SelectionDAG: Teach FoldConstantArithmetic how to deal with vectors.

This required disabling a PowerPC optimization that did the following:
input:
x = BUILD_VECTOR <i32 16, i32 16, i32 16, i32 16>
lowered to:
tmp = BUILD_VECTOR <i32 8, i32 8, i32 8, i32 8>
x = ADD tmp, tmp

The add now gets folded immediately and we're back at the BUILD_VECTOR we
started from. I don't see a way to fix this currently so I left it disabled
for now.

Fix some trivially foldable X86 tests too.

llvm-svn: 174325
This commit is contained in:
Benjamin Kramer 2013-02-04 15:19:18 +00:00
parent aefc30f2a4
commit 548ffa274a
7 changed files with 129 additions and 55 deletions

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@ -992,10 +992,8 @@ public:
SDValue CreateStackTemporary(EVT VT1, EVT VT2);
/// FoldConstantArithmetic -
SDValue FoldConstantArithmetic(unsigned Opcode,
EVT VT,
ConstantSDNode *Cst1,
ConstantSDNode *Cst2);
SDValue FoldConstantArithmetic(unsigned Opcode, EVT VT,
SDNode *Cst1, SDNode *Cst2);
/// FoldSetCC - Constant fold a setcc to true or false.
SDValue FoldSetCC(EVT VT, SDValue N1,

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@ -2680,44 +2680,117 @@ SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL,
return SDValue(N, 0);
}
SDValue SelectionDAG::FoldConstantArithmetic(unsigned Opcode,
EVT VT,
ConstantSDNode *Cst1,
ConstantSDNode *Cst2) {
const APInt &C1 = Cst1->getAPIntValue(), &C2 = Cst2->getAPIntValue();
SDValue SelectionDAG::FoldConstantArithmetic(unsigned Opcode, EVT VT,
SDNode *Cst1, SDNode *Cst2) {
SmallVector<std::pair<ConstantSDNode *, ConstantSDNode *>, 4> Inputs;
SmallVector<SDValue, 4> Outputs;
EVT SVT = VT.getScalarType();
switch (Opcode) {
case ISD::ADD: return getConstant(C1 + C2, VT);
case ISD::SUB: return getConstant(C1 - C2, VT);
case ISD::MUL: return getConstant(C1 * C2, VT);
case ISD::UDIV:
if (C2.getBoolValue()) return getConstant(C1.udiv(C2), VT);
break;
case ISD::UREM:
if (C2.getBoolValue()) return getConstant(C1.urem(C2), VT);
break;
case ISD::SDIV:
if (C2.getBoolValue()) return getConstant(C1.sdiv(C2), VT);
break;
case ISD::SREM:
if (C2.getBoolValue()) return getConstant(C1.srem(C2), VT);
break;
case ISD::AND: return getConstant(C1 & C2, VT);
case ISD::OR: return getConstant(C1 | C2, VT);
case ISD::XOR: return getConstant(C1 ^ C2, VT);
case ISD::SHL: return getConstant(C1 << C2, VT);
case ISD::SRL: return getConstant(C1.lshr(C2), VT);
case ISD::SRA: return getConstant(C1.ashr(C2), VT);
case ISD::ROTL: return getConstant(C1.rotl(C2), VT);
case ISD::ROTR: return getConstant(C1.rotr(C2), VT);
default: break;
ConstantSDNode *Scalar1 = dyn_cast<ConstantSDNode>(Cst1);
ConstantSDNode *Scalar2 = dyn_cast<ConstantSDNode>(Cst2);
if (Scalar1 && Scalar2) {
// Scalar instruction.
Inputs.push_back(std::make_pair(Scalar1, Scalar2));
} else {
// For vectors extract each constant element into Inputs so we can constant
// fold them individually.
BuildVectorSDNode *BV1 = dyn_cast<BuildVectorSDNode>(Cst1);
BuildVectorSDNode *BV2 = dyn_cast<BuildVectorSDNode>(Cst2);
if (!BV1 || !BV2)
return SDValue();
assert(BV1->getNumOperands() == BV2->getNumOperands() && "Out of sync!");
for (unsigned I = 0, E = BV1->getNumOperands(); I != E; ++I) {
ConstantSDNode *V1 = dyn_cast<ConstantSDNode>(BV1->getOperand(I));
ConstantSDNode *V2 = dyn_cast<ConstantSDNode>(BV2->getOperand(I));
if (!V1 || !V2) // Not a constant, bail.
return SDValue();
// Avoid BUILD_VECTOR nodes that perform implicit truncation.
// FIXME: This is valid and could be handled by truncating the APInts.
if (V1->getValueType(0) != SVT || V2->getValueType(0) != SVT)
return SDValue();
Inputs.push_back(std::make_pair(V1, V2));
}
}
return SDValue();
// We have a number of constant values, constant fold them element by element.
for (unsigned I = 0, E = Inputs.size(); I != E; ++I) {
const APInt &C1 = Inputs[I].first->getAPIntValue();
const APInt &C2 = Inputs[I].second->getAPIntValue();
switch (Opcode) {
case ISD::ADD:
Outputs.push_back(getConstant(C1 + C2, SVT));
break;
case ISD::SUB:
Outputs.push_back(getConstant(C1 - C2, SVT));
break;
case ISD::MUL:
Outputs.push_back(getConstant(C1 * C2, SVT));
break;
case ISD::UDIV:
if (!C2.getBoolValue())
return SDValue();
Outputs.push_back(getConstant(C1.udiv(C2), SVT));
break;
case ISD::UREM:
if (!C2.getBoolValue())
return SDValue();
Outputs.push_back(getConstant(C1.urem(C2), SVT));
break;
case ISD::SDIV:
if (!C2.getBoolValue())
return SDValue();
Outputs.push_back(getConstant(C1.sdiv(C2), SVT));
break;
case ISD::SREM:
if (!C2.getBoolValue())
return SDValue();
Outputs.push_back(getConstant(C1.srem(C2), SVT));
break;
case ISD::AND:
Outputs.push_back(getConstant(C1 & C2, SVT));
break;
case ISD::OR:
Outputs.push_back(getConstant(C1 | C2, SVT));
break;
case ISD::XOR:
Outputs.push_back(getConstant(C1 ^ C2, SVT));
break;
case ISD::SHL:
Outputs.push_back(getConstant(C1 << C2, SVT));
break;
case ISD::SRL:
Outputs.push_back(getConstant(C1.lshr(C2), SVT));
break;
case ISD::SRA:
Outputs.push_back(getConstant(C1.ashr(C2), SVT));
break;
case ISD::ROTL:
Outputs.push_back(getConstant(C1.rotl(C2), SVT));
break;
case ISD::ROTR:
Outputs.push_back(getConstant(C1.rotr(C2), SVT));
break;
default:
return SDValue();
}
}
// Handle the scalar case first.
if (Outputs.size() == 1)
return Outputs.back();
// Otherwise build a big vector out of the scalar elements we generated.
return getNode(ISD::BUILD_VECTOR, DebugLoc(), VT, Outputs.data(),
Outputs.size());
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT,
SDValue N1, SDValue N2) {
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1,
SDValue N2) {
ConstantSDNode *N1C = dyn_cast<ConstantSDNode>(N1.getNode());
ConstantSDNode *N2C = dyn_cast<ConstantSDNode>(N2.getNode());
switch (Opcode) {
@ -3013,16 +3086,14 @@ SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT,
}
}
if (N1C) {
if (N2C) {
SDValue SV = FoldConstantArithmetic(Opcode, VT, N1C, N2C);
if (SV.getNode()) return SV;
} else { // Cannonicalize constant to RHS if commutative
if (isCommutativeBinOp(Opcode)) {
std::swap(N1C, N2C);
std::swap(N1, N2);
}
}
// Perform trivial constant folding.
SDValue SV = FoldConstantArithmetic(Opcode, VT, N1.getNode(), N2.getNode());
if (SV.getNode()) return SV;
// Canonicalize constant to RHS if commutative.
if (N1C && !N2C && isCommutativeBinOp(Opcode)) {
std::swap(N1C, N2C);
std::swap(N1, N2);
}
// Constant fold FP operations.
@ -3030,7 +3101,7 @@ SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT,
ConstantFPSDNode *N2CFP = dyn_cast<ConstantFPSDNode>(N2.getNode());
if (N1CFP) {
if (!N2CFP && isCommutativeBinOp(Opcode)) {
// Cannonicalize constant to RHS if commutative
// Canonicalize constant to RHS if commutative.
std::swap(N1CFP, N2CFP);
std::swap(N1, N2);
} else if (N2CFP) {

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@ -5032,9 +5032,14 @@ SDValue PPCTargetLowering::LowerBUILD_VECTOR(SDValue Op,
// If this value is in the range [-32,30] and is even, use:
// tmp = VSPLTI[bhw], result = add tmp, tmp
if (SextVal >= -32 && SextVal <= 30 && (SextVal & 1) == 0) {
// FIXME: This is currently disabled because the ADD will be folded back
// into an invalid BUILD_VECTOR immediately.
return SDValue();
#if 0
SDValue Res = BuildSplatI(SextVal >> 1, SplatSize, MVT::Other, DAG, dl);
Res = DAG.getNode(ISD::ADD, dl, Res.getValueType(), Res, Res);
return DAG.getNode(ISD::BITCAST, dl, Op.getValueType(), Res);
#endif
}
// If this is 0x8000_0000 x 4, turn into vspltisw + vslw. If it is

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@ -1,5 +1,6 @@
; RUN: llc < %s -march=ppc32 -mcpu=g5 | grep vadduhm
; RUN: llc < %s -march=ppc32 -mcpu=g5 | grep vsubuhm
; XFAIL: *
define <4 x i32> @test() nounwind {
ret <4 x i32> < i32 4293066722, i32 4293066722, i32 4293066722, i32 4293066722>

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@ -8,9 +8,9 @@ target triple = "x86_64-apple-macosx10.6.6"
; CHECK: pblendvb %xmm1, %xmm2
; CHECK: ret
define void @select_func() {
define void @select_func(<8 x i16> %in) {
entry:
%c.lobit.i.i.i = ashr <8 x i16> <i16 17, i16 5, i16 1, i16 15, i16 19, i16 15, i16 4, i16 1> , <i16 15, i16 15, i16 15, i16 15, i16 15, i16 15, i16 15, i16 15>
%c.lobit.i.i.i = ashr <8 x i16> %in, <i16 15, i16 15, i16 15, i16 15, i16 15, i16 15, i16 15, i16 15>
%and.i56.i.i.i = and <8 x i16> %c.lobit.i.i.i, <i16 25, i16 8, i16 65, i16 25, i16 8, i16 95, i16 15, i16 45>
%and.i5.i.i.i = bitcast <8 x i16> %and.i56.i.i.i to <2 x i64>
%neg.i.i.i.i = xor <8 x i16> %c.lobit.i.i.i, <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1>

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@ -5,7 +5,8 @@
; shifting the needed bit to the MSB, and not using shl+sra.
;CHECK: vsel_float
;CHECK: pslld
;CHECK: movl $-2147483648
;CHECK-NEXT: movd
;CHECK-NEXT: blendvps
;CHECK: ret
define <4 x float> @vsel_float(<4 x float> %v1, <4 x float> %v2) {
@ -14,7 +15,8 @@ define <4 x float> @vsel_float(<4 x float> %v1, <4 x float> %v2) {
}
;CHECK: vsel_4xi8
;CHECK: pslld
;CHECK: movl $-2147483648
;CHECK-NEXT: movd
;CHECK-NEXT: blendvps
;CHECK: ret
define <4 x i8> @vsel_4xi8(<4 x i8> %v1, <4 x i8> %v2) {

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@ -8,10 +8,8 @@ entry:
%vecinit2.i = insertelement <4 x i32*> %vecinit.i, i32* %ptr, i32 1
%vecinit4.i = insertelement <4 x i32*> %vecinit2.i, i32* %ptr, i32 2
%vecinit6.i = insertelement <4 x i32*> %vecinit4.i, i32* %ptr, i32 3
;CHECK: pslld $2
;CHECK: padd
%A2 = getelementptr <4 x i32*> %vecinit6.i, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
;CHECK: pslld $2
;CHECK: padd
%A3 = getelementptr <4 x i32*> %A2, <4 x i32> <i32 10, i32 14, i32 19, i32 233>
ret <4 x i32*> %A3
@ -21,7 +19,6 @@ entry:
;CHECK: AGEP1:
define i32 @AGEP1(<4 x i32*> %param) nounwind {
entry:
;CHECK: pslld $2
;CHECK: padd
%A2 = getelementptr <4 x i32*> %param, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
%k = extractelement <4 x i32*> %A2, i32 3