forked from OSchip/llvm-project
[opt] Inline a trivial lookup function into the header.
This function is actually *very* hot. It is hard to see currently because the call graph is very recursive, but I'm working to remove that and when I do this function becomes significantly higher on the profile (up to 5%!) and so worth avoiding the call overhead. No specific perf gain I can measure yet (below the noise), but likely to have more impact as we stop cluttering the call graph. Differential Revision: http://reviews.llvm.org/D10788 llvm-svn: 240873
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@ -114,10 +114,6 @@ std::error_code ObjectFile::parse() {
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return initializeSymbols();
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}
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SymbolBody *ObjectFile::getSymbolBody(uint32_t SymbolIndex) {
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return SparseSymbolBodies[SymbolIndex]->getReplacement();
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}
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std::error_code ObjectFile::initializeChunks() {
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uint32_t NumSections = COFFObj->getNumberOfSections();
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Chunks.reserve(NumSections);
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@ -101,7 +101,9 @@ public:
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// Returns a SymbolBody object for the SymbolIndex'th symbol in the
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// underlying object file.
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SymbolBody *getSymbolBody(uint32_t SymbolIndex);
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SymbolBody *getSymbolBody(uint32_t SymbolIndex) {
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return SparseSymbolBodies[SymbolIndex]->getReplacement();
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}
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// Returns the underying COFF file.
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COFFObjectFile *getCOFFObj() { return COFFObj.get(); }
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