Unwind path cleanup for array new list initializers.

llvm-svn: 151172
This commit is contained in:
Sebastian Redl 2012-02-22 17:37:59 +00:00
parent f862eb6a9f
commit 674c77e555
2 changed files with 72 additions and 7 deletions

View File

@ -804,12 +804,32 @@ CodeGenFunction::EmitNewArrayInitializer(const CXXNewExpr *E,
unsigned initializerElements = 0;
const Expr *Init = E->getInitializer();
llvm::AllocaInst *endOfInit = 0;
QualType::DestructionKind dtorKind = elementType.isDestructedType();
EHScopeStack::stable_iterator cleanup;
llvm::Instruction *cleanupDominator = 0;
// If the initializer is an initializer list, first do the explicit elements.
if (const InitListExpr *ILE = dyn_cast<InitListExpr>(Init)) {
initializerElements = ILE->getNumInits();
QualType elementType = E->getAllocatedType();
// FIXME: exception-safety for the explicit initializers
// Enter a partial-destruction cleanup if necessary.
if (needsEHCleanup(dtorKind)) {
// In principle we could tell the cleanup where we are more
// directly, but the control flow can get so varied here that it
// would actually be quite complex. Therefore we go through an
// alloca.
endOfInit = CreateTempAlloca(beginPtr->getType(), "array.endOfInit");
cleanupDominator = Builder.CreateStore(beginPtr, endOfInit);
pushIrregularPartialArrayCleanup(beginPtr, endOfInit, elementType,
getDestroyer(dtorKind));
cleanup = EHStack.stable_begin();
}
for (unsigned i = 0, e = ILE->getNumInits(); i != e; ++i) {
// Tell the cleanup that it needs to destroy up to this
// element. TODO: some of these stores can be trivially
// observed to be unnecessary.
if (endOfInit) Builder.CreateStore(explicitPtr, endOfInit);
StoreAnyExprIntoOneUnit(*this, ILE->getInit(i), elementType, explicitPtr);
explicitPtr =Builder.CreateConstGEP1_32(explicitPtr, 1, "array.exp.next");
}
@ -825,7 +845,12 @@ CodeGenFunction::EmitNewArrayInitializer(const CXXNewExpr *E,
// anything left to initialize.
if (llvm::ConstantInt *constNum = dyn_cast<llvm::ConstantInt>(numElements)) {
// If all elements have already been initialized, skip the whole loop.
if (constNum->getZExtValue() <= initializerElements) return;
if (constNum->getZExtValue() <= initializerElements) {
// If there was a cleanup, deactivate it.
if (cleanupDominator)
DeactivateCleanupBlock(cleanup, cleanupDominator);;
return;
}
} else {
llvm::BasicBlock *nonEmptyBB = createBasicBlock("new.loop.nonempty");
llvm::Value *isEmpty = Builder.CreateICmpEQ(explicitPtr, endPtr,
@ -845,11 +870,11 @@ CodeGenFunction::EmitNewArrayInitializer(const CXXNewExpr *E,
Builder.CreatePHI(explicitPtr->getType(), 2, "array.cur");
curPtr->addIncoming(explicitPtr, entryBB);
// Store the new cleanup position for irregular cleanups.
if (endOfInit) Builder.CreateStore(curPtr, endOfInit);
// Enter a partial-destruction cleanup if necessary.
QualType::DestructionKind dtorKind = elementType.isDestructedType();
EHScopeStack::stable_iterator cleanup;
llvm::Instruction *cleanupDominator = 0;
if (needsEHCleanup(dtorKind)) {
if (!cleanupDominator && needsEHCleanup(dtorKind)) {
pushRegularPartialArrayCleanup(beginPtr, curPtr, elementType,
getDestroyer(dtorKind));
cleanup = EHStack.stable_begin();

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@ -0,0 +1,40 @@
// RUN: %clang_cc1 -std=c++11 -triple i386-unknown-unknown -fexceptions -fcxx-exceptions %s -emit-llvm -o - | FileCheck %s
struct Throws {
Throws(int);
Throws();
~Throws();
};
// CHECK: define void @_Z7cleanupi
void cleanup(int n) {
// CHECK: invoke void @_ZN6ThrowsC1Ei
// CHECK-NEXT: to label %{{[^ ]+}} unwind label %[[LPAD:[^ ]+]]
// CHECK: invoke void @_ZN6ThrowsC1Ei
// CHECK-NEXT: to label %{{[^ ]+}} unwind label %[[LPAD]]
// CHECK: invoke void @_ZN6ThrowsC1Ei
// CHECK-NEXT: to label %{{[^ ]+}} unwind label %[[LPAD]]
// CHECK: invoke void @_ZN6ThrowsC1Ev
// CHECK-NEXT: to label %{{[^ ]+}} unwind label %[[LPAD]]
new Throws[n] { 1, 2, 3 };
// CHECK: [[LPAD]]:
// CHECK-NEXT: landingpad
// CHECK: call void @_ZN6ThrowsD1Ev
// CHECK: call void @_ZdaPv
}
// CHECK: define void @_Z7cleanupv
void cleanup() {
// CHECK: invoke void @_ZN6ThrowsC1Ei
// CHECK-NEXT: to label %{{[^ ]+}} unwind label %[[LPAD2:[^ ]+]]
// CHECK: invoke void @_ZN6ThrowsC1Ei
// CHECK-NEXT: to label %{{[^ ]+}} unwind label %[[LPAD2]]
// CHECK: invoke void @_ZN6ThrowsC1Ei
// CHECK-NEXT: to label %{{[^ ]+}} unwind label %[[LPAD2]]
new Throws[3] { 1, 2, 3 };
// CHECK: [[LPAD2]]:
// CHECK-NEXT: landingpad
// CHECK: call void @_ZN6ThrowsD1Ev
// CHECK: call void @_ZdaPv
}