forked from OSchip/llvm-project
[lldb] Minor refinements to ThreadPlan::RestoreThreadState (NFC)
Correct `RestoreThreadState` to a `void` return type. Also, update the signature of its callee, `Thread::RestoreThreadStateFromCheckpoint`, by updating it to a `void` return type, and making it non-`virtual`. Differential Revision: https://reviews.llvm.org/D96688
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@ -1050,8 +1050,7 @@ public:
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virtual bool
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RestoreRegisterStateFromCheckpoint(ThreadStateCheckpoint &saved_state);
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virtual bool
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RestoreThreadStateFromCheckpoint(ThreadStateCheckpoint &saved_state);
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void RestoreThreadStateFromCheckpoint(ThreadStateCheckpoint &saved_state);
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void EnableTracer(bool value, bool single_step);
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@ -464,10 +464,7 @@ public:
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// to restore the state when it is done. This will do that job. This is
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// mostly useful for artificial plans like CallFunction plans.
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virtual bool RestoreThreadState() {
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// Nothing to do in general.
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return true;
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}
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virtual void RestoreThreadState() {}
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virtual bool IsVirtualStep() { return false; }
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@ -90,7 +90,7 @@ public:
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lldb::addr_t GetStopAddress() { return m_stop_address; }
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bool RestoreThreadState() override;
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void RestoreThreadState() override;
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void ThreadDestroyed() override { m_takedown_done = true; }
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@ -530,7 +530,7 @@ bool Thread::RestoreRegisterStateFromCheckpoint(
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return false;
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}
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bool Thread::RestoreThreadStateFromCheckpoint(
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void Thread::RestoreThreadStateFromCheckpoint(
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ThreadStateCheckpoint &saved_state) {
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if (saved_state.stop_info_sp)
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saved_state.stop_info_sp->MakeStopInfoValid();
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@ -539,7 +539,6 @@ bool Thread::RestoreThreadStateFromCheckpoint(
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saved_state.current_inlined_depth);
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GetPlans().RestoreCompletedPlanCheckpoint(
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saved_state.m_completed_plan_checkpoint);
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return true;
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}
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StateType Thread::GetState() const {
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@ -454,8 +454,8 @@ void ThreadPlanCallFunction::SetStopOthers(bool new_value) {
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m_subplan_sp->SetStopOthers(new_value);
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}
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bool ThreadPlanCallFunction::RestoreThreadState() {
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return GetThread().RestoreThreadStateFromCheckpoint(m_stored_thread_state);
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void ThreadPlanCallFunction::RestoreThreadState() {
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GetThread().RestoreThreadStateFromCheckpoint(m_stored_thread_state);
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}
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void ThreadPlanCallFunction::SetReturnValue() {
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