[InstCombine] change 'tmp' variable names; NFC

I don't think there was anything going wrong here,
but the auto-generating CHECK line script is known
to have problems with 'TMP' because it uses that
to match nameless values.

llvm-svn: 364452
This commit is contained in:
Sanjay Patel 2019-06-26 17:43:30 +00:00
parent 9ab812d475
commit 6083ae0b4a
1 changed files with 84 additions and 86 deletions

View File

@ -3,56 +3,56 @@
define <4 x float> @good1(float %arg) {
; CHECK-LABEL: @good1(
; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x float> [[TMP]], <4 x float> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x float> [[TMP6]]
; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x float> [[T6]]
;
%tmp = insertelement <4 x float> undef, float %arg, i32 0
%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
ret <4 x float> %tmp6
%t = insertelement <4 x float> undef, float %arg, i32 0
%t4 = insertelement <4 x float> %t, float %arg, i32 1
%t5 = insertelement <4 x float> %t4, float %arg, i32 2
%t6 = insertelement <4 x float> %t5, float %arg, i32 3
ret <4 x float> %t6
}
define <4 x float> @good2(float %arg) {
; CHECK-LABEL: @good2(
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x float> [[TMP6]]
; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x float> [[T6]]
;
%tmp = insertelement <4 x float> undef, float %arg, i32 1
%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 2
%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 0
%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
ret <4 x float> %tmp6
%t = insertelement <4 x float> undef, float %arg, i32 1
%t4 = insertelement <4 x float> %t, float %arg, i32 2
%t5 = insertelement <4 x float> %t4, float %arg, i32 0
%t6 = insertelement <4 x float> %t5, float %arg, i32 3
ret <4 x float> %t6
}
define <4 x float> @good3(float %arg) {
; CHECK-LABEL: @good3(
; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x float> [[TMP]], <4 x float> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x float> [[TMP6]]
; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x float> [[T6]]
;
%tmp = insertelement <4 x float> zeroinitializer, float %arg, i32 0
%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
ret <4 x float> %tmp6
%t = insertelement <4 x float> zeroinitializer, float %arg, i32 0
%t4 = insertelement <4 x float> %t, float %arg, i32 1
%t5 = insertelement <4 x float> %t4, float %arg, i32 2
%t6 = insertelement <4 x float> %t5, float %arg, i32 3
ret <4 x float> %t6
}
define <4 x float> @good4(float %arg) {
; CHECK-LABEL: @good4(
; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[TMP]], [[TMP]]
; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x float> [[TMP7]]
; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[T]], [[T]]
; CHECK-NEXT: [[T7:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x float> [[T7]]
;
%tmp = insertelement <4 x float> zeroinitializer, float %arg, i32 0
%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
%tmp7 = fadd <4 x float> %tmp6, %tmp6
ret <4 x float> %tmp7
%t = insertelement <4 x float> zeroinitializer, float %arg, i32 0
%t4 = insertelement <4 x float> %t, float %arg, i32 1
%t5 = insertelement <4 x float> %t4, float %arg, i32 2
%t6 = insertelement <4 x float> %t5, float %arg, i32 3
%t7 = fadd <4 x float> %t6, %t6
ret <4 x float> %t7
}
define <4 x float> @good5(float %v) {
@ -74,85 +74,83 @@ define <4 x float> @good5(float %v) {
define <4 x float> @bad1(float %arg) {
; CHECK-LABEL: @bad1(
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 1
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[ARG]], i32 2
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
; CHECK-NEXT: ret <4 x float> [[TMP6]]
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> <i32 undef, i32 0, i32 0, i32 0>
; CHECK-NEXT: ret <4 x float> [[T6]]
;
%tmp = insertelement <4 x float> undef, float %arg, i32 1
%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
ret <4 x float> %tmp6
%t = insertelement <4 x float> undef, float %arg, i32 1
%t4 = insertelement <4 x float> %t, float %arg, i32 1
%t5 = insertelement <4 x float> %t4, float %arg, i32 2
%t6 = insertelement <4 x float> %t5, float %arg, i32 3
ret <4 x float> %t6
}
define <4 x float> @bad2(float %arg) {
; CHECK-LABEL: @bad2(
; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP]], float [[ARG]], i32 2
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
; CHECK-NEXT: ret <4 x float> [[TMP6]]
; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> <i32 0, i32 undef, i32 0, i32 0>
; CHECK-NEXT: ret <4 x float> [[T6]]
;
%tmp = insertelement <4 x float> undef, float %arg, i32 0
%tmp5 = insertelement <4 x float> %tmp, float %arg, i32 2
%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
ret <4 x float> %tmp6
%t = insertelement <4 x float> undef, float %arg, i32 0
%t5 = insertelement <4 x float> %t, float %arg, i32 2
%t6 = insertelement <4 x float> %t5, float %arg, i32 3
ret <4 x float> %t6
}
define <4 x float> @bad3(float %arg, float %arg2) {
; CHECK-LABEL: @bad3(
; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> [[TMP]], float [[ARG2:%.*]], i32 1
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[ARG]], i32 2
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
; CHECK-NEXT: ret <4 x float> [[TMP6]]
; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[T4:%.*]] = insertelement <4 x float> [[T]], float [[ARG2:%.*]], i32 1
; CHECK-NEXT: [[T5:%.*]] = insertelement <4 x float> [[T4]], float [[ARG]], i32 2
; CHECK-NEXT: [[T6:%.*]] = insertelement <4 x float> [[T5]], float [[ARG]], i32 3
; CHECK-NEXT: ret <4 x float> [[T6]]
;
%tmp = insertelement <4 x float> undef, float %arg, i32 0
%tmp4 = insertelement <4 x float> %tmp, float %arg2, i32 1
%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
ret <4 x float> %tmp6
%t = insertelement <4 x float> undef, float %arg, i32 0
%t4 = insertelement <4 x float> %t, float %arg2, i32 1
%t5 = insertelement <4 x float> %t4, float %arg, i32 2
%t6 = insertelement <4 x float> %t5, float %arg, i32 3
ret <4 x float> %t6
}
define <1 x float> @bad4(float %arg) {
; CHECK-LABEL: @bad4(
; CHECK-NEXT: [[TMP:%.*]] = insertelement <1 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: ret <1 x float> [[TMP]]
; CHECK-NEXT: [[T:%.*]] = insertelement <1 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: ret <1 x float> [[T]]
;
%tmp = insertelement <1 x float> undef, float %arg, i32 0
ret <1 x float> %tmp
%t = insertelement <1 x float> undef, float %arg, i32 0
ret <1 x float> %t
}
define <4 x float> @bad5(float %arg) {
; CHECK-LABEL: @bad5(
; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> [[TMP]], float [[ARG]], i32 1
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[ARG]], i32 2
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
; CHECK-NEXT: [[TMP7:%.*]] = fadd <4 x float> [[TMP6]], [[TMP4]]
; CHECK-NEXT: ret <4 x float> [[TMP7]]
; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[T4:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>
; CHECK-NEXT: [[T5:%.*]] = insertelement <4 x float> [[T4]], float [[ARG]], i32 2
; CHECK-NEXT: [[T6:%.*]] = insertelement <4 x float> [[T5]], float [[ARG]], i32 3
; CHECK-NEXT: [[T7:%.*]] = fadd <4 x float> [[T6]], [[T4]]
; CHECK-NEXT: ret <4 x float> [[T7]]
;
%tmp = insertelement <4 x float> undef, float %arg, i32 0
%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 2
%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
%tmp7 = fadd <4 x float> %tmp6, %tmp4
ret <4 x float> %tmp7
%t = insertelement <4 x float> undef, float %arg, i32 0
%t4 = insertelement <4 x float> %t, float %arg, i32 1
%t5 = insertelement <4 x float> %t4, float %arg, i32 2
%t6 = insertelement <4 x float> %t5, float %arg, i32 3
%t7 = fadd <4 x float> %t6, %t4
ret <4 x float> %t7
}
define <4 x float> @bad6(float %arg, i32 %k) {
; CHECK-LABEL: @bad6(
; CHECK-NEXT: [[TMP:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> [[TMP]], float [[ARG]], i32 1
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[ARG]], i32 [[K:%.*]]
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x float> [[TMP5]], float [[ARG]], i32 3
; CHECK-NEXT: ret <4 x float> [[TMP6]]
; CHECK-NEXT: [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
; CHECK-NEXT: [[T4:%.*]] = insertelement <4 x float> [[T]], float [[ARG]], i32 1
; CHECK-NEXT: [[T5:%.*]] = insertelement <4 x float> [[T4]], float [[ARG]], i32 [[K:%.*]]
; CHECK-NEXT: [[T6:%.*]] = insertelement <4 x float> [[T5]], float [[ARG]], i32 3
; CHECK-NEXT: ret <4 x float> [[T6]]
;
%tmp = insertelement <4 x float> undef, float %arg, i32 0
%tmp4 = insertelement <4 x float> %tmp, float %arg, i32 1
%tmp5 = insertelement <4 x float> %tmp4, float %arg, i32 %k
%tmp6 = insertelement <4 x float> %tmp5, float %arg, i32 3
ret <4 x float> %tmp6
%t = insertelement <4 x float> undef, float %arg, i32 0
%t4 = insertelement <4 x float> %t, float %arg, i32 1
%t5 = insertelement <4 x float> %t4, float %arg, i32 %k
%t6 = insertelement <4 x float> %t5, float %arg, i32 3
ret <4 x float> %t6
}
define <4 x float> @bad7(float %v) {