forked from OSchip/llvm-project
[X86][SSE] Add tests for permute(phaddw(phaddw(x,y),phaddw(z,w))) -> phaddw(phaddw(),phaddw()) folds.
We currently only fold if NumEltsPerLane == 4
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@ -36,6 +36,21 @@ define <16 x i8> @permute_packss_packus_128(<4 x i32> %a0, <4 x i32> %a1, <4 x i
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ret <16 x i8> %4
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}
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define <8 x i16> @permute_phadd_phadd_128(<8 x i16> %a0, <8 x i16> %a1, <8 x i16> %a2, <8 x i16> %a3) {
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; CHECK-LABEL: permute_phadd_phadd_128:
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; CHECK: ## %bb.0:
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; CHECK-NEXT: vphaddw %xmm1, %xmm0, %xmm0
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; CHECK-NEXT: vphaddw %xmm3, %xmm2, %xmm1
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; CHECK-NEXT: vphaddw %xmm1, %xmm0, %xmm0
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; CHECK-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,2,3,0]
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; CHECK-NEXT: ret{{[l|q]}}
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%1 = call <8 x i16> @llvm.x86.ssse3.phadd.w.128(<8 x i16> %a0, <8 x i16> %a1)
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%2 = call <8 x i16> @llvm.x86.ssse3.phadd.w.128(<8 x i16> %a2, <8 x i16> %a3)
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%3 = call <8 x i16> @llvm.x86.ssse3.phadd.w.128(<8 x i16> %1, <8 x i16> %2)
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%4 = shufflevector <8 x i16> %3, <8 x i16> poison, <8 x i32> <i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1>
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ret <8 x i16> %4
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}
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;
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; 256-bit Vectors
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;
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@ -55,9 +70,47 @@ define <8 x float> @permute_hadd_hadd_256(<8 x float> %a0, <8 x float> %a1, <8 x
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ret <8 x float> %4
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}
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declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>)
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define <16 x i16> @permute_phadd_phadd_256(<16 x i16> %a0, <16 x i16> %a1, <16 x i16> %a2, <16 x i16> %a3) {
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; CHECK-LABEL: permute_phadd_phadd_256:
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; CHECK: ## %bb.0:
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; CHECK-NEXT: vphaddw %ymm1, %ymm0, %ymm0
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; CHECK-NEXT: vphaddw %ymm3, %ymm2, %ymm1
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; CHECK-NEXT: vphaddw %ymm1, %ymm0, %ymm0
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; CHECK-NEXT: vpshufd {{.*#+}} ymm0 = ymm0[1,2,3,0,5,6,7,4]
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; CHECK-NEXT: ret{{[l|q]}}
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%1 = call <16 x i16> @llvm.x86.avx2.phadd.w(<16 x i16> %a0, <16 x i16> %a1)
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%2 = call <16 x i16> @llvm.x86.avx2.phadd.w(<16 x i16> %a2, <16 x i16> %a3)
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%3 = call <16 x i16> @llvm.x86.avx2.phadd.w(<16 x i16> %1, <16 x i16> %2)
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%4 = shufflevector <16 x i16> %3, <16 x i16> poison, <16 x i32> <i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 8, i32 9>
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ret <16 x i16> %4
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}
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declare <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float>, <4 x float>)
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declare <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float>, <4 x float>)
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declare <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double>, <2 x double>)
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declare <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double>, <2 x double>)
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declare <8 x i16> @llvm.x86.ssse3.phadd.w.128(<8 x i16>, <8 x i16>)
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declare <4 x i32> @llvm.x86.ssse3.phadd.d.128(<4 x i32>, <4 x i32>)
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declare <8 x i16> @llvm.x86.ssse3.phsub.w.128(<8 x i16>, <8 x i16>)
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declare <4 x i32> @llvm.x86.ssse3.phsub.d.128(<4 x i32>, <4 x i32>)
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declare <16 x i8> @llvm.x86.sse2.packsswb.128(<8 x i16>, <8 x i16>)
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declare <8 x i16> @llvm.x86.sse2.packssdw.128(<4 x i32>, <4 x i32>)
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declare <16 x i8> @llvm.x86.sse2.packuswb.128(<8 x i16>, <8 x i16>)
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declare <8 x i16> @llvm.x86.sse41.packusdw(<4 x i32>, <4 x i32>)
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declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>)
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declare <8 x float> @llvm.x86.avx.hsub.ps.256(<8 x float>, <8 x float>)
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declare <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double>, <4 x double>)
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declare <4 x double> @llvm.x86.avx.hsub.pd.256(<4 x double>, <4 x double>)
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declare <16 x i16> @llvm.x86.avx2.phadd.w(<16 x i16>, <16 x i16>)
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declare <8 x i32> @llvm.x86.avx2.phadd.d(<8 x i32>, <8 x i32>)
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declare <16 x i16> @llvm.x86.avx2.phsub.w(<16 x i16>, <16 x i16>)
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declare <8 x i32> @llvm.x86.avx2.phsub.d(<8 x i32>, <8 x i32>)
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declare <32 x i8> @llvm.x86.avx2.packsswb(<16 x i16>, <16 x i16>)
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declare <16 x i16> @llvm.x86.avx2.packssdw(<8 x i32>, <8 x i32>)
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declare <32 x i8> @llvm.x86.avx2.packuswb(<16 x i16>, <16 x i16>)
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declare <16 x i16> @llvm.x86.avx2.packusdw(<8 x i32>, <8 x i32>)
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