[NFC] Refactoring of LoopSafetyInfo, step 1

Turn structure into class, encapsulate methods, add clarifying comments.

Differential Revision: https://reviews.llvm.org/D50693
Reviewed By: reames

llvm-svn: 339752
This commit is contained in:
Max Kazantsev 2018-08-15 05:55:43 +00:00
parent df58dd8418
commit 530b8d1c3d
6 changed files with 51 additions and 33 deletions

View File

@ -36,23 +36,42 @@ class Loop;
/// at runtime. The primary way to consume this infromation is via /// at runtime. The primary way to consume this infromation is via
/// isGuaranteedToExecute below, but some callers bailout or fallback to /// isGuaranteedToExecute below, but some callers bailout or fallback to
/// alternate reasoning if a loop contains any implicit control flow. /// alternate reasoning if a loop contains any implicit control flow.
struct LoopSafetyInfo { /// NOTE: LoopSafetyInfo contains cached information regarding loops and their
/// particular blocks. This information is only dropped on invocation of
/// computeLoopSafetyInfo. If the loop or any of its block is deleted, or if
/// any thrower instructions have been added or removed from them, or if the
/// control flow has changed, or in case of other meaningful modifications, the
/// LoopSafetyInfo needs to be recomputed. If a meaningful modifications to the
/// loop were made and the info wasn't recomputed properly, the behavior of all
/// methods except for computeLoopSafetyInfo is undefined.
class LoopSafetyInfo {
bool MayThrow = false; // The current loop contains an instruction which bool MayThrow = false; // The current loop contains an instruction which
// may throw. // may throw.
bool HeaderMayThrow = false; // Same as previous, but specific to loop header bool HeaderMayThrow = false; // Same as previous, but specific to loop header
public:
// Used to update funclet bundle operands. // Used to update funclet bundle operands.
DenseMap<BasicBlock *, ColorVector> BlockColors; DenseMap<BasicBlock *, ColorVector> BlockColors;
/// Returns true iff the header block of the loop for which this info is
/// calculated contains an instruction that may throw or otherwise exit
/// abnormally.
bool headerMayThrow() const;
/// Returns true iff any block of the loop for which this info is contains an
/// instruction that may throw or otherwise exit abnormally.
bool anyBlockMayThrow() const;
/// Computes safety information for a loop checks loop body & header for
/// the possibility of may throw exception, it takes LoopSafetyInfo and loop
/// as argument. Updates safety information in LoopSafetyInfo argument.
/// Note: This is defined to clear and reinitialize an already initialized
/// LoopSafetyInfo. Some callers rely on this fact.
void computeLoopSafetyInfo(Loop *);
LoopSafetyInfo() = default; LoopSafetyInfo() = default;
}; };
/// Computes safety information for a loop checks loop body & header for
/// the possibility of may throw exception, it takes LoopSafetyInfo and loop as
/// argument. Updates safety information in LoopSafetyInfo argument.
/// Note: This is defined to clear and reinitialize an already initialized
/// LoopSafetyInfo. Some callers rely on this fact.
void computeLoopSafetyInfo(LoopSafetyInfo *, Loop *);
/// Returns true if the instruction in a loop is guaranteed to execute at least /// Returns true if the instruction in a loop is guaranteed to execute at least
/// once (under the assumption that the loop is entered). /// once (under the assumption that the loop is entered).
bool isGuaranteedToExecute(const Instruction &Inst, const DominatorTree *DT, bool isGuaranteedToExecute(const Instruction &Inst, const DominatorTree *DT,

View File

@ -22,20 +22,20 @@
#include "llvm/Support/raw_ostream.h" #include "llvm/Support/raw_ostream.h"
using namespace llvm; using namespace llvm;
/// Computes loop safety information, checks loop body & header bool LoopSafetyInfo::headerMayThrow() const {
/// for the possibility of may throw exception. return HeaderMayThrow;
/// }
void llvm::computeLoopSafetyInfo(LoopSafetyInfo *SafetyInfo, Loop *CurLoop) {
bool LoopSafetyInfo::anyBlockMayThrow() const {
return MayThrow;
}
void LoopSafetyInfo::computeLoopSafetyInfo(Loop *CurLoop) {
assert(CurLoop != nullptr && "CurLoop can't be null"); assert(CurLoop != nullptr && "CurLoop can't be null");
BasicBlock *Header = CurLoop->getHeader(); BasicBlock *Header = CurLoop->getHeader();
// Setting default safety values.
SafetyInfo->MayThrow = false;
SafetyInfo->HeaderMayThrow = false;
// Iterate over header and compute safety info. // Iterate over header and compute safety info.
SafetyInfo->HeaderMayThrow = HeaderMayThrow = !isGuaranteedToTransferExecutionToSuccessor(Header);
!isGuaranteedToTransferExecutionToSuccessor(Header); MayThrow = HeaderMayThrow;
SafetyInfo->MayThrow = SafetyInfo->HeaderMayThrow;
// Iterate over loop instructions and compute safety info. // Iterate over loop instructions and compute safety info.
// Skip header as it has been computed and stored in HeaderMayThrow. // Skip header as it has been computed and stored in HeaderMayThrow.
// The first block in loopinfo.Blocks is guaranteed to be the header. // The first block in loopinfo.Blocks is guaranteed to be the header.
@ -43,9 +43,8 @@ void llvm::computeLoopSafetyInfo(LoopSafetyInfo *SafetyInfo, Loop *CurLoop) {
"First block must be header"); "First block must be header");
for (Loop::block_iterator BB = std::next(CurLoop->block_begin()), for (Loop::block_iterator BB = std::next(CurLoop->block_begin()),
BBE = CurLoop->block_end(); BBE = CurLoop->block_end();
(BB != BBE) && !SafetyInfo->MayThrow; ++BB) (BB != BBE) && !MayThrow; ++BB)
SafetyInfo->MayThrow |= MayThrow |= !isGuaranteedToTransferExecutionToSuccessor(*BB);
!isGuaranteedToTransferExecutionToSuccessor(*BB);
// Compute funclet colors if we might sink/hoist in a function with a funclet // Compute funclet colors if we might sink/hoist in a function with a funclet
// personality routine. // personality routine.
@ -53,7 +52,7 @@ void llvm::computeLoopSafetyInfo(LoopSafetyInfo *SafetyInfo, Loop *CurLoop) {
if (Fn->hasPersonalityFn()) if (Fn->hasPersonalityFn())
if (Constant *PersonalityFn = Fn->getPersonalityFn()) if (Constant *PersonalityFn = Fn->getPersonalityFn())
if (isScopedEHPersonality(classifyEHPersonality(PersonalityFn))) if (isScopedEHPersonality(classifyEHPersonality(PersonalityFn)))
SafetyInfo->BlockColors = colorEHFunclets(*Fn); BlockColors = colorEHFunclets(*Fn);
} }
/// Return true if we can prove that the given ExitBlock is not reached on the /// Return true if we can prove that the given ExitBlock is not reached on the
@ -116,12 +115,12 @@ bool llvm::isGuaranteedToExecute(const Instruction &Inst,
// Inst unless we can prove that Inst comes before the potential implicit // Inst unless we can prove that Inst comes before the potential implicit
// exit. At the moment, we use a (cheap) hack for the common case where // exit. At the moment, we use a (cheap) hack for the common case where
// the instruction of interest is the first one in the block. // the instruction of interest is the first one in the block.
return !SafetyInfo->HeaderMayThrow || return !SafetyInfo->headerMayThrow() ||
Inst.getParent()->getFirstNonPHIOrDbg() == &Inst; Inst.getParent()->getFirstNonPHIOrDbg() == &Inst;
// Somewhere in this loop there is an instruction which may throw and make us // Somewhere in this loop there is an instruction which may throw and make us
// exit the loop. // exit the loop.
if (SafetyInfo->MayThrow) if (SafetyInfo->anyBlockMayThrow())
return false; return false;
// Note: There are two styles of reasoning intermixed below for // Note: There are two styles of reasoning intermixed below for
@ -196,7 +195,7 @@ static bool isMustExecuteIn(const Instruction &I, Loop *L, DominatorTree *DT) {
// result obtained by *either* implementation. This is a bit unfair since no // result obtained by *either* implementation. This is a bit unfair since no
// caller actually gets the full power at the moment. // caller actually gets the full power at the moment.
LoopSafetyInfo LSI; LoopSafetyInfo LSI;
computeLoopSafetyInfo(&LSI, L); LSI.computeLoopSafetyInfo(L);
return isGuaranteedToExecute(I, DT, L, &LSI) || return isGuaranteedToExecute(I, DT, L, &LSI) ||
isGuaranteedToExecuteForEveryIteration(&I, L); isGuaranteedToExecuteForEveryIteration(&I, L);
} }

View File

@ -261,7 +261,7 @@ bool LoopInvariantCodeMotion::runOnLoop(
// Compute loop safety information. // Compute loop safety information.
LoopSafetyInfo SafetyInfo; LoopSafetyInfo SafetyInfo;
computeLoopSafetyInfo(&SafetyInfo, L); SafetyInfo.computeLoopSafetyInfo(L);
// We want to visit all of the instructions in this loop... that are not parts // We want to visit all of the instructions in this loop... that are not parts
// of our subloops (they have already had their invariants hoisted out of // of our subloops (they have already had their invariants hoisted out of
@ -1310,7 +1310,7 @@ bool llvm::promoteLoopAccessesToScalars(
const DataLayout &MDL = Preheader->getModule()->getDataLayout(); const DataLayout &MDL = Preheader->getModule()->getDataLayout();
bool IsKnownThreadLocalObject = false; bool IsKnownThreadLocalObject = false;
if (SafetyInfo->MayThrow) { if (SafetyInfo->anyBlockMayThrow()) {
// If a loop can throw, we have to insert a store along each unwind edge. // If a loop can throw, we have to insert a store along each unwind edge.
// That said, we can't actually make the unwind edge explicit. Therefore, // That said, we can't actually make the unwind edge explicit. Therefore,
// we have to prove that the store is dead along the unwind edge. We do // we have to prove that the store is dead along the unwind edge. We do

View File

@ -320,8 +320,8 @@ bool LoopIdiomRecognize::runOnCountableLoop() {
// The following transforms hoist stores/memsets into the loop pre-header. // The following transforms hoist stores/memsets into the loop pre-header.
// Give up if the loop has instructions may throw. // Give up if the loop has instructions may throw.
LoopSafetyInfo SafetyInfo; LoopSafetyInfo SafetyInfo;
computeLoopSafetyInfo(&SafetyInfo, CurLoop); SafetyInfo.computeLoopSafetyInfo(CurLoop);
if (SafetyInfo.MayThrow) if (SafetyInfo.anyBlockMayThrow())
return MadeChange; return MadeChange;
// Scan all the blocks in the loop that are not in subloops. // Scan all the blocks in the loop that are not in subloops.

View File

@ -520,7 +520,7 @@ bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) {
SanitizeMemory = F->hasFnAttribute(Attribute::SanitizeMemory); SanitizeMemory = F->hasFnAttribute(Attribute::SanitizeMemory);
if (SanitizeMemory) if (SanitizeMemory)
computeLoopSafetyInfo(&SafetyInfo, L); SafetyInfo.computeLoopSafetyInfo(L);
bool Changed = false; bool Changed = false;
do { do {

View File

@ -762,8 +762,8 @@ bool llvm::isSafeToUnrollAndJam(Loop *L, ScalarEvolution &SE, DominatorTree &DT,
// Check the loop safety info for exceptions. // Check the loop safety info for exceptions.
LoopSafetyInfo LSI; LoopSafetyInfo LSI;
computeLoopSafetyInfo(&LSI, L); LSI.computeLoopSafetyInfo(L);
if (LSI.MayThrow) { if (LSI.anyBlockMayThrow()) {
LLVM_DEBUG(dbgs() << "Won't unroll-and-jam; Something may throw\n"); LLVM_DEBUG(dbgs() << "Won't unroll-and-jam; Something may throw\n");
return false; return false;
} }