forked from OSchip/llvm-project
Ensure deterministic when printing ARM assembler constant pools
We dump any non-empty assembler constant pools after a successful parse of an assembly file that uses the ldr pseudo opcode. These per-section constant pools should be output in a deterministic order to ensure that we always generate the same output when printing the output with an AsmStreamer. This patch changes the map data struture used to associate a section with its constant pool to a MapVector to ensure deterministic output. Because this map type does not support deletion, we now check that the constant pool is not empty before dumping its entries and clear the entries after emitting them with the streamer. llvm-svn: 197735
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@ -16,6 +16,7 @@
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#include "MCTargetDesc/ARMBaseInfo.h"
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#include "MCTargetDesc/ARMMCExpr.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/MapVector.h"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallVector.h"
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@ -73,7 +74,9 @@ public:
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}
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// Emit the contents of the constant pool using the provided streamer.
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void emitEntries(MCStreamer &Streamer) const {
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void emitEntries(MCStreamer &Streamer) {
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if (Entries.empty())
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return;
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Streamer.EmitCodeAlignment(4); // align to 4-byte address
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Streamer.EmitDataRegion(MCDR_DataRegion);
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for (EntryVecTy::const_iterator I = Entries.begin(), E = Entries.end();
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@ -82,6 +85,12 @@ public:
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Streamer.EmitValue(I->second, 4);
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}
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Streamer.EmitDataRegion(MCDR_DataRegionEnd);
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Entries.clear();
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}
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// Return true if the constant pool is empty
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bool empty() {
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return Entries.empty();
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}
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};
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@ -93,7 +102,13 @@ public:
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// an opcode to the ldr. After we have parsed all the user input we
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// output the (label, value) pairs in each constant pool at the end of the
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// section.
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typedef std::map<const MCSection *, ConstantPool> ConstantPoolMapTy;
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//
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// We use the MapVector for the map type to ensure stable iteration of
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// the sections at the end of the parse. We need to iterate over the
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// sections in a stable order to ensure that we have print the
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// constant pools in a deterministic order when printing an assembly
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// file.
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typedef MapVector<const MCSection *, ConstantPool> ConstantPoolMapTy;
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class ARMAsmParser : public MCTargetAsmParser {
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MCSubtargetInfo &STI;
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@ -115,10 +130,6 @@ class ARMAsmParser : public MCTargetAsmParser {
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return ConstantPools[Section];
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}
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void destroyConstantPool(const MCSection *Section) {
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ConstantPools.erase(Section);
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}
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ARMTargetStreamer &getTargetStreamer() {
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MCTargetStreamer &TS = getParser().getStreamer().getTargetStreamer();
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return static_cast<ARMTargetStreamer &>(TS);
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@ -8459,9 +8470,8 @@ bool ARMAsmParser::parseDirectiveLtorg(SMLoc L) {
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const MCSection *Section = Streamer.getCurrentSection().first;
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if (ConstantPool *CP = getConstantPool(Section)) {
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CP->emitEntries(Streamer);
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CP = 0;
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destroyConstantPool(Section);
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if (!CP->empty())
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CP->emitEntries(Streamer);
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}
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return false;
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}
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@ -8504,8 +8514,10 @@ void ARMAsmParser::finishParse() {
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const MCSection *Section = CPI->first;
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ConstantPool &CP = CPI->second;
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// Dump assembler constant pools at the end of the section.
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Streamer.SwitchSection(Section);
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CP.emitEntries(Streamer);
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// Dump non-empty assembler constant pools at the end of the section.
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if (!CP.empty()) {
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Streamer.SwitchSection(Section);
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CP.emitEntries(Streamer);
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}
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}
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}
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