Fixed the async packets (packets that need to be sent to the GDB server

while the inferior is running) to be fast. The previous code would always
cause the sender to timeout, yet still return success due to the way we
were waiting for a value (incorrect value) to change. Now the ProcessGDBRemote
plug-in has a public and private "is running" predicate. This allows things
that need to send async packets to interrupt and wait for the private "is running"
state to be flipped to false, and then resume quickly with no timeout. 

llvm-svn: 123903
This commit is contained in:
Greg Clayton 2011-01-20 07:53:45 +00:00
parent c6bc900893
commit 4dc72284b2
2 changed files with 25 additions and 8 deletions

View File

@ -37,7 +37,8 @@ GDBRemoteCommunication::GDBRemoteCommunication() :
m_thread_suffix_supported (false),
m_rx_packet_listener ("gdbremote.rx_packet"),
m_sequence_mutex (Mutex::eMutexTypeRecursive),
m_is_running (false),
m_public_is_running (false),
m_private_is_running (false),
m_async_mutex (Mutex::eMutexTypeRecursive),
m_async_packet_predicate (false),
m_async_packet (),
@ -206,7 +207,8 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
state = eStateInvalid;
BroadcastEvent(eBroadcastBitRunPacketSent, NULL);
m_is_running.SetValue (true, eBroadcastNever);
m_public_is_running.SetValue (true, eBroadcastNever);
m_private_is_running.SetValue (true, eBroadcastNever);
while (state == eStateRunning)
{
@ -229,6 +231,11 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
{
case 'T':
case 'S':
// Privately notify any internal threads that we have stopped
// in case we wanted to interrupt our process, yet we might
// send a packet and continue without returning control to the
// user.
m_private_is_running.SetValue (false, eBroadcastAlways);
if (m_async_signal != -1)
{
if (async_log)
@ -272,11 +279,14 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
if (async_log)
async_log->Printf ("async: error: failed to resume with %s",
Host::GetSignalAsCString (async_signal));
state = eStateInvalid;
state = eStateExited;
break;
}
else
{
m_private_is_running.SetValue (true, eBroadcastNever);
continue;
}
}
}
else if (m_async_packet_predicate.GetValue())
@ -307,11 +317,15 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
// Continue again
if (SendPacket("c", 1) == 0)
{
state = eStateInvalid;
// Failed to send the continue packet
state = eStateExited;
break;
}
else
{
m_private_is_running.SetValue (true, eBroadcastNever);
continue;
}
}
// Stop with signal and thread info
state = eStateStopped;
@ -358,7 +372,8 @@ GDBRemoteCommunication::SendContinuePacketAndWaitForResponse
if (log)
log->Printf ("GDBRemoteCommunication::%s () => %s", __FUNCTION__, StateAsCString(state));
response.SetFilePos(0);
m_is_running.SetValue (false, eBroadcastAlways);
m_private_is_running.SetValue (false, eBroadcastAlways);
m_public_is_running.SetValue (false, eBroadcastAlways);
return state;
}
@ -470,7 +485,7 @@ GDBRemoteCommunication::SendInterrupt (Mutex::Locker& locker, uint32_t seconds_t
if (Write (&ctrl_c, 1, status, NULL) > 0)
{
if (seconds_to_wait_for_stop)
m_is_running.WaitForValueEqualTo (false, &timeout, timed_out);
m_private_is_running.WaitForValueEqualTo (false, &timeout, timed_out);
return true;
}
}
@ -481,6 +496,7 @@ GDBRemoteCommunication::SendInterrupt (Mutex::Locker& locker, uint32_t seconds_t
size_t
GDBRemoteCommunication::WaitForPacket (StringExtractorGDBRemote &response, uint32_t timeout_seconds)
{
Mutex::Locker locker(m_sequence_mutex);
TimeValue timeout_time;
timeout_time = TimeValue::Now();
timeout_time.OffsetWithSeconds (timeout_seconds);

View File

@ -215,7 +215,7 @@ public:
bool
IsRunning() const
{
return m_is_running.GetValue();
return m_public_is_running.GetValue();
}
bool
@ -260,7 +260,8 @@ protected:
m_thread_suffix_supported:1;
lldb_private::Listener m_rx_packet_listener;
lldb_private::Mutex m_sequence_mutex; // Restrict access to sending/receiving packets to a single thread at a time
lldb_private::Predicate<bool> m_is_running;
lldb_private::Predicate<bool> m_public_is_running;
lldb_private::Predicate<bool> m_private_is_running;
// If we need to send a packet while the target is running, the m_async_XXX
// member variables take care of making this happen.