forked from OSchip/llvm-project
Fix build for platforms without ObjC++.
Reviewers: jingham, jasonmolenda Subscribers: lldb-commits Differential Revision: http://reviews.llvm.org/D14365 llvm-svn: 252143
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@ -1,9 +1,16 @@
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add_lldb_library(lldbPluginPlatformMacOSX
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list(APPEND PLUGIN_PLATFORM_MACOSX_SOURCES
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PlatformAppleSimulator.cpp
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PlatformDarwin.cpp
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PlatformDarwinKernel.cpp
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PlatformiOSSimulator.cpp
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PlatformiOSSimulatorCoreSimulatorSupport.mm
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PlatformMacOSX.cpp
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PlatformRemoteiOS.cpp
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)
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if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
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list(APPEND PLUGIN_PLATFORM_MACOSX_SOURCES
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PlatformiOSSimulatorCoreSimulatorSupport.mm
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)
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endif()
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add_lldb_library(lldbPluginPlatformMacOSX ${PLUGIN_PLATFORM_MACOSX_SOURCES})
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@ -9,8 +9,6 @@
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#include "PlatformiOSSimulatorCoreSimulatorSupport.h"
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#if defined (__APPLE__) // This Plugin uses the Mac-specific source/Host/macosx/cfcpp utilities
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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@ -773,5 +771,3 @@ CoreSimulatorSupport::DeviceSet::GetFanciest (CoreSimulatorSupport::DeviceType::
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return dev;
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}
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#endif // __APPLE__
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