assignment
// Compound assignment.
CharUnits& operator+= (const CharUnits &Other) {
Quantity += Other.Quantity;
return *this;
@ -60,7 +75,7 @@ namespace clang {
return *this;
}
// comparison operators
// Comparison operators.
bool operator== (const CharUnits &Other) const {
return Quantity == Other.Quantity;
}
@ -68,7 +83,7 @@ namespace clang {
return Quantity != Other.Quantity;
}
// relational operators
// Relational operators.
bool operator< (const CharUnits &Other) const {
return Quantity < Other.Quantity;
}
@ -82,7 +97,7 @@ namespace clang {
return Quantity >= Other.Quantity;
}
// other predicates
// Other predicates.
/// isZero - Test whether the quantity equals zero.
bool isZero() const { return Quantity == 0; }
@ -96,7 +111,7 @@ namespace clang {
/// isNegative - Test whether the quantity is less than zero.
bool isNegative() const { return Quantity < 0; }
// arithmetic operators
// Arithmetic operators.
CharUnits operator* (RawType N) const {
return CharUnits(Quantity * N);
}
@ -119,12 +134,10 @@ namespace clang {
return CharUnits(Quantity - Other.Quantity);
}
// conversions
// Conversions.
/// toString - Convert to a string.
std::string toString() const {
return llvm::itostr(Quantity);
}
std::string toString() const;
/// getRaw - Get the raw integer representation of this quantity.
RawType getRaw() const { return Quantity; }

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@ -5,6 +5,7 @@ add_clang_library(clangAST
ASTConsumer.cpp
ASTContext.cpp
CXXInheritance.cpp
CharUnits.cpp
Decl.cpp
DeclBase.cpp
DeclCXX.cpp

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@ -0,0 +1,24 @@
//===--- CharUnits.cpp - Character units for sizes and offsets ------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the CharUnits class.
//
//===----------------------------------------------------------------------===//
#include "clang/AST/CharUnits.h"
#include "llvm/ADT/StringExtras.h"
#include <string>
using namespace clang;
std::string CharUnits::toString() const {
return llvm::itostr(Quantity);
}