[VectorCombine] add reduction-like patterns; NFC

These are based on tests originally included in:
D79078
This commit is contained in:
Sanjay Patel 2020-05-16 12:44:00 -04:00
parent 9a05547954
commit 6211830fba
1 changed files with 61 additions and 0 deletions

View File

@ -486,3 +486,64 @@ define <4 x float> @PR34724(<4 x float> %a, <4 x float> %b) {
%v3 = insertelement <4 x float> %v2, float %b23, i32 3
ret <4 x float> %v3
}
define i32 @ext_ext_or_reduction_v4i32(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @ext_ext_or_reduction_v4i32(
; CHECK-NEXT: [[Z:%.*]] = and <4 x i32> [[X:%.*]], [[Y:%.*]]
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[Z]], <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
; CHECK-NEXT: [[TMP2:%.*]] = or <4 x i32> [[Z]], [[TMP1]]
; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[TMP2]], i32 0
; CHECK-NEXT: [[Z2:%.*]] = extractelement <4 x i32> [[Z]], i32 2
; CHECK-NEXT: [[Z012:%.*]] = or i32 [[TMP3]], [[Z2]]
; CHECK-NEXT: [[Z3:%.*]] = extractelement <4 x i32> [[Z]], i32 3
; CHECK-NEXT: [[Z0123:%.*]] = or i32 [[Z3]], [[Z012]]
; CHECK-NEXT: ret i32 [[Z0123]]
;
%z = and <4 x i32> %x, %y
%z0 = extractelement <4 x i32> %z, i32 0
%z1 = extractelement <4 x i32> %z, i32 1
%z01 = or i32 %z0, %z1
%z2 = extractelement <4 x i32> %z, i32 2
%z012 = or i32 %z01, %z2
%z3 = extractelement <4 x i32> %z, i32 3
%z0123 = or i32 %z3, %z012
ret i32 %z0123
}
define i32 @ext_ext_partial_add_reduction_v4i32(<4 x i32> %x) {
; CHECK-LABEL: @ext_ext_partial_add_reduction_v4i32(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
; CHECK-NEXT: [[TMP2:%.*]] = add <4 x i32> [[TMP1]], [[X]]
; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[TMP2]], i64 0
; CHECK-NEXT: [[X2:%.*]] = extractelement <4 x i32> [[X]], i32 2
; CHECK-NEXT: [[X210:%.*]] = add i32 [[X2]], [[TMP3]]
; CHECK-NEXT: ret i32 [[X210]]
;
%x0 = extractelement <4 x i32> %x, i32 0
%x1 = extractelement <4 x i32> %x, i32 1
%x10 = add i32 %x1, %x0
%x2 = extractelement <4 x i32> %x, i32 2
%x210 = add i32 %x2, %x10
ret i32 %x210
}
define i32 @ext_ext_partial_add_reduction_and_extra_add_v4i32(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @ext_ext_partial_add_reduction_and_extra_add_v4i32(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[Y:%.*]], <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
; CHECK-NEXT: [[TMP2:%.*]] = add <4 x i32> [[TMP1]], [[Y]]
; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[TMP2]], i64 0
; CHECK-NEXT: [[Y2:%.*]] = extractelement <4 x i32> [[Y]], i32 2
; CHECK-NEXT: [[Y210:%.*]] = add i32 [[Y2]], [[TMP3]]
; CHECK-NEXT: [[X2:%.*]] = extractelement <4 x i32> [[X:%.*]], i32 2
; CHECK-NEXT: [[X2Y210:%.*]] = add i32 [[X2]], [[Y210]]
; CHECK-NEXT: ret i32 [[X2Y210]]
;
%y0 = extractelement <4 x i32> %y, i32 0
%y1 = extractelement <4 x i32> %y, i32 1
%y10 = add i32 %y1, %y0
%y2 = extractelement <4 x i32> %y, i32 2
%y210 = add i32 %y2, %y10
%x2 = extractelement <4 x i32> %x, i32 2
%x2y210 = add i32 %x2, %y210
ret i32 %x2y210
}