[lldb][NFC][CallSite] Remove CallSite use

Reviewers: dblaikie, craig.topper

Subscribers: lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D78791
This commit is contained in:
Mircea Trofin 2020-04-23 22:06:55 -07:00
parent b8960b5d81
commit 5948dafc69
1 changed files with 2 additions and 4 deletions

View File

@ -10,7 +10,6 @@
#include "llvm/ADT/StringRef.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instruction.h"
@ -158,12 +157,11 @@ bool fixupX86StructRetCalls(llvm::Module &module) {
assert(new_func_type &&
"failed to clone functionType for Renderscript ABI fixup");
llvm::CallSite call_site(call_inst);
llvm::Function *func = call_inst->getCalledFunction();
assert(func && "cannot resolve function in RenderScriptRuntime");
// Copy the original call arguments
std::vector<llvm::Value *> new_call_args(call_site.arg_begin(),
call_site.arg_end());
std::vector<llvm::Value *> new_call_args(call_inst->arg_begin(),
call_inst->arg_end());
// Allocate enough space to store the return value of the original function
// we pass a pointer to this allocation as the StructRet param, and then