Make MemorySSA::dominates/locallydominates constant time

Summary: Make MemorySSA::dominates/locallydominates constant time

Reviewers: george.burgess.iv, gberry

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D22527

llvm-svn: 276046
This commit is contained in:
Daniel Berlin 2016-07-19 22:49:43 +00:00
parent 2aff750cb8
commit 5c46b943db
2 changed files with 44 additions and 16 deletions

View File

@ -618,6 +618,8 @@ private:
void renamePass(DomTreeNode *, MemoryAccess *IncomingVal,
SmallPtrSet<BasicBlock *, 16> &Visited);
AccessList *getOrCreateAccessList(const BasicBlock *);
void renumberBlock(const BasicBlock *) const;
AliasAnalysis *AA;
DominatorTree *DT;
Function &F;
@ -627,6 +629,12 @@ private:
AccessMap PerBlockAccesses;
std::unique_ptr<MemoryAccess> LiveOnEntryDef;
// Domination mappings
// Note that the numbering is local to a block, even though the map is
// global.
mutable SmallPtrSet<const BasicBlock *, 16> BlockNumberingValid;
mutable DenseMap<const MemoryAccess *, unsigned long> BlockNumbering;
// Memory SSA building info
std::unique_ptr<CachingWalker> Walker;
unsigned NextID;

View File

@ -336,8 +336,7 @@ class ClobberWalker {
void addCacheEntry(const MemoryAccess *What, MemoryAccess *To,
const MemoryLocation &Loc) const {
// EXPENSIVE_CHECKS because most of these queries are redundant, and if What
// and To are in the same BB, that gives us n^2 behavior.
// EXPENSIVE_CHECKS because most of these queries are redundant.
#ifdef EXPENSIVE_CHECKS
assert(MSSA.dominates(To, What));
#endif
@ -623,8 +622,6 @@ class ClobberWalker {
// Paths.
auto MoveDominatedPathToEnd = [&](SmallVectorImpl<TerminatedPath> &Paths) {
assert(!Paths.empty() && "Need a path to move");
// FIXME: This is technically n^2 (n = distance(DefPath.First,
// DefPath.Last)) because of local dominance checks.
auto Dom = Paths.begin();
for (auto I = std::next(Dom), E = Paths.end(); I != E; ++I)
if (!MSSA.dominates(I->Clobber, Dom->Clobber))
@ -1212,6 +1209,7 @@ MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) {
ValueToMemoryAccess.insert(std::make_pair(BB, Phi));
// Phi's always are placed at the front of the block.
Accesses->push_front(Phi);
BlockNumberingValid.erase(BB);
return Phi;
}
@ -1242,7 +1240,7 @@ MemoryAccess *MemorySSA::createMemoryAccessInBB(Instruction *I,
} else {
Accesses->push_back(NewAccess);
}
BlockNumberingValid.erase(BB);
return NewAccess;
}
MemoryAccess *MemorySSA::createMemoryAccessBefore(Instruction *I,
@ -1253,6 +1251,7 @@ MemoryAccess *MemorySSA::createMemoryAccessBefore(Instruction *I,
MemoryUseOrDef *NewAccess = createDefinedAccess(I, Definition);
auto *Accesses = getOrCreateAccessList(InsertPt->getBlock());
Accesses->insert(AccessList::iterator(InsertPt), NewAccess);
BlockNumberingValid.erase(InsertPt->getBlock());
return NewAccess;
}
@ -1264,6 +1263,7 @@ MemoryAccess *MemorySSA::createMemoryAccessAfter(Instruction *I,
MemoryUseOrDef *NewAccess = createDefinedAccess(I, Definition);
auto *Accesses = getOrCreateAccessList(InsertPt->getBlock());
Accesses->insertAfter(AccessList::iterator(InsertPt), NewAccess);
BlockNumberingValid.erase(InsertPt->getBlock());
return NewAccess;
}
@ -1364,6 +1364,7 @@ static MemoryAccess *onlySingleValue(MemoryPhi *MP) {
void MemorySSA::removeFromLookups(MemoryAccess *MA) {
assert(MA->use_empty() &&
"Trying to remove memory access that still has uses");
BlockNumbering.erase(MA);
if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(MA))
MUD->setDefiningAccess(nullptr);
// Invalidate our walker's cache if necessary
@ -1568,14 +1569,33 @@ MemoryPhi *MemorySSA::getMemoryAccess(const BasicBlock *BB) const {
return cast_or_null<MemoryPhi>(getMemoryAccess((const Value *)BB));
}
/// Perform a local numbering on blocks so that instruction ordering can be
/// determined in constant time.
/// TODO: We currently just number in order. If we numbered by N, we could
/// allow at least N-1 sequences of insertBefore or insertAfter (and at least
/// log2(N) sequences of mixed before and after) without needing to invalidate
/// the numbering.
void MemorySSA::renumberBlock(const BasicBlock *B) const {
// The pre-increment ensures the numbers really start at 1.
unsigned long CurrentNumber = 0;
const AccessList *AL = getBlockAccesses(B);
assert(AL != nullptr && "Asking to renumber an empty block");
for (const auto &I : *AL)
BlockNumbering[&I] = ++CurrentNumber;
BlockNumberingValid.insert(B);
}
/// \brief Determine, for two memory accesses in the same block,
/// whether \p Dominator dominates \p Dominatee.
/// \returns True if \p Dominator dominates \p Dominatee.
bool MemorySSA::locallyDominates(const MemoryAccess *Dominator,
const MemoryAccess *Dominatee) const {
assert((Dominator->getBlock() == Dominatee->getBlock()) &&
"Asking for local domination when accesses are in different blocks!");
const BasicBlock *DominatorBlock = Dominator->getBlock();
const BasicBlock *DominateeBlock = Dominatee->getBlock();
assert((DominatorBlock == DominateeBlock) &&
"Asking for local domination when accesses are in different blocks!");
// A node dominates itself.
if (Dominatee == Dominator)
return true;
@ -1590,14 +1610,15 @@ bool MemorySSA::locallyDominates(const MemoryAccess *Dominator,
if (isLiveOnEntryDef(Dominator))
return true;
// Get the access list for the block
const AccessList *AccessList = getBlockAccesses(Dominator->getBlock());
AccessList::const_reverse_iterator It(Dominator->getIterator());
if (!BlockNumberingValid.count(DominatorBlock))
renumberBlock(DominatorBlock);
// If we hit the beginning of the access list before we hit dominatee, we must
// dominate it
return std::none_of(It, AccessList->rend(),
[&](const MemoryAccess &MA) { return &MA == Dominatee; });
unsigned long DominatorNum = BlockNumbering.lookup(Dominator);
// All numbers start with 1
assert(DominatorNum != 0 && "Block was not numbered properly");
unsigned long DominateeNum = BlockNumbering.lookup(Dominatee);
assert(DominateeNum != 0 && "Block was not numbered properly");
return DominatorNum < DominateeNum;
}
bool MemorySSA::dominates(const MemoryAccess *Dominator,
@ -1743,8 +1764,7 @@ MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {}
MemorySSA::CachingWalker::CachingWalker(MemorySSA *M, AliasAnalysis *A,
DominatorTree *D)
: MemorySSAWalker(M), Walker(*M, *A, *D, Cache),
AutoResetWalker(true) {}
: MemorySSAWalker(M), Walker(*M, *A, *D, Cache), AutoResetWalker(true) {}
MemorySSA::CachingWalker::~CachingWalker() {}