forked from OSchip/llvm-project
[clangd] clang-format the source code. NFC
llvm-svn: 320577
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@ -23,25 +23,18 @@ ArrayRef<uint8_t> toArrayRef(StringRef S) {
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SymbolID::SymbolID(llvm::StringRef USR)
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: HashValue(llvm::SHA1::hash(toArrayRef(USR))) {}
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SymbolSlab::const_iterator SymbolSlab::begin() const {
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return Symbols.begin();
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}
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SymbolSlab::const_iterator SymbolSlab::begin() const { return Symbols.begin(); }
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SymbolSlab::const_iterator SymbolSlab::end() const {
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return Symbols.end();
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}
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SymbolSlab::const_iterator SymbolSlab::end() const { return Symbols.end(); }
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SymbolSlab::const_iterator SymbolSlab::find(const SymbolID& SymID) const {
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SymbolSlab::const_iterator SymbolSlab::find(const SymbolID &SymID) const {
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return Symbols.find(SymID);
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}
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void SymbolSlab::freeze() {
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Frozen = true;
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}
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void SymbolSlab::freeze() { Frozen = true; }
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void SymbolSlab::insert(Symbol S) {
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assert(!Frozen &&
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"Can't insert a symbol after the slab has been frozen!");
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assert(!Frozen && "Can't insert a symbol after the slab has been frozen!");
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Symbols[S.ID] = std::move(S);
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}
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@ -45,7 +45,7 @@ public:
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SymbolID() = default;
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SymbolID(llvm::StringRef USR);
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bool operator==(const SymbolID& Sym) const {
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bool operator==(const SymbolID &Sym) const {
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return HashValue == Sym.HashValue;
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}
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@ -89,14 +89,14 @@ struct Symbol {
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// FIXME: Use a space-efficient implementation, a lot of Symbol fields could
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// share the same storage.
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class SymbolSlab {
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public:
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public:
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using const_iterator = llvm::DenseMap<SymbolID, Symbol>::const_iterator;
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SymbolSlab() = default;
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const_iterator begin() const;
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const_iterator end() const;
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const_iterator find(const SymbolID& SymID) const;
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const_iterator find(const SymbolID &SymID) const;
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// Once called, no more symbols would be added to the SymbolSlab. This
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// operation is irreversible.
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@ -104,7 +104,7 @@ class SymbolSlab {
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void insert(Symbol S);
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private:
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private:
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bool Frozen = false;
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llvm::DenseMap<SymbolID, Symbol> Symbols;
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@ -94,9 +94,7 @@ bool SymbolCollector::handleDeclOccurence(
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return true;
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}
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void SymbolCollector::finish() {
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Symbols.freeze();
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}
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void SymbolCollector::finish() { Symbols.freeze(); }
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} // namespace clangd
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} // namespace clang
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@ -8,8 +8,8 @@
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//===----------------------------------------------------------------------===//
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#include "ClangdServer.h"
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#include "Compiler.h"
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#include "Matchers.h"
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#include "Context.h"
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#include "Matchers.h"
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#include "Protocol.h"
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#include "TestFS.h"
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#include "gmock/gmock.h"
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@ -8,25 +8,25 @@
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//===----------------------------------------------------------------------===//
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#include "index/SymbolCollector.h"
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#include "clang/Index/IndexingAction.h"
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#include "clang/Basic/FileManager.h"
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#include "clang/Basic/FileSystemOptions.h"
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#include "clang/Basic/VirtualFileSystem.h"
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#include "clang/Frontend/CompilerInstance.h"
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#include "clang/Index/IndexingAction.h"
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#include "clang/Tooling/Tooling.h"
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#include "llvm/ADT/IntrusiveRefCntPtr.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "gtest/gtest.h"
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#include "gmock/gmock.h"
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#include "gtest/gtest.h"
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#include <memory>
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#include <string>
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using testing::UnorderedElementsAre;
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using testing::Eq;
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using testing::Field;
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using testing::UnorderedElementsAre;
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// GMock helpers for matching Symbol.
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MATCHER_P(QName, Name, "") { return arg.second.QualifiedName == Name; }
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@ -36,7 +36,7 @@ namespace clangd {
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namespace {
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class SymbolIndexActionFactory : public tooling::FrontendActionFactory {
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public:
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public:
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SymbolIndexActionFactory() = default;
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clang::FrontendAction *create() override {
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