forked from OSchip/llvm-project
Did some cleanup to stop us from leaking Pipe file descriptors.
The main issue was the Communication::Disconnect() was calling its Connection::Disconnect() but this wouldn't release the pipes that the ConnectionFileDescriptor was using. We also have someone that is holding a strong reference to the Process so that when you re-run, target replaces its m_process_sp, but it doesn't get destructed because someone has a strong reference to it. I need to track that down. But, even if we have a strong reference to the a process that is outstanding, we need to call Process::Finalize() to have it release as much of its resources as possible to avoid memory bloat. Removed the ProcessGDBRemote::SetExitStatus() override and replaced it with ProcessGDBRemote::DidExit(). Now we aren't leaking file descriptors and the stand alone test suite should run much better. llvm-svn: 238089
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@ -372,6 +372,9 @@ ConnectionFileDescriptor::Disconnect(Error *error_ptr)
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if (error_ptr)
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*error_ptr = error.Fail() ? error : error2;
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// Close any pipes we were using for async interrupts
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m_pipe.Close();
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m_uri.clear();
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m_shutting_down = false;
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return status;
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@ -1401,12 +1401,11 @@ ProcessGDBRemote::DoAttachToProcessWithName (const char *process_name, const Pro
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return error;
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}
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bool
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ProcessGDBRemote::SetExitStatus (int exit_status, const char *cstr)
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void
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ProcessGDBRemote::DidExit ()
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{
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// When we exit, disconnect from the GDB server communications
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m_gdb_comm.Disconnect();
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return Process::SetExitStatus (exit_status, cstr);
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}
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void
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@ -225,10 +225,10 @@ public:
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SendEventData(const char *data) override;
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//----------------------------------------------------------------------
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// Override SetExitStatus so we can disconnect from the remote GDB server
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// Override DidExit so we can disconnect from the remote GDB server
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//----------------------------------------------------------------------
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bool
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SetExitStatus (int exit_status, const char *cstr) override;
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void
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DidExit () override;
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void
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SetUserSpecifiedMaxMemoryTransferSize (uint64_t user_specified_max);
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@ -1466,9 +1466,24 @@ Process::SetExitStatus (int status, const char *cstr)
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m_exit_string.clear();
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}
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DidExit ();
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// When we exit, we no longer need to the communication channel
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m_stdio_communication.StopReadThread();
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m_stdio_communication.Disconnect();
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m_stdin_forward = false;
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// And we don't need the input reader anymore as well
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if (m_process_input_reader)
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{
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m_process_input_reader->SetIsDone(true);
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m_process_input_reader->Cancel();
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m_process_input_reader.reset();
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}
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SetPrivateState (eStateExited);
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// Allow subclasses to do some cleanup
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DidExit ();
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return true;
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}
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@ -2580,10 +2580,24 @@ Target::Launch (ProcessLaunchInfo &launch_info, Stream *stream)
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if (log)
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log->Printf ("Target::%s asking the platform to debug the process", __FUNCTION__);
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// Get a weak pointer to the previous process if we have one
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ProcessWP process_wp;
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if (m_process_sp)
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process_wp = m_process_sp;
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m_process_sp = GetPlatform()->DebugProcess (launch_info,
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debugger,
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this,
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error);
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// Cleanup the old process since someone might still have a strong
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// reference to this process and we would like to allow it to cleanup
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// as much as it can without the object being destroyed. We try to
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// lock the shared pointer and if that works, then someone else still
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// has a strong reference to the process.
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ProcessSP old_process_sp(process_wp.lock());
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if (old_process_sp)
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old_process_sp->Finalize();
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}
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else
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{
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