filecheckize vec_shuffle.ll and merge shuffle.ll into it.

llvm-svn: 83806
This commit is contained in:
Chris Lattner 2009-10-11 22:52:15 +00:00
parent 79a2f91f65
commit 6373045e7d
2 changed files with 34 additions and 19 deletions

View File

@ -1,17 +0,0 @@
; RUN: opt < %s -instcombine -S | FileCheck %s
; This should turn into a single shuffle.
define <4 x float> @test1(<4 x float> %tmp, <4 x float> %tmp1) {
; CHECK: @test1
; CHECK-NEXT: shufflevector
; CHECK-NEXT: ret
%tmp4 = extractelement <4 x float> %tmp, i32 1
%tmp2 = extractelement <4 x float> %tmp, i32 3
%tmp1.upgrd.1 = extractelement <4 x float> %tmp1, i32 0
%tmp128 = insertelement <4 x float> undef, float %tmp4, i32 0
%tmp130 = insertelement <4 x float> %tmp128, float undef, i32 1
%tmp132 = insertelement <4 x float> %tmp130, float %tmp2, i32 2
%tmp134 = insertelement <4 x float> %tmp132, float %tmp1.upgrd.1, i32 3
ret <4 x float> %tmp134
}

View File

@ -1,20 +1,25 @@
; RUN: opt < %s -instcombine -S | not grep vector_shuffle ; RUN: opt < %s -instcombine -S | FileCheck %s
; END.
%T = type <4 x float> %T = type <4 x float>
define %T @test1(%T %v1) { define %T @test1(%T %v1) {
; CHECK: @test1
; CHECK: ret %T %v1
%v2 = shufflevector %T %v1, %T undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> %v2 = shufflevector %T %v1, %T undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret %T %v2 ret %T %v2
} }
define %T @test2(%T %v1) { define %T @test2(%T %v1) {
; CHECK: @test2
; CHECK: ret %T %v1
%v2 = shufflevector %T %v1, %T %v1, <4 x i32> <i32 0, i32 5, i32 2, i32 7> %v2 = shufflevector %T %v1, %T %v1, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
ret %T %v2 ret %T %v2
} }
define float @test3(%T %A, %T %B, float %f) { define float @test3(%T %A, %T %B, float %f) {
; CHECK: @test3
; CHECK: ret float %f
%C = insertelement %T %A, float %f, i32 0 %C = insertelement %T %A, float %f, i32 0
%D = shufflevector %T %C, %T %B, <4 x i32> <i32 5, i32 0, i32 2, i32 7> %D = shufflevector %T %C, %T %B, <4 x i32> <i32 5, i32 0, i32 2, i32 7>
%E = extractelement %T %D, i32 1 %E = extractelement %T %D, i32 1
@ -22,18 +27,27 @@ define float @test3(%T %A, %T %B, float %f) {
} }
define i32 @test4(<4 x i32> %X) { define i32 @test4(<4 x i32> %X) {
; CHECK: @test4
; CHECK-NEXT: extractelement
; CHECK-NEXT: ret
%tmp152.i53899.i = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> zeroinitializer %tmp152.i53899.i = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> zeroinitializer
%tmp34 = extractelement <4 x i32> %tmp152.i53899.i, i32 0 %tmp34 = extractelement <4 x i32> %tmp152.i53899.i, i32 0
ret i32 %tmp34 ret i32 %tmp34
} }
define i32 @test5(<4 x i32> %X) { define i32 @test5(<4 x i32> %X) {
; CHECK: @test5
; CHECK-NEXT: extractelement
; CHECK-NEXT: ret
%tmp152.i53899.i = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> <i32 3, i32 2, i32 undef, i32 undef> %tmp152.i53899.i = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> <i32 3, i32 2, i32 undef, i32 undef>
%tmp34 = extractelement <4 x i32> %tmp152.i53899.i, i32 0 %tmp34 = extractelement <4 x i32> %tmp152.i53899.i, i32 0
ret i32 %tmp34 ret i32 %tmp34
} }
define float @test6(<4 x float> %X) { define float @test6(<4 x float> %X) {
; CHECK: @test6
; CHECK-NEXT: extractelement
; CHECK-NEXT: ret
%X1 = bitcast <4 x float> %X to <4 x i32> %X1 = bitcast <4 x float> %X to <4 x i32>
%tmp152.i53899.i = shufflevector <4 x i32> %X1, <4 x i32> undef, <4 x i32> zeroinitializer %tmp152.i53899.i = shufflevector <4 x i32> %X1, <4 x i32> undef, <4 x i32> zeroinitializer
%tmp152.i53900.i = bitcast <4 x i32> %tmp152.i53899.i to <4 x float> %tmp152.i53900.i = bitcast <4 x i32> %tmp152.i53899.i to <4 x float>
@ -42,6 +56,24 @@ define float @test6(<4 x float> %X) {
} }
define <4 x float> @test7(<4 x float> %tmp45.i) { define <4 x float> @test7(<4 x float> %tmp45.i) {
; CHECK: @test7
; CHECK-NEXT: ret %T %tmp45.i
%tmp1642.i = shufflevector <4 x float> %tmp45.i, <4 x float> undef, <4 x i32> < i32 0, i32 1, i32 6, i32 7 > %tmp1642.i = shufflevector <4 x float> %tmp45.i, <4 x float> undef, <4 x i32> < i32 0, i32 1, i32 6, i32 7 >
ret <4 x float> %tmp1642.i ret <4 x float> %tmp1642.i
} }
; This should turn into a single shuffle.
define <4 x float> @test8(<4 x float> %tmp, <4 x float> %tmp1) {
; CHECK: @test8
; CHECK-NEXT: shufflevector
; CHECK-NEXT: ret
%tmp4 = extractelement <4 x float> %tmp, i32 1
%tmp2 = extractelement <4 x float> %tmp, i32 3
%tmp1.upgrd.1 = extractelement <4 x float> %tmp1, i32 0
%tmp128 = insertelement <4 x float> undef, float %tmp4, i32 0
%tmp130 = insertelement <4 x float> %tmp128, float undef, i32 1
%tmp132 = insertelement <4 x float> %tmp130, float %tmp2, i32 2
%tmp134 = insertelement <4 x float> %tmp132, float %tmp1.upgrd.1, i32 3
ret <4 x float> %tmp134
}