forked from OSchip/llvm-project
Make MemorySSA::dominates/locallydominates constant time
Summary: Make MemorySSA::dominates/locallydominates constant time Reviewers: george.burgess.iv, gberry Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D22527 llvm-svn: 276046
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@ -618,6 +618,8 @@ private:
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void renamePass(DomTreeNode *, MemoryAccess *IncomingVal,
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SmallPtrSet<BasicBlock *, 16> &Visited);
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AccessList *getOrCreateAccessList(const BasicBlock *);
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void renumberBlock(const BasicBlock *) const;
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AliasAnalysis *AA;
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DominatorTree *DT;
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Function &F;
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@ -627,6 +629,12 @@ private:
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AccessMap PerBlockAccesses;
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std::unique_ptr<MemoryAccess> LiveOnEntryDef;
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// Domination mappings
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// Note that the numbering is local to a block, even though the map is
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// global.
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mutable SmallPtrSet<const BasicBlock *, 16> BlockNumberingValid;
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mutable DenseMap<const MemoryAccess *, unsigned long> BlockNumbering;
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// Memory SSA building info
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std::unique_ptr<CachingWalker> Walker;
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unsigned NextID;
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@ -336,8 +336,7 @@ class ClobberWalker {
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void addCacheEntry(const MemoryAccess *What, MemoryAccess *To,
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const MemoryLocation &Loc) const {
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// EXPENSIVE_CHECKS because most of these queries are redundant, and if What
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// and To are in the same BB, that gives us n^2 behavior.
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// EXPENSIVE_CHECKS because most of these queries are redundant.
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#ifdef EXPENSIVE_CHECKS
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assert(MSSA.dominates(To, What));
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#endif
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@ -623,8 +622,6 @@ class ClobberWalker {
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// Paths.
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auto MoveDominatedPathToEnd = [&](SmallVectorImpl<TerminatedPath> &Paths) {
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assert(!Paths.empty() && "Need a path to move");
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// FIXME: This is technically n^2 (n = distance(DefPath.First,
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// DefPath.Last)) because of local dominance checks.
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auto Dom = Paths.begin();
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for (auto I = std::next(Dom), E = Paths.end(); I != E; ++I)
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if (!MSSA.dominates(I->Clobber, Dom->Clobber))
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@ -1212,6 +1209,7 @@ MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) {
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ValueToMemoryAccess.insert(std::make_pair(BB, Phi));
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// Phi's always are placed at the front of the block.
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Accesses->push_front(Phi);
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BlockNumberingValid.erase(BB);
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return Phi;
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}
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@ -1242,7 +1240,7 @@ MemoryAccess *MemorySSA::createMemoryAccessInBB(Instruction *I,
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} else {
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Accesses->push_back(NewAccess);
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}
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BlockNumberingValid.erase(BB);
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return NewAccess;
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}
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MemoryAccess *MemorySSA::createMemoryAccessBefore(Instruction *I,
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@ -1253,6 +1251,7 @@ MemoryAccess *MemorySSA::createMemoryAccessBefore(Instruction *I,
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MemoryUseOrDef *NewAccess = createDefinedAccess(I, Definition);
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auto *Accesses = getOrCreateAccessList(InsertPt->getBlock());
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Accesses->insert(AccessList::iterator(InsertPt), NewAccess);
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BlockNumberingValid.erase(InsertPt->getBlock());
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return NewAccess;
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}
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@ -1264,6 +1263,7 @@ MemoryAccess *MemorySSA::createMemoryAccessAfter(Instruction *I,
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MemoryUseOrDef *NewAccess = createDefinedAccess(I, Definition);
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auto *Accesses = getOrCreateAccessList(InsertPt->getBlock());
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Accesses->insertAfter(AccessList::iterator(InsertPt), NewAccess);
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BlockNumberingValid.erase(InsertPt->getBlock());
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return NewAccess;
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}
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@ -1364,6 +1364,7 @@ static MemoryAccess *onlySingleValue(MemoryPhi *MP) {
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void MemorySSA::removeFromLookups(MemoryAccess *MA) {
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assert(MA->use_empty() &&
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"Trying to remove memory access that still has uses");
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BlockNumbering.erase(MA);
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if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(MA))
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MUD->setDefiningAccess(nullptr);
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// Invalidate our walker's cache if necessary
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@ -1568,14 +1569,33 @@ MemoryPhi *MemorySSA::getMemoryAccess(const BasicBlock *BB) const {
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return cast_or_null<MemoryPhi>(getMemoryAccess((const Value *)BB));
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}
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/// Perform a local numbering on blocks so that instruction ordering can be
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/// determined in constant time.
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/// TODO: We currently just number in order. If we numbered by N, we could
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/// allow at least N-1 sequences of insertBefore or insertAfter (and at least
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/// log2(N) sequences of mixed before and after) without needing to invalidate
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/// the numbering.
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void MemorySSA::renumberBlock(const BasicBlock *B) const {
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// The pre-increment ensures the numbers really start at 1.
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unsigned long CurrentNumber = 0;
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const AccessList *AL = getBlockAccesses(B);
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assert(AL != nullptr && "Asking to renumber an empty block");
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for (const auto &I : *AL)
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BlockNumbering[&I] = ++CurrentNumber;
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BlockNumberingValid.insert(B);
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}
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/// \brief Determine, for two memory accesses in the same block,
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/// whether \p Dominator dominates \p Dominatee.
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/// \returns True if \p Dominator dominates \p Dominatee.
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bool MemorySSA::locallyDominates(const MemoryAccess *Dominator,
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const MemoryAccess *Dominatee) const {
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assert((Dominator->getBlock() == Dominatee->getBlock()) &&
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"Asking for local domination when accesses are in different blocks!");
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const BasicBlock *DominatorBlock = Dominator->getBlock();
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const BasicBlock *DominateeBlock = Dominatee->getBlock();
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assert((DominatorBlock == DominateeBlock) &&
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"Asking for local domination when accesses are in different blocks!");
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// A node dominates itself.
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if (Dominatee == Dominator)
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return true;
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@ -1590,14 +1610,15 @@ bool MemorySSA::locallyDominates(const MemoryAccess *Dominator,
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if (isLiveOnEntryDef(Dominator))
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return true;
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// Get the access list for the block
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const AccessList *AccessList = getBlockAccesses(Dominator->getBlock());
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AccessList::const_reverse_iterator It(Dominator->getIterator());
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if (!BlockNumberingValid.count(DominatorBlock))
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renumberBlock(DominatorBlock);
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// If we hit the beginning of the access list before we hit dominatee, we must
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// dominate it
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return std::none_of(It, AccessList->rend(),
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[&](const MemoryAccess &MA) { return &MA == Dominatee; });
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unsigned long DominatorNum = BlockNumbering.lookup(Dominator);
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// All numbers start with 1
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assert(DominatorNum != 0 && "Block was not numbered properly");
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unsigned long DominateeNum = BlockNumbering.lookup(Dominatee);
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assert(DominateeNum != 0 && "Block was not numbered properly");
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return DominatorNum < DominateeNum;
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}
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bool MemorySSA::dominates(const MemoryAccess *Dominator,
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@ -1743,8 +1764,7 @@ MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {}
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MemorySSA::CachingWalker::CachingWalker(MemorySSA *M, AliasAnalysis *A,
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DominatorTree *D)
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: MemorySSAWalker(M), Walker(*M, *A, *D, Cache),
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AutoResetWalker(true) {}
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: MemorySSAWalker(M), Walker(*M, *A, *D, Cache), AutoResetWalker(true) {}
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MemorySSA::CachingWalker::~CachingWalker() {}
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