forked from OSchip/llvm-project
[InstCombine] change 'tmp' variable names; NFC
I don't think there was anything going wrong here, but the auto-generating CHECK line script is known to have problems with 'TMP' because it uses that to match nameless values. llvm-svn: 364452
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9ab812d475
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6083ae0b4a
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@ -3,56 +3,56 @@
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define <4 x float> @good1(float %arg) {
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; CHECK-LABEL: @good1(
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; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x float> [[TMP]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT: ret <4 x float> [[TMP6]]
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; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT: ret <4 x float> [[T6]]
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;
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%tmp = insertelement <4 x float> undef, float %arg, i32 0
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%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
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%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
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%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
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ret <4 x float> %tmp6
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%t = insertelement <4 x float> undef, float %arg, i32 0
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%t4 = insertelement <4 x float> %t, float %arg, i32 1
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%t5 = insertelement <4 x float> %t4, float %arg, i32 2
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%t6 = insertelement <4 x float> %t5, float %arg, i32 3
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ret <4 x float> %t6
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}
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define <4 x float> @good2(float %arg) {
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; CHECK-LABEL: @good2(
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; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT: ret <4 x float> [[TMP6]]
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; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT: ret <4 x float> [[T6]]
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;
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%tmp = insertelement <4 x float> undef, float %arg, i32 1
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%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 2
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%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 0
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%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
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ret <4 x float> %tmp6
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%t = insertelement <4 x float> undef, float %arg, i32 1
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%t4 = insertelement <4 x float> %t, float %arg, i32 2
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%t5 = insertelement <4 x float> %t4, float %arg, i32 0
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%t6 = insertelement <4 x float> %t5, float %arg, i32 3
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ret <4 x float> %t6
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}
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define <4 x float> @good3(float %arg) {
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; CHECK-LABEL: @good3(
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; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x float> [[TMP]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT: ret <4 x float> [[TMP6]]
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; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT: ret <4 x float> [[T6]]
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;
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%tmp = insertelement <4 x float> zeroinitializer, float %arg, i32 0
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%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
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%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
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%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
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ret <4 x float> %tmp6
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%t = insertelement <4 x float> zeroinitializer, float %arg, i32 0
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%t4 = insertelement <4 x float> %t, float %arg, i32 1
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%t5 = insertelement <4 x float> %t4, float %arg, i32 2
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%t6 = insertelement <4 x float> %t5, float %arg, i32 3
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ret <4 x float> %t6
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}
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define <4 x float> @good4(float %arg) {
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; CHECK-LABEL: @good4(
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; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[TMP]], [[TMP]]
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; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT: ret <4 x float> [[TMP7]]
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; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[T]], [[T]]
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; CHECK-NEXT: [[T7:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT: ret <4 x float> [[T7]]
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;
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%tmp = insertelement <4 x float> zeroinitializer, float %arg, i32 0
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%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
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%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
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%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
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%tmp7 = fadd <4 x float> %tmp6, %tmp6
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ret <4 x float> %tmp7
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%t = insertelement <4 x float> zeroinitializer, float %arg, i32 0
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%t4 = insertelement <4 x float> %t, float %arg, i32 1
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%t5 = insertelement <4 x float> %t4, float %arg, i32 2
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%t6 = insertelement <4 x float> %t5, float %arg, i32 3
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%t7 = fadd <4 x float> %t6, %t6
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ret <4 x float> %t7
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}
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define <4 x float> @good5(float %v) {
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@ -74,85 +74,83 @@ define <4 x float> @good5(float %v) {
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define <4 x float> @bad1(float %arg) {
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; CHECK-LABEL: @bad1(
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; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 1
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; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[ARG]], i32 2
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; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
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; CHECK-NEXT: ret <4 x float> [[TMP6]]
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; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> <i32 undef, i32 0, i32 0, i32 0>
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; CHECK-NEXT: ret <4 x float> [[T6]]
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;
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%tmp = insertelement <4 x float> undef, float %arg, i32 1
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%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
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%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
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%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
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ret <4 x float> %tmp6
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%t = insertelement <4 x float> undef, float %arg, i32 1
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%t4 = insertelement <4 x float> %t, float %arg, i32 1
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%t5 = insertelement <4 x float> %t4, float %arg, i32 2
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%t6 = insertelement <4 x float> %t5, float %arg, i32 3
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ret <4 x float> %t6
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}
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define <4 x float> @bad2(float %arg) {
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; CHECK-LABEL: @bad2(
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; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP]], float [[ARG]], i32 2
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; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
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; CHECK-NEXT: ret <4 x float> [[TMP6]]
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; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> <i32 0, i32 undef, i32 0, i32 0>
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; CHECK-NEXT: ret <4 x float> [[T6]]
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;
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%tmp = insertelement <4 x float> undef, float %arg, i32 0
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%tmp5 = insertelement <4 x float> %tmp, float %arg, i32 2
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%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
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ret <4 x float> %tmp6
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%t = insertelement <4 x float> undef, float %arg, i32 0
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%t5 = insertelement <4 x float> %t, float %arg, i32 2
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%t6 = insertelement <4 x float> %t5, float %arg, i32 3
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ret <4 x float> %t6
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}
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define <4 x float> @bad3(float %arg, float %arg2) {
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; CHECK-LABEL: @bad3(
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; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> [[TMP]], float [[ARG2:%.*]], i32 1
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; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[ARG]], i32 2
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; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
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; CHECK-NEXT: ret <4 x float> [[TMP6]]
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; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[T4:%.*]] = insertelement <4 x float> [[T]], float [[ARG2:%.*]], i32 1
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; CHECK-NEXT: [[T5:%.*]] = insertelement <4 x float> [[T4]], float [[ARG]], i32 2
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; CHECK-NEXT: [[T6:%.*]] = insertelement <4 x float> [[T5]], float [[ARG]], i32 3
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; CHECK-NEXT: ret <4 x float> [[T6]]
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;
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%tmp = insertelement <4 x float> undef, float %arg, i32 0
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%tmp4 = insertelement <4 x float> %tmp, float %arg2, i32 1
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%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
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%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
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ret <4 x float> %tmp6
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%t = insertelement <4 x float> undef, float %arg, i32 0
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%t4 = insertelement <4 x float> %t, float %arg2, i32 1
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%t5 = insertelement <4 x float> %t4, float %arg, i32 2
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%t6 = insertelement <4 x float> %t5, float %arg, i32 3
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ret <4 x float> %t6
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}
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define <1 x float> @bad4(float %arg) {
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; CHECK-LABEL: @bad4(
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; CHECK-NEXT: [[TMP:%.*]] = insertelement <1 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: ret <1 x float> [[TMP]]
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; CHECK-NEXT: [[T:%.*]] = insertelement <1 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: ret <1 x float> [[T]]
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;
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%tmp = insertelement <1 x float> undef, float %arg, i32 0
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ret <1 x float> %tmp
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%t = insertelement <1 x float> undef, float %arg, i32 0
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ret <1 x float> %t
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}
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define <4 x float> @bad5(float %arg) {
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; CHECK-LABEL: @bad5(
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; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> [[TMP]], float [[ARG]], i32 1
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; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[ARG]], i32 2
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; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
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; CHECK-NEXT: [[TMP7:%.*]] = fadd <4 x float> [[TMP6]], [[TMP4]]
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; CHECK-NEXT: ret <4 x float> [[TMP7]]
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; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[T4:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>
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; CHECK-NEXT: [[T5:%.*]] = insertelement <4 x float> [[T4]], float [[ARG]], i32 2
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; CHECK-NEXT: [[T6:%.*]] = insertelement <4 x float> [[T5]], float [[ARG]], i32 3
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; CHECK-NEXT: [[T7:%.*]] = fadd <4 x float> [[T6]], [[T4]]
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; CHECK-NEXT: ret <4 x float> [[T7]]
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;
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%tmp = insertelement <4 x float> undef, float %arg, i32 0
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%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
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%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
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%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
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%tmp7 = fadd <4 x float> %tmp6, %tmp4
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ret <4 x float> %tmp7
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%t = insertelement <4 x float> undef, float %arg, i32 0
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%t4 = insertelement <4 x float> %t, float %arg, i32 1
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%t5 = insertelement <4 x float> %t4, float %arg, i32 2
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%t6 = insertelement <4 x float> %t5, float %arg, i32 3
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%t7 = fadd <4 x float> %t6, %t4
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ret <4 x float> %t7
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}
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define <4 x float> @bad6(float %arg, i32 %k) {
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; CHECK-LABEL: @bad6(
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; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> [[TMP]], float [[ARG]], i32 1
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; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[ARG]], i32 [[K:%.*]]
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; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
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; CHECK-NEXT: ret <4 x float> [[TMP6]]
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; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT: [[T4:%.*]] = insertelement <4 x float> [[T]], float [[ARG]], i32 1
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; CHECK-NEXT: [[T5:%.*]] = insertelement <4 x float> [[T4]], float [[ARG]], i32 [[K:%.*]]
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; CHECK-NEXT: [[T6:%.*]] = insertelement <4 x float> [[T5]], float [[ARG]], i32 3
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; CHECK-NEXT: ret <4 x float> [[T6]]
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;
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%tmp = insertelement <4 x float> undef, float %arg, i32 0
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%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
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%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 %k
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%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
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ret <4 x float> %tmp6
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%t = insertelement <4 x float> undef, float %arg, i32 0
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%t4 = insertelement <4 x float> %t, float %arg, i32 1
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%t5 = insertelement <4 x float> %t4, float %arg, i32 %k
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%t6 = insertelement <4 x float> %t5, float %arg, i32 3
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ret <4 x float> %t6
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}
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define <4 x float> @bad7(float %v) {
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